Player Matchup

Xing Tian
Xing Tian
Artimities24
Xing Tian
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 148L
1,618 Elo+
Party 2
Izanami
Izanami
MyBadHomie20
Izanami
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 54L
1,590 Elo+
Party 2
Mulan
Mulan
ViralxKilla
Mulan
Level 127
God Stats
36W - 28L
1,500 SR
Queue Stats
118W - 120L
1,565 Elo+
Party 2
Cliodhna
Cliodhna
Xehn8643
Cliodhna
Level 147
God Stats
3W - 2L
1,871 SR
Queue Stats
11W - 7L
1,694 Elo+
Party 2
Hera
Hera
x Benik x
Hera
Level 157
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 54L
1,563 Elo+
Party 2
Team Averages
Level 133
1,574 SR
1,606 Elo+

VS

Team Averages
Level 152
1,497 SR
1,598 Elo+
Hachiman
Hachiman
Dura y sucia
Hachiman
Level 137
God Stats
3W - 0L
1,671 SR
Queue Stats
96W - 76L
1,571 Elo+
Party 1
Da Ji
Da Ji
GotSaul
Da Ji
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 144L
1,627 Elo+
Party 1
Chaac
Chaac
Kush n Success
Chaac
Level 159
God Stats
3W - 8L
1,511 SR
Queue Stats
176W - 178L
1,612 Elo+
Party 3
Bacchus
Bacchus
Lowtierjones
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,575 Elo+
Solo
Discordia
Discordia
SupportSaveGame
Discordia
Level 158
God Stats
7W - 8L
1,301 SR
Queue Stats
193W - 163L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Artimities24
Xing Tian
11
2 / 5 / 5
7,564
504
6,317
13,965
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MyBadHomie20
Izanami
13
2 / 6 / 0
7,659
511
7,889
12,953
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 7 / 2
7,562
504
6,447
12,013
9,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
Xehn8643
Cliodhna
12
6 / 5 / 3
7,993
533
8,233
12,690
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
14
4 / 4 / 3
8,255
550
7,518
8,761
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dura y sucia
Hachiman
13
4 / 4 / 2
8,275
552
8,766
13,799
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
GotSaul
Da Ji
15
9 / 4 / 3
9,134
609
6,426
13,860
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 1 / 8
10,176
678
12,001
16,384
13,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Lowtierjones
Bacchus
13
3 / 2 / 9
8,134
542
6,681
10,301
9,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SupportSaveGame
Discordia
15
5 / 4 / 5
8,959
597
11,021
7,006
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
26
27
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Artimities24
Xing Tian
2
5
5
0.9
W
Hachiman
Dura y sucia
Hachiman
4
4
2
1.25
W
Da Ji
GotSaul
Da Ji
9
4
3
2.63
W
5
1
8
9
W
Bacchus
Lowtierjones
Bacchus
3
2
9
3.75
L
Izanami
MyBadHomie20
Izanami
2
6
0
0.33
W
Discordia
SupportSaveGame
Discordia
5
4
5
1.88
L
1
7
2
0.29
L
Cliodhna
Xehn8643
Cliodhna
6
5
3
1.5
L
Hera
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
44,895
60,382
Taken
61,350
30,024
Mitigated
32,810
11,496
Healing
22,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Artimities24
Xing Tian
6,317
1,393
0
993
13,965
10,295
0
7,621
6,344
25,764
0
W
Hachiman
Dura y sucia
Hachiman
8,766
5,373
0
5,972
13,799
3,248
219
1,757
12,042
0
53,226
W
Da Ji
GotSaul
Da Ji
6,426
1,924
0
4,344
13,860
4,725
0
2,488
11,313
0
53,910
W
12,001
3,476
0
9,922
16,384
13,147
508
2,521
13,365
0
63,834
W
Bacchus
Lowtierjones
Bacchus
6,681
885
105
1,020
10,301
9,497
0
3,774
6,527
21,958
0
L
Izanami
MyBadHomie20
Izanami
7,889
5,375
0
4,021
12,953
3,694
0
711
12,242
0
53,268
W
Discordia
SupportSaveGame
Discordia
11,021
338
0
1,420
7,006
2,193
66
4,209
2,797
61,194
0
L
6,447
1,157
0
2,027
12,013
9,074
824
1,013
11,000
7,576
36,616
L
Cliodhna
Xehn8643
Cliodhna
8,233
1,477
0
3,589
12,690
4,140
0
2,765
9,925
0
45,109
L
Hera
7,518
2,089
0
866
8,761
2,821
0
5,592
3,169
53,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
44,678
406
Minions Killed
433
0
Camps Cleared
0
1,473,143
Distance Traveled
1,545,124
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,564
504
31
2
0
301,317
7
W
Hachiman
8,275
552
78
5
0
295,443
6
W
Da Ji
9,134
609
88
6
0
325,153
4
W
Chaac
10,176
678
137
9
0
311,656
10
W
Bacchus
8,134
542
24
2
0
320,865
3
L
Izanami
7,659
511
92
6
0
287,390
5
W
Discordia
8,959
597
106
7
0
292,007
6
L
Mulan
7,562
504
89
6
0
249,557
2
L
Cliodhna
7,993
533
72
5
0
327,520
5
L
Hera
8,255
550
122
8
0
307,359
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role