Player Matchup

Ravana
Ravana
 
Ravana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DoubleB43
Mulan
Level 96
God Stats
3W - 3L
1,724 SR
Queue Stats
190W - 181L
1,498 Elo+
Solo
Shiva
Shiva
Eliasbjrs
Shiva
Level 80
God Stats
49W - 43L
1,525 SR
Queue Stats
267W - 259L
1,464 Elo+
Solo
Merlin
Merlin
degolador157
Merlin
Level 119
God Stats
23W - 30L
1,535 SR
Queue Stats
306W - 321L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
xKol3057
Baron Samedi
Level 97
God Stats
8W - 8L
1,603 SR
Queue Stats
214W - 211L
1,421 Elo+
Solo
Team Averages
Level 100
1,577 SR
1,472 Elo+

VS

Team Averages
Level 101
1,525 SR
1,461 Elo+
King Arthur
King Arthur
Blazes-Inferno
King Arthur
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
223W - 214L
1,467 Elo+
Party 2
Scylla
Scylla
DreamsOfBritain
Scylla
Level 69
God Stats
4W - 1L
1,785 SR
Queue Stats
51W - 49L
1,431 Elo+
Party 1
Arachne
Arachne
EtzRico
Arachne
Level 97
God Stats
35W - 24L
1,575 SR
Queue Stats
229W - 224L
1,447 Elo+
Party 2
Kuzenbo
Kuzenbo
Hoshke
Kuzenbo
Level 104
God Stats
5W - 11L
1,230 SR
Queue Stats
58W - 58L
1,467 Elo+
Solo
Skadi
Skadi
redlittlebear
Skadi
Level 129
God Stats
1W - 2L
1,533 SR
Queue Stats
37W - 38L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
6 / 5 / 9
12,409
517
12,050
18,899
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
DoubleB43
Mulan
16
2 / 9 / 10
11,285
470
9,036
29,166
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Eliasbjrs
Shiva
19
9 / 0 / 8
13,331
555
22,565
19,060
16,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
18
2 / 2 / 3
11,918
497
14,450
10,231
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
xKol3057
Baron Samedi
18
6 / 5 / 9
12,418
517
15,037
15,722
6,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blazes-Inferno
King Arthur
15
0 / 5 / 4
9,834
410
5,918
21,939
23,918
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 8 / 6
10,483
437
13,875
15,553
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
EtzRico
Arachne
18
6 / 5 / 2
11,605
484
11,023
19,992
9,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Hoshke
Kuzenbo
15
5 / 3 / 11
10,642
443
12,574
24,321
40,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 4 / 9
12,479
520
16,351
17,171
6,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
53
25
Kills
21
21
Deaths
25
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
5
9
2.1
L
King Arthur
Blazes-Inferno
King Arthur
0
5
4
0.4
W
Mulan
DoubleB43
Mulan
2
9
10
0.78
L
3
8
6
0.75
W
Shiva
Eliasbjrs
Shiva
9
0
8
13
L
Arachne
EtzRico
Arachne
6
5
2
1.4
L
Kuzenbo
Hoshke
Kuzenbo
5
3
11
3.5
W
Merlin
2
2
3
1.75
L
7
4
9
2.88
W
Baron Samedi
xKol3057
Baron Samedi
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,138
Damage
59,741
93,078
Taken
98,976
55,415
Mitigated
85,463
28,208
Healing
27,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,050
3,648
0
4,778
18,899
6,846
1,396
4,035
14,864
0
86,182
L
King Arthur
Blazes-Inferno
King Arthur
5,918
266
588
3,982
21,939
23,918
29
5,687
16,252
0
54,644
W
Mulan
DoubleB43
Mulan
9,036
1,233
1,166
6,878
29,166
21,876
468
7,621
21,545
0
48,547
L
13,875
777
0
3,815
15,553
5,869
202
4,825
10,728
58,683
0
W
Shiva
Eliasbjrs
Shiva
22,565
3,670
682
2,949
19,060
16,815
967
5,713
13,347
175
94,653
L
Arachne
EtzRico
Arachne
11,023
7,299
257
8,200
19,992
9,465
0
5,090
14,902
0
90,703
L
Kuzenbo
Hoshke
Kuzenbo
12,574
5,197
649
6,479
24,321
40,023
58
8,528
15,793
32,802
0
W
Merlin
14,450
224
0
3,199
10,231
3,798
817
2,293
7,938
101,428
548
L
16,351
7,718
0
3,218
17,171
6,188
3,460
5,532
11,639
0
94,323
W
Baron Samedi
xKol3057
Baron Samedi
15,037
1,034
3,958
4,598
15,722
6,080
0
6,787
8,935
73,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,361
Gold Earned
55,043
606
Minions Killed
520
0
Camps Cleared
0
2,293,105
Distance Traveled
2,327,481
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,409
517
111
5
0
476,461
3
L
King Arthur
9,834
410
107
4
0
481,293
4
W
Mulan
11,285
470
63
3
0
413,995
4
L
Scylla
10,483
437
100
4
0
431,312
2
W
Shiva
13,331
555
155
6
0
529,930
2
L
Arachne
11,605
484
123
5
0
555,476
6
L
Kuzenbo
10,642
443
43
2
0
437,654
14
W
Merlin
11,918
497
148
6
0
442,401
3
L
Skadi
12,479
520
147
6
0
421,746
3
W
Baron Samedi
12,418
517
129
5
0
430,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role