Player Matchup

Discordia
Discordia
Platinum IV
Liebeㅤ
Discordia
Platinum IV
Level 126
God Stats
7W - 6L
1,616 SR
Queue Stats
42W - 45L
1,742 MMR
Party 1
Bacchus
Bacchus
Silver IV
OriNameDaddy
Bacchus
Silver IV
Level 60
God Stats
1W - 1L
1,795 SR
Queue Stats
5W - 6L
1,413 MMR
Solo
Chaac
Chaac
Gold IV
sprayNpray2w1n
Chaac
Gold IV
Level 106
God Stats
6W - 10L
1,515 SR
Queue Stats
497W - 486L
1,345 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,642 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,492 SR
1,429 MMR
Poseidon
Poseidon
Bronze III
Ferjes18
Poseidon
Bronze III
Level 123
God Stats
17W - 15L
1,498 SR
Queue Stats
196W - 273L
1,482 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
datcheesekiddo
Kuzenbo
Gold V
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 111L
1,403 MMR
Party 2
Guan Yu
Guan Yu
Gold V
turkeysandvich1
Guan Yu
Gold V
Level 86
God Stats
4W - 3L
1,479 SR
Queue Stats
91W - 111L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Liebeㅤ
Discordia
8
0 / 1 / 3
4,532
906
2,080
1,603
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OriNameDaddy
Bacchus
8
2 / 1 / 1
5,072
1,014
2,392
3,197
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 0 / 2
4,390
878
1,344
3,553
1,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ThothGilgameshAh Muzen CabAtlasAchilles

VS

Bans
ShivaOdinSkadiHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ferjes18
Poseidon
5
0 / 2 / 0
3,628
726
1,267
1,956
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
4,190
838
843
2,490
1,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,583
717
690
2,029
1,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
2
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ferjes18
Poseidon
0
2
0
0
W
Discordia
Liebeㅤ
Discordia
0
1
3
1.5
W
Bacchus
OriNameDaddy
Bacchus
2
1
1
2.5
L
1
0
1
1.5
W
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,816
Damage
2,800
8,353
Taken
6,475
4,443
Mitigated
3,447
2,867
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ferjes18
Poseidon
1,267
283
0
250
1,956
569
0
1,482
448
7,206
0
W
Discordia
Liebeㅤ
Discordia
2,080
93
0
250
1,603
420
803
474
1,129
17,259
0
W
Bacchus
OriNameDaddy
Bacchus
2,392
197
99
1,117
3,197
2,177
102
839
2,358
10,329
0
L
843
438
199
699
2,490
1,618
0
1,837
609
1,569
0
W
1,344
173
0
1,401
3,553
1,846
320
993
2,560
0
7,137
L
690
37
507
846
2,029
1,260
0
1,237
742
0
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,994
Gold Earned
11,401
70
Minions Killed
25
5
Camps Cleared
1
300,492
Distance Traveled
157,598
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,628
726
16
3
1
67,411
1
W
Discordia
4,532
906
33
7
2
106,119
2
W
Bacchus
5,072
1,014
21
4
2
96,113
1
L
Kuzenbo
4,190
838
2
0
0
46,018
0
W
Chaac
4,390
878
16
3
1
98,260
1
L
Guan Yu
3,583
717
7
1
0
44,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role