Player Matchup

Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver I
ClappinSheek
Guan Yu
Silver I
Level 149
God Stats
7W - 7L
1,934 SR
Queue Stats
652W - 725L
1,122 MMR
Party 2
Thoth
Thoth
Silver I
joeylee642
Thoth
Silver I
Level 99
God Stats
1W - 3L
1,100 SR
Queue Stats
79W - 88L
1,304 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,511 SR
1,309 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,503 SR
1,357 MMR
Chaac
Chaac
Bronze III
BittererBark663
Chaac
Bronze III
Level 109
God Stats
1W - 0L
1,338 SR
Queue Stats
8W - 8L
1,349 MMR
Party 1
Medusa
Medusa
Bronze III
Temp300
Medusa
Bronze III
Level 123
God Stats
2W - 1L
1,460 SR
Queue Stats
14W - 11L
1,349 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
assaSIn M00SE
Baron Samedi
Bronze III
Level 122
God Stats
1W - 0L
1,712 SR
Queue Stats
10W - 8L
1,373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 6 / 8
12,008
801
20,214
19,350
6,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
ClappinSheek
Guan Yu
16
8 / 9 / 8
12,980
865
13,126
19,346
22,718
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
15
5 / 8 / 9
11,464
764
16,969
15,145
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetAtlasShivaArachneGeb

VS

Bans
TsukuyomiHorusCthulhuArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 15
11,678
779
11,787
29,782
30,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Temp300
Medusa
17
12 / 9 / 7
13,381
892
16,245
17,130
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
assaSIn M00SE
Baron Samedi
16
7 / 5 / 11
12,521
835
19,027
20,272
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
19
Kills
23
23
Deaths
19
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
6
8
1.67
W
4
5
15
2.3
L
Guan Yu
ClappinSheek
Guan Yu
8
9
8
1.33
W
Medusa
Temp300
Medusa
12
9
7
1.72
W
Baron Samedi
assaSIn M00SE
Baron Samedi
7
5
11
2.5
L
Thoth
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
47,059
53,841
Taken
67,184
33,474
Mitigated
42,471
11,532
Healing
28,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
20,214
7,161
431
5,534
19,350
6,390
790
8,340
10,901
0
52,714
W
11,787
2,649
654
12,749
29,782
30,722
838
7,027
22,755
0
32,271
L
Guan Yu
ClappinSheek
Guan Yu
13,126
1,205
1,335
2,962
19,346
22,718
117
5,500
13,846
0
28,392
W
Medusa
Temp300
Medusa
16,245
9,194
201
3,307
17,130
5,594
1,895
4,271
12,859
0
51,862
W
Baron Samedi
assaSIn M00SE
Baron Samedi
19,027
1,070
3,082
8,640
20,272
6,155
584
6,548
13,724
46,035
0
L
Thoth
16,969
1,867
0
1,270
15,145
4,366
474
5,420
9,725
40,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
37,580
151
Minions Killed
150
4
Camps Cleared
7
735,379
Distance Traveled
744,198
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,008
801
69
5
3
230,173
2
W
Chaac
11,678
779
28
2
1
276,314
5
L
Guan Yu
12,980
865
38
3
0
255,276
3
W
Medusa
13,381
892
70
5
4
220,736
3
W
Baron Samedi
12,521
835
52
3
2
247,148
4
L
Thoth
11,464
764
44
3
1
249,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role