Player Matchup

Nu Wa
Nu Wa
Bronze III
PassaLaHookah_DG
Nu Wa
Bronze III
Level 32
God Stats
1W - 0L
1,570 SR
Queue Stats
2W - 4L
1,400 MMR
Solo
Jormungandr
Jormungandr
Silver I
RaREiC
Jormungandr
Silver I
Level 108
God Stats
11W - 13L
1,538 SR
Queue Stats
126W - 154L
1,313 MMR
Solo
Cupid
Cupid
Silver I
TxNeckBeard
Cupid
Silver I
Level 119
God Stats
1W - 1L
1,522 SR
Queue Stats
12W - 20L
1,298 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,543 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,415 SR
1,356 MMR
Guan Yu
Guan Yu
Silver I
Doggy__214
Guan Yu
Silver I
Level 98
God Stats
78W - 69L
1,584 SR
Queue Stats
387W - 391L
1,229 MMR
Solo
Fenrir
Fenrir
Gold III
FlyRy King
Fenrir
Gold III
Level 120
God Stats
2W - 4L
1,390 SR
Queue Stats
186W - 197L
1,492 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
fannybandits609
Zhong Kui
Gold V
Level 128
God Stats
5W - 7L
1,273 SR
Queue Stats
178W - 193L
1,348 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
12,319
684
16,833
10,026
3,086
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RaREiC
Jormungandr
17
2 / 3 / 12
13,265
737
15,060
22,004
27,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
10 / 7 / 3
13,994
777
24,039
17,354
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SolAtlasShivaPersephoneYmir

VS

Bans
BastetAh Muzen CabMedusaThorNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doggy__214
Guan Yu
17
4 / 2 / 8
13,094
727
12,965
29,641
28,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
FlyRy King
Fenrir
17
6 / 6 / 8
12,502
695
12,055
18,018
14,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
fannybandits609
Zhong Kui
17
4 / 7 / 5
12,561
698
17,439
21,700
14,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
15
Kills
14
14
Deaths
15
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Doggy__214
Guan Yu
4
2
8
4
L
Fenrir
FlyRy King
Fenrir
6
6
8
1.67
W
3
4
8
1.75
W
Jormungandr
RaREiC
Jormungandr
2
3
12
2.67
W
10
7
3
1.64
L
Zhong Kui
fannybandits609
Zhong Kui
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,932
Damage
42,459
49,384
Taken
69,359
37,231
Mitigated
57,513
12,250
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Doggy__214
Guan Yu
12,965
1,999
1,717
9,140
29,641
28,853
569
10,859
18,782
0
45,547
L
Fenrir
FlyRy King
Fenrir
12,055
2,417
314
2,642
18,018
14,503
177
8,810
9,208
0
32,099
W
16,833
4,222
0
1,324
10,026
3,086
0
3,115
6,802
44,755
0
W
Jormungandr
RaREiC
Jormungandr
15,060
3,695
162
4,768
22,004
27,815
270
9,418
12,339
41,160
0
W
24,039
15,458
525
5,471
17,354
6,330
2,631
5,355
11,670
0
68,721
L
Zhong Kui
fannybandits609
Zhong Kui
17,439
1,393
1,077
9,613
21,700
14,157
1,072
12,948
8,752
61,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
38,157
191
Minions Killed
191
4
Camps Cleared
10
862,906
Distance Traveled
916,276
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,094
727
61
3
3
362,756
3
L
Fenrir
12,502
695
32
2
2
274,247
3
W
Nu Wa
12,319
684
57
3
2
264,713
3
W
Jormungandr
13,265
737
36
2
0
315,572
0
W
Cupid
13,994
777
98
5
2
282,621
2
L
Zhong Kui
12,561
698
98
5
5
279,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role