Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AnAverageSharp
Achilles
Level 102
God Stats
4W - 10L
1,407 SR
Queue Stats
346W - 332L
1,607 Elo+
Party 1
Ares
Ares
Decim96
Ares
Level 106
God Stats
4W - 2L
1,683 SR
Queue Stats
114W - 103L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
MrCuddleyz
Nu Wa
Level 122
God Stats
7W - 5L
1,694 SR
Queue Stats
162W - 163L
1,549 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,554 Elo+

VS

Team Averages
Level 117
1,662 SR
1,617 Elo+
Mercury
Mercury
AlienwareX51
Mercury
Level 104
God Stats
23W - 15L
1,906 SR
Queue Stats
242W - 230L
1,615 Elo+
Party 2
Anubis
Anubis
HunchoRuben
Anubis
Level 125
God Stats
4W - 1L
1,708 SR
Queue Stats
237W - 202L
1,602 Elo+
Party 2
Atlas
Atlas
JAKAKE
Atlas
Level 66
God Stats
14W - 8L
1,470 SR
Queue Stats
80W - 67L
1,612 Elo+
Party 2
Scylla
Scylla
Walls
Scylla
Level 160
God Stats
3W - 4L
1,644 SR
Queue Stats
277W - 247L
1,602 Elo+
Party 2
Anhur
Anhur
iBeKaizen
Anhur
Level 129
God Stats
1W - 1L
1,580 SR
Queue Stats
7W - 3L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 7 / 5
9,071
504
10,060
16,078
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
 
Danzaburou
14
2 / 5 / 5
9,004
500
7,377
12,257
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
15
4 / 4 / 2
9,502
528
9,492
15,247
13,973
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Decim96
Ares
11
1 / 7 / 4
7,764
431
6,922
15,111
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
15
3 / 7 / 3
9,092
505
10,960
13,523
3,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlienwareX51
Mercury
16
5 / 4 / 3
9,938
552
6,918
14,197
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
7 / 6 / 1
10,949
608
17,704
21,107
10,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
JAKAKE
Atlas
15
2 / 0 / 15
10,140
563
7,061
14,123
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Walls
Scylla
15
5 / 1 / 5
10,020
557
11,281
9,507
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
iBeKaizen
Anhur
17
11 / 2 / 3
11,117
618
10,025
11,538
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
30
30
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
7
5
0.64
L
Danzaburou
 
Danzaburou
2
5
5
0.9
W
Mercury
AlienwareX51
Mercury
5
4
3
1.63
L
Achilles
4
4
2
1.25
L
Ares
Decim96
Ares
1
7
4
0.43
W
Anubis
7
6
1
1.25
W
Atlas
JAKAKE
Atlas
2
0
15
9.5
L
Nu Wa
3
7
3
0.64
W
Scylla
Walls
Scylla
5
1
5
7.5
W
Anhur
iBeKaizen
Anhur
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,811
Damage
52,989
72,216
Taken
70,472
34,858
Mitigated
36,607
10,942
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,060
6,890
0
2,164
16,078
4,871
174
6,803
9,275
0
56,298
L
Danzaburou
 
Danzaburou
7,377
2,369
0
3,528
12,257
3,094
52
4,460
7,797
0
52,648
W
Mercury
AlienwareX51
Mercury
6,918
3,611
0
4,383
14,197
5,056
0
2,703
11,284
0
69,584
L
Achilles
9,492
2,727
0
1,732
15,247
13,973
0
8,937
6,310
0
50,400
L
Ares
Decim96
Ares
6,922
258
0
1,020
15,111
9,241
0
8,615
6,496
15,844
1,633
W
Anubis
17,704
1,155
0
12,329
21,107
10,836
311
2,411
18,506
88,306
0
W
Atlas
JAKAKE
Atlas
7,061
3,082
0
2,162
14,123
13,525
0
5,489
7,604
24,607
0
L
Nu Wa
10,960
2,238
0
2,498
13,523
3,679
204
7,231
6,292
56,821
0
W
Scylla
Walls
Scylla
11,281
1,555
0
2,718
9,507
3,471
556
3,711
5,796
69,029
0
W
Anhur
iBeKaizen
Anhur
10,025
5,980
0
4,813
11,538
3,719
0
3,014
8,468
0
77,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,433
Gold Earned
52,164
397
Minions Killed
540
0
Camps Cleared
0
1,669,790
Distance Traveled
1,669,385
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,071
504
112
6
0
352,972
0
L
Danzaburou
9,004
500
81
5
0
336,159
5
W
Mercury
9,938
552
109
6
0
377,293
0
L
Achilles
9,502
528
86
5
0
342,006
1
L
Ares
7,764
431
25
1
0
332,200
1
W
Anubis
10,949
608
160
9
0
243,106
3
W
Atlas
10,140
563
33
2
0
354,830
9
L
Nu Wa
9,092
505
93
5
0
306,453
6
W
Scylla
10,020
557
129
7
0
360,491
4
W
Anhur
11,117
618
109
6
0
333,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role