Player Matchup

Merlin
Merlin
DemonicMaster2
Merlin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 2L
1,950 Elo+
Party 2
Mulan
Mulan
ForgonConclusion
Mulan
Level 46
God Stats
3W - 0L
1,800 SR
Queue Stats
83W - 16L
1,950 Elo+
Party 2
Sylvanus
Sylvanus
MrGatoX
Sylvanus
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
35W - 29L
1,608 Elo+
Party 3
Artemis
Artemis
MrPachorra
Artemis
Level 124
God Stats
9W - 15L
1,575 SR
Queue Stats
114W - 106L
1,520 Elo+
Party 3
Cabrakan
Cabrakan
P2DaIckles
Cabrakan
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 82L
1,704 Elo+
Party 2
Team Averages
Level 58
1,575 SR
1,746 Elo+

VS

Team Averages
Level 89
1,592 SR
1,645 Elo+
Mercury
Mercury
JaJaOnTheLoose
Mercury
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 19L
1,896 Elo+
Party 1
Ymir
Ymir
Jen156
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 220L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Jweeezy
Gilgamesh
Level 48
God Stats
9W - 10L
1,500 SR
Queue Stats
129W - 128L
1,481 Elo+
Solo
Osiris
Osiris
OnlyMythical
Osiris
Level 159
God Stats
1W - 4L
1,757 SR
Queue Stats
130W - 91L
1,723 Elo+
Party 1
He Bo
He Bo
RellikTTV
He Bo
Level 109
God Stats
1W - 1L
1,701 SR
Queue Stats
245W - 206L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,643
664
5,174
4,132
1,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 0 / 4
6,870
687
6,044
6,997
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
MrGatoX
Sylvanus
8
0 / 0 / 8
5,573
557
2,904
3,371
1,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
MrPachorra
Artemis
9
4 / 2 / 0
5,523
552
4,373
5,614
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
P2DaIckles
Cabrakan
11
5 / 1 / 3
6,607
661
6,262
6,695
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,001
500
2,828
7,360
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Jen156
Ymir
6
0 / 3 / 1
4,535
454
2,196
7,595
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Jweeezy
Gilgamesh
9
1 / 2 / 0
5,318
532
2,841
9,039
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
9
2 / 3 / 0
5,372
537
5,650
6,708
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
RellikTTV
He Bo
8
1 / 6 / 0
5,079
508
2,835
5,106
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
7
0
4
9
L
0
4
2
0.25
L
Ymir
Jen156
Ymir
0
3
1
0.17
L
Gilgamesh
Jweeezy
Gilgamesh
1
2
0
0.5
W
Sylvanus
MrGatoX
Sylvanus
0
0
8
4
W
Artemis
MrPachorra
Artemis
4
2
0
2
L
Osiris
2
3
0
0.67
W
Cabrakan
P2DaIckles
Cabrakan
5
1
3
6.5
L
He Bo
RellikTTV
He Bo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
16,350
26,809
Taken
35,808
11,642
Mitigated
16,412
11,678
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,174
334
0
490
4,132
1,511
398
0
4,040
40,332
0
W
6,044
1,848
0
4,917
6,997
2,946
0
525
6,194
0
37,876
L
2,828
967
0
887
7,360
2,121
0
2,603
4,707
0
27,539
L
Ymir
Jen156
Ymir
2,196
380
0
661
7,595
3,047
0
3,498
4,097
10,342
0
L
Gilgamesh
Jweeezy
Gilgamesh
2,841
1,294
0
3,530
9,039
4,851
0
3,816
4,955
0
21,198
W
Sylvanus
MrGatoX
Sylvanus
2,904
1,568
486
1,392
3,371
1,770
182
418
2,922
13,286
0
W
Artemis
MrPachorra
Artemis
4,373
2,422
0
1,640
5,614
1,275
330
286
5,328
0
21,821
L
Osiris
5,650
2,250
0
1,483
6,708
4,991
0
938
5,770
0
30,178
W
Cabrakan
P2DaIckles
Cabrakan
6,262
1,031
0
2,753
6,695
4,140
0
3,802
2,893
36,540
415
L
He Bo
RellikTTV
He Bo
2,835
193
0
190
5,106
1,402
0
3,145
1,939
20,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
25,305
291
Minions Killed
237
0
Camps Cleared
0
977,160
Distance Traveled
937,265
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,643
664
95
10
0
182,458
1
W
Mulan
6,870
687
81
8
0
233,428
2
L
Mercury
5,001
500
61
6
0
212,924
3
L
Ymir
4,535
454
20
2
0
185,069
0
L
Gilgamesh
5,318
532
59
6
0
176,054
1
W
Sylvanus
5,573
557
20
2
0
178,111
2
W
Artemis
5,523
552
32
3
0
177,898
0
L
Osiris
5,372
537
56
6
0
185,351
3
W
Cabrakan
6,607
661
63
6
0
205,265
2
L
He Bo
5,079
508
41
4
0
177,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role