Player Matchup

Danzaburou
Danzaburou
CHA0S REAP3RZz
Danzaburou
Level 104
God Stats
1W - 0L
1,281 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ice queen4475
Kumbhakarna
Level 156
God Stats
3W - 0L
1,626 SR
Queue Stats
22W - 14L
1,692 Elo+
Party 1
Skadi
Skadi
SpartanSphere
Skadi
Level 63
God Stats
1W - 2L
1,648 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 108
1,518 SR
1,564 Elo+

VS

Team Averages
Level 34
1,484 SR
1,239 Elo+
Nemesis
Nemesis
Sylencer27
Nemesis
Level 87
God Stats
2W - 3L
1,604 SR
Queue Stats
33W - 70L
1,280 Elo+
Party 2
Zeus
Zeus
XxPrometheus_57
Zeus
Level 7
God Stats
1W - 2L
1,481 SR
Queue Stats
2W - 9L
1,104 Elo+
Party 2
Izanami
Izanami
maanujdar
Izanami
Level 7
God Stats
5W - 8L
1,368 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHA0S REAP3RZz
Danzaburou
11
2 / 1 / 7
7,995
727
6,543
4,178
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Ice queen4475
Kumbhakarna
12
1 / 1 / 9
8,316
756
4,645
10,153
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 0 / 3
8,857
805
7,594
6,738
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sylencer27
Nemesis
10
1 / 1 / 1
6,577
598
4,634
9,258
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 1
6,382
580
2,881
5,819
1,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
maanujdar
Izanami
10
0 / 4 / 1
6,206
564
3,334
6,718
1,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CHA0S REAP3RZz
Danzaburou
2
1
7
5.5
W
Kumbhakarna
Ice queen4475
Kumbhakarna
1
1
9
5.5
W
7
0
3
8.5
L
Nemesis
Sylencer27
Nemesis
1
1
1
1.5
L
1
5
1
0.3
L
Izanami
maanujdar
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
10,849
21,069
Taken
21,795
12,291
Mitigated
6,177
7,016
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CHA0S REAP3RZz
Danzaburou
6,543
2,108
659
896
4,178
1,242
795
627
3,503
0
26,858
W
Kumbhakarna
Ice queen4475
Kumbhakarna
4,645
288
390
3,093
10,153
9,041
43
1,821
8,118
15,191
0
W
7,594
2,215
0
1,978
6,738
2,008
1,465
743
5,809
0
34,367
L
Nemesis
Sylencer27
Nemesis
4,634
1,361
0
1,668
9,258
3,319
0
1,281
7,977
0
14,883
L
2,881
732
91
345
5,819
1,224
0
1,381
4,438
10,387
0
L
Izanami
maanujdar
Izanami
3,334
1,924
0
461
6,718
1,634
0
2,048
4,670
0
16,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,168
Gold Earned
19,165
106
Minions Killed
72
8
Camps Cleared
2
619,375
Distance Traveled
555,738
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,995
727
36
3
2
197,861
2
W
Kumbhakarna
8,316
756
20
2
2
207,986
1
W
Skadi
8,857
805
50
5
4
213,528
6
L
Nemesis
6,577
598
28
3
1
222,202
1
L
Zeus
6,382
580
15
1
0
159,942
1
L
Izanami
6,206
564
29
3
1
173,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role