Player Matchup

Chaac
Chaac
Dubnationz
Chaac
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,685 Elo+
Solo
Amaterasu
Amaterasu
NICETRYWRNGGUY
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,698 Elo+
Party 2
Bacchus
Bacchus
OyitsJohnny
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Khepri
Khepri
Xx2xC 420
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
foreverlegend45
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,799 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,636 Elo+

VS

Team Averages
Level 80
1,439 SR
1,503 Elo+
Kuzenbo
Kuzenbo
Beardslington
Kuzenbo
Level 26
God Stats
3W - 1L
1,264 SR
Queue Stats
114W - 103L
1,489 Elo+
Party 1
Eset
Eset
SuaveAsErkel
Eset
Level 141
God Stats
5W - 4L
1,431 SR
Queue Stats
128W - 102L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
donley111
Baron Samedi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 60L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
iAut0
Jing Wei
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,419 Elo+
Party 3
Nike
Nike
spoikeeyy
Nike
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 9 / 3
7,264
660
4,075
15,324
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
NICETRYWRNGGUY
Amaterasu
14
2 / 5 / 0
7,915
720
6,391
13,223
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
OyitsJohnny
Bacchus
14
1 / 7 / 0
7,526
684
14,939
11,762
7,002
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Xx2xC 420
Khepri
13
1 / 8 / 2
7,561
687
4,483
17,519
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 6 / 2
6,643
604
7,318
9,691
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
5 / 0 / 28
10,363
942
7,023
13,755
18,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 25
9,162
833
15,984
10,643
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
donley111
Baron Samedi
17
11 / 0 / 21
10,219
929
15,546
12,316
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
iAut0
Jing Wei
16
10 / 2 / 22
10,193
927
14,335
11,671
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
16
5 / 0 / 23
9,652
877
6,249
7,795
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
154
4
Kills
35
35
Deaths
4
7
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
0
28
19
L
Chaac
0
9
3
0.17
L
Amaterasu
NICETRYWRNGGUY
Amaterasu
2
5
0
0.4
L
Bacchus
OyitsJohnny
Bacchus
1
7
0
0.14
W
4
2
25
8.25
L
Khepri
Xx2xC 420
Khepri
1
8
2
0.25
W
Baron Samedi
donley111
Baron Samedi
11
0
21
21.5
L
0
6
2
0.17
W
Jing Wei
iAut0
Jing Wei
10
2
22
10.5
W
Nike
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,206
Damage
59,137
67,519
Taken
56,180
46,815
Mitigated
42,998
9,658
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
7,023
3,406
710
2,378
13,755
18,603
870
3,243
10,512
10,841
0
L
Chaac
4,075
325
609
2,518
15,324
8,858
0
8,870
6,312
0
13,501
L
Amaterasu
NICETRYWRNGGUY
Amaterasu
6,391
1,281
789
1,518
13,223
11,796
0
8,307
4,676
0
12,359
L
Bacchus
OyitsJohnny
Bacchus
14,939
100
398
687
11,762
7,002
0
6,546
5,023
25,528
0
W
15,984
888
3,529
1,980
10,643
5,077
1,223
2,648
7,920
27,524
0
L
Khepri
Xx2xC 420
Khepri
4,483
345
252
1,159
17,519
15,300
0
7,911
9,319
10,244
0
W
Baron Samedi
donley111
Baron Samedi
15,546
1,522
7,885
4,475
12,316
6,802
1,622
5,131
7,185
26,826
0
L
7,318
983
905
823
9,691
3,859
0
6,919
2,740
0
16,507
W
Jing Wei
iAut0
Jing Wei
14,335
9,169
1,101
2,269
11,671
5,739
1,085
4,276
7,395
0
35,984
W
Nike
6,249
704
0
452
7,795
6,777
396
4,124
3,671
0
10,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
49,589
65
Minions Killed
110
0
Camps Cleared
0
822,795
Distance Traveled
1,078,481
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,363
942
4
0
0
234,261
0
L
Chaac
7,264
660
9
1
0
134,497
1
L
Amaterasu
7,915
720
11
1
0
203,902
1
L
Bacchus
7,526
684
22
2
0
167,323
1
W
Eset
9,162
833
26
2
0
205,770
1
L
Khepri
7,561
687
12
1
0
144,236
0
W
Baron Samedi
10,219
929
20
2
0
200,046
0
L
Cupid
6,643
604
11
1
0
172,837
0
W
Jing Wei
10,193
927
48
4
0
203,133
1
W
Nike
9,652
877
12
1
0
235,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role