Player Matchup

Gilgamesh
Gilgamesh
ChrisPR-0-1
Gilgamesh
Level 29
God Stats
4W - 7L
1,455 SR
Queue Stats
84W - 93L
1,471 Elo+
Party 1
Merlin
Merlin
FaZeCali2
Merlin
Level 65
God Stats
0W - 5L
1,115 SR
Queue Stats
159W - 190L
1,474 Elo+
Party 1
Athena
Athena
GamingSenpai-_-
Athena
Level 83
God Stats
26W - 26L
1,494 SR
Queue Stats
255W - 275L
1,543 Elo+
Party 1
Neith
Neith
VoiD_ReaP
Neith
Level 26
God Stats
4W - 6L
1,472 SR
Queue Stats
71W - 89L
1,301 Elo+
Party 1
Fenrir
Fenrir
imsuper0_0sweaty
Fenrir
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 254L
1,539 Elo+
Party 1
Team Averages
Level 56
1,407 SR
1,466 Elo+

VS

Team Averages
Level 77
1,467 SR
1,520 Elo+
Atlas
Atlas
DEATH2P0INT0
Atlas
Level 86
God Stats
8W - 6L
1,375 SR
Queue Stats
123W - 112L
1,508 Elo+
Party 2
Izanami
Izanami
LOLOLOLOLOL3156
Izanami
Level 61
God Stats
2W - 3L
1,359 SR
Queue Stats
5W - 4L
1,325 Elo+
Party 2
Chaac
Chaac
LRK 556
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,781 Elo+
Party 2
Thor
Thor
XGojira1954
Thor
Level 105
God Stats
4W - 4L
1,468 SR
Queue Stats
350W - 342L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
bakaultima
Nu Wa
Level 128
God Stats
11W - 8L
1,635 SR
Queue Stats
74W - 94L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisPR-0-1
Gilgamesh
6
1 / 7 / 0
4,816
482
3,523
9,295
2,789
Merlin
FaZeCali2
Merlin
10
2 / 4 / 0
5,846
585
3,739
5,069
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 4 / 1
4,760
476
3,074
11,272
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
VoiD_ReaP
Neith
6
0 / 7 / 0
4,192
419
4,077
6,918
1,666
Short Bow

Short Bow

+15%
Attack Speed

8
2 / 5 / 2
5,194
519
5,050
9,123
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 5
5,228
523
3,548
7,118
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
7 / 0 / 4
6,221
622
8,412
6,390
2,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
LRK 556
Chaac
12
10 / 1 / 2
7,298
730
10,546
7,947
7,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 2
6,560
656
1,516
6,170
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
10
4 / 3 / 2
5,833
583
5,995
5,722
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
26
27
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChrisPR-0-1
Gilgamesh
1
7
0
0.14
W
1
1
5
3.5
L
Merlin
FaZeCali2
Merlin
2
4
0
0.5
L
1
4
1
0.38
W
7
0
4
9
W
Chaac
LRK 556
Chaac
10
1
2
11
L
Neith
VoiD_ReaP
Neith
0
7
0
0
W
4
1
2
5
W
Nu Wa
4
3
2
1.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
30,017
41,677
Taken
33,347
13,815
Mitigated
17,059
8,389
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChrisPR-0-1
Gilgamesh
3,523
1,454
33
807
9,295
2,789
0
302
8,595
0
14,571
W
3,548
1,719
593
720
7,118
3,995
74
1,012
6,106
15,820
0
L
Merlin
FaZeCali2
Merlin
3,739
117
0
290
5,069
1,591
0
1,735
3,334
44,611
0
L
3,074
1,433
167
2,809
11,272
4,768
0
2,447
8,414
11,134
0
W
8,412
5,920
0
1,025
6,390
2,254
0
2,397
3,993
0
29,597
W
Chaac
LRK 556
Chaac
10,546
3,068
0
4,263
7,947
7,687
0
375
7,572
0
38,590
L
Neith
VoiD_ReaP
Neith
4,077
1,313
230
949
6,918
1,666
0
1,993
4,720
0
16,439
W
1,516
261
0
678
6,170
1,791
0
405
5,765
0
39,776
W
Nu Wa
5,995
1,574
196
864
5,722
1,332
394
2,624
3,098
27,846
0
L
5,050
1,669
0
3,104
9,123
3,001
0
3,066
5,901
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
31,140
205
Minions Killed
271
0
Camps Cleared
0
946,498
Distance Traveled
1,012,001
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,816
482
29
3
0
176,666
4
W
Atlas
5,228
523
20
2
0
207,985
1
L
Merlin
5,846
585
81
8
0
179,913
0
L
Athena
4,760
476
17
2
0
191,393
0
W
Izanami
6,221
622
46
5
0
193,851
1
W
Chaac
7,298
730
73
7
0
189,726
4
L
Neith
4,192
419
30
3
0
186,544
3
W
Thor
6,560
656
82
8
0
227,400
0
W
Nu Wa
5,833
583
50
5
0
193,039
3
L
Fenrir
5,194
519
48
5
0
211,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role