Player Matchup

Cthulhu
Cthulhu
Ogrok
Cthulhu
Level 47
God Stats
7W - 7L
1,699 SR
Queue Stats
83W - 100L
1,496 Elo+
Party 1
Zeus
Zeus
Tilnorwwww
Zeus
Level 38
God Stats
7W - 6L
1,285 SR
Queue Stats
69W - 79L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hexagoat
Ah Muzen Cab
Level 60
God Stats
4W - 2L
1,676 SR
Queue Stats
139W - 146L
1,519 Elo+
Party 1
Team Averages
Level 48
1,553 SR
1,486 Elo+

VS

Team Averages
Level 62
1,527 SR
1,342 Elo+
Ganesha
Ganesha
K1ngCam
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,305 Elo+
Party 2
Agni
Agni
curtischarles55
Agni
Level 63
God Stats
1W - 6L
1,500 SR
Queue Stats
6W - 19L
1,346 Elo+
Party 2
Ne Zha
Ne Zha
xfinitysoulx
Ne Zha
Level 63
God Stats
6W - 7L
1,581 SR
Queue Stats
16W - 33L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ogrok
Cthulhu
13
0 / 1 / 15
8,672
723
7,269
14,011
8,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 8
9,462
789
10,371
5,568
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
hexagoat
Ah Muzen Cab
16
12 / 2 / 4
10,541
878
12,532
8,483
2,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
K1ngCam
Ganesha
12
0 / 6 / 5
7,914
660
5,287
17,272
13,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 3
7,923
660
7,070
9,508
3,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
3 / 5 / 2
8,122
677
7,719
9,458
3,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
5
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
K1ngCam
Ganesha
0
6
5
0.42
W
Cthulhu
Ogrok
Cthulhu
0
1
15
7.5
W
4
2
8
4
L
2
5
3
0.7
W
Ah Muzen Cab
hexagoat
Ah Muzen Cab
12
2
4
7
L
Ne Zha
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
20,076
28,062
Taken
36,238
12,168
Mitigated
20,289
12,056
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
K1ngCam
Ganesha
5,287
622
0
3,164
17,272
13,314
0
6,985
10,287
17,993
0
W
Cthulhu
Ogrok
Cthulhu
7,269
234
1,039
6,676
14,011
8,657
365
5,130
8,881
19,181
0
W
10,371
859
0
790
5,568
1,224
341
3,067
2,501
38,535
0
L
7,070
924
435
2,467
9,508
3,246
0
5,091
4,417
24,479
0
W
Ah Muzen Cab
hexagoat
Ah Muzen Cab
12,532
5,217
0
3,551
8,483
2,287
1,989
4,625
3,858
0
34,223
L
Ne Zha
7,719
894
0
768
9,458
3,729
0
6,250
3,208
0
28,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
23,959
142
Minions Killed
123
9
Camps Cleared
1
693,171
Distance Traveled
620,436
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,914
660
9
1
0
204,291
1
W
Cthulhu
8,672
723
26
2
1
236,028
3
W
Zeus
9,462
789
66
6
4
219,010
2
L
Agni
7,923
660
62
5
0
203,467
2
W
Ah Muzen Cab
10,541
878
50
4
4
238,133
0
L
Ne Zha
8,122
677
52
4
1
212,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role