Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
AndrewStephenXD
Chang'e
Platinum V
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 85L
1,707 MMR
Party 2
Thoth
Thoth
Gold I
IN_Yo_FaCe-oO-_-
Thoth
Gold I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,867 MMR
Solo
Arachne
Arachne
Platinum V
panosisbest
Arachne
Platinum V
Level 124
God Stats
6W - 4L
1,769 SR
Queue Stats
88W - 82L
1,707 MMR
Party 2
Medusa
Medusa
Platinum V
saifnasee
Medusa
Platinum V
Level 159
God Stats
1W - 3L
1,543 SR
Queue Stats
186W - 168L
1,860 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,562 SR
1,728 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,523 SR
1,623 MMR
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Platinum IV
JaccuziOne
Thanatos
Platinum IV
Level 101
God Stats
12W - 11L
1,643 SR
Queue Stats
247W - 255L
1,535 MMR
Party 1
Bakasura
Bakasura
Platinum I
Muråsakinø
Bakasura
Platinum I
Level 89
God Stats
7W - 7L
1,471 SR
Queue Stats
757W - 754L
1,700 MMR
Party 1
Agni
Agni
Platinum III
UsedDegree82145
Agni
Platinum III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 54L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
2 / 2 / 0
5,112
568
2,193
5,898
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,535
615
2,072
3,511
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 2
6,071
675
4,581
4,080
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
panosisbest
Arachne
10
3 / 1 / 4
6,163
685
4,005
7,066
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Medusa
saifnasee
Medusa
10
2 / 3 / 1
5,556
617
3,933
6,780
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bans
LokiAtlasCliodhna

VS

Bans
CabrakanShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
4 / 1 / 2
5,810
646
2,390
6,475
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
 
Chiron
9
1 / 2 / 4
5,053
561
5,800
6,256
1,409
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
JaccuziOne
Thanatos
8
1 / 4 / 2
4,907
545
2,861
7,375
3,124
Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Muråsakinø
Bakasura
10
3 / 1 / 0
5,789
643
2,530
6,458
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

9
0 / 1 / 2
5,298
589
2,335
3,783
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
9
9
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
0
1
L
Artio
 
Artio
4
1
2
5
L
Chiron
 
Chiron
1
2
4
1.5
W
0
0
1
0.5
W
2
3
2
1
L
Thanatos
JaccuziOne
Thanatos
1
4
2
0.5
L
Bakasura
Muråsakinø
Bakasura
3
1
0
3
L
0
1
2
1
W
Arachne
panosisbest
Arachne
3
1
4
5
W
Medusa
saifnasee
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
15,916
27,335
Taken
30,347
8,378
Mitigated
10,350
11,139
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,193
301
0
1,826
5,898
2,017
0
951
4,825
10,599
0
L
Artio
 
Artio
2,390
107
869
2,907
6,475
2,979
0
1,128
5,317
9,739
0
L
Chiron
 
Chiron
5,800
1,730
394
1,700
6,256
1,409
0
1,643
4,520
0
29,630
W
2,072
90
488
2,441
3,511
991
0
551
2,960
34,218
0
W
4,581
36
0
380
4,080
1,265
0
0
3,790
35,362
0
L
Thanatos
JaccuziOne
Thanatos
2,861
1,191
0
3,460
7,375
3,124
0
3,153
4,222
0
19,629
L
Bakasura
Muråsakinø
Bakasura
2,530
1,803
0
1,003
6,458
1,957
0
2,383
4,003
0
25,630
L
2,335
399
0
823
3,783
881
0
319
3,418
31,691
0
W
Arachne
panosisbest
Arachne
4,005
2,481
0
3,728
7,066
2,529
0
1,932
5,134
0
29,389
W
Medusa
saifnasee
Medusa
3,933
1,386
0
2,276
6,780
1,576
0
1,291
5,489
0
30,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
26,857
289
Minions Killed
260
0
Camps Cleared
0
952,826
Distance Traveled
949,397
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,112
568
14
2
0
181,754
0
L
Artio
5,810
646
12
1
0
183,675
4
L
Chiron
5,053
561
48
5
0
186,857
5
W
Chang'e
5,535
615
80
9
0
204,581
3
W
Thoth
6,071
675
74
8
0
177,146
1
L
Thanatos
4,907
545
44
5
0
147,822
0
L
Bakasura
5,789
643
86
10
0
236,266
1
L
Agni
5,298
589
70
8
0
194,777
4
W
Arachne
6,163
685
60
7
0
221,166
1
W
Medusa
5,556
617
61
7
0
168,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role