Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
B0NOORU
Ganesha
Level 127
God Stats
4W - 0L
1,830 SR
Queue Stats
4W - 3L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
DDEMISMITE
Gilgamesh
Level 81
God Stats
47W - 43L
1,516 SR
Queue Stats
236W - 252L
1,452 Elo+
Solo
Cupid
Cupid
Ennanorl
Cupid
Level 124
God Stats
4W - 1L
1,830 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 2
Team Averages
Level 101
1,635 SR
1,460 Elo+

VS

Team Averages
Level 80
1,559 SR
1,502 Elo+
Loki
Loki
 
Loki
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Raijin
Raijin
DarkBahamut_RaZe
Raijin
Level 68
God Stats
3W - 1L
1,713 SR
Queue Stats
89W - 87L
1,447 Elo+
Party 4
Da Ji
Da Ji
GipsyGod
Da Ji
Level 89
God Stats
27W - 24L
1,616 SR
Queue Stats
412W - 403L
1,512 Elo+
Solo
Hun Batz
Hun Batz
Naughtygetswifty
Hun Batz
Level 75
God Stats
4W - 6L
1,567 SR
Queue Stats
50W - 42L
1,490 Elo+
Party 3
Thanatos
Thanatos
leopo04
Thanatos
Level 25
God Stats
1W - 2L
1,397 SR
Queue Stats
11W - 8L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
3 / 3 / 1
5,060
633
3,380
6,197
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
8
1 / 1 / 0
4,962
620
2,344
4,064
1,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
B0NOORU
Ganesha
7
0 / 0 / 2
4,914
614
490
2,584
1,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
DDEMISMITE
Gilgamesh
10
3 / 0 / 1
6,036
755
2,774
3,614
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Ennanorl
Cupid
8
2 / 0 / 0
4,986
623
2,024
2,513
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 0 / 0
4,752
594
427
2,569
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 3
4,816
602
2,513
4,056
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
GipsyGod
Da Ji
8
3 / 0 / 0
4,552
569
2,405
4,638
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
3,794
474
1,119
6,442
1,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
leopo04
Thanatos
5
0 / 3 / 0
3,500
438
1,564
2,987
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
4
4
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
1
1.17
W
Anubis
 
Anubis
1
1
0
1
L
Loki
 
Loki
0
0
0
0
W
Ganesha
B0NOORU
Ganesha
0
0
2
1
W
Gilgamesh
DDEMISMITE
Gilgamesh
3
0
1
3.5
L
1
2
3
1.25
W
Cupid
Ennanorl
Cupid
2
0
0
2
L
Da Ji
GipsyGod
Da Ji
3
0
0
3
L
0
4
0
0
L
Thanatos
leopo04
Thanatos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,012
Damage
8,028
18,972
Taken
20,692
7,446
Mitigated
6,047
7,761
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,380
1,868
27
475
6,197
1,526
0
1,527
4,670
0
22,301
W
Anubis
 
Anubis
2,344
119
110
1,715
4,064
1,734
0
868
3,196
25,709
0
L
Loki
 
Loki
427
0
0
788
2,569
874
0
0
2,569
0
25,813
W
Ganesha
B0NOORU
Ganesha
490
60
0
1,797
2,584
1,456
0
0
2,584
10,555
0
W
Gilgamesh
DDEMISMITE
Gilgamesh
2,774
1,301
0
2,034
3,614
2,082
0
118
3,496
0
30,392
L
2,513
171
0
414
4,056
735
0
1,662
2,394
22,271
0
W
Cupid
Ennanorl
Cupid
2,024
1,626
0
1,603
2,513
648
964
0
2,513
0
26,542
L
Da Ji
GipsyGod
Da Ji
2,405
475
0
1,579
4,638
1,164
0
682
3,956
0
14,062
L
1,119
399
0
972
6,442
1,596
0
490
5,952
0
11,903
L
Thanatos
leopo04
Thanatos
1,564
582
0
1,467
2,987
1,678
0
0
2,987
0
7,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
21,414
240
Minions Killed
166
0
Camps Cleared
0
774,003
Distance Traveled
727,964
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,060
633
46
6
0
163,899
0
W
Anubis
4,962
620
47
6
0
132,881
7
L
Loki
4,752
594
55
7
0
175,209
2
W
Ganesha
4,914
614
1
0
0
172,709
4
W
Gilgamesh
6,036
755
69
9
0
150,510
1
L
Raijin
4,816
602
43
5
0
146,431
4
W
Cupid
4,986
623
77
10
0
154,004
3
L
Da Ji
4,552
569
34
4
0
186,503
0
L
Hun Batz
3,794
474
23
3
0
130,297
0
L
Thanatos
3,500
438
11
1
0
89,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role