Player Matchup

Tiamat
Tiamat
Beverlywood
Tiamat
Level 44
God Stats
20W - 25L
1,337 SR
Queue Stats
176W - 167L
1,459 Elo+
Solo
King Arthur
King Arthur
EVIL-ROBBY_12
King Arthur
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 108L
1,423 Elo+
Solo
Zeus
Zeus
FRASKAH
Zeus
Level 35
God Stats
1W - 2L
1,452 SR
Queue Stats
3W - 4L
1,630 Elo+
Solo
Cerberus
Cerberus
hygg307
Cerberus
Level 108
God Stats
1W - 1L
1,203 SR
Queue Stats
58W - 56L
1,424 Elo+
Solo
Neith
Neith
thxtback
Neith
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
295W - 312L
1,423 Elo+
Solo
Team Averages
Level 68
1,398 SR
1,472 Elo+

VS

Team Averages
Level 115
1,427 SR
1,393 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Fearanoma
Skadi
Level 128
God Stats
67W - 55L
1,477 SR
Queue Stats
223W - 246L
1,389 Elo+
Party 1
Bellona
Bellona
LivingProof_23
Bellona
Level 132
God Stats
2W - 8L
1,001 SR
Queue Stats
33W - 40L
1,323 Elo+
Solo
Cliodhna
Cliodhna
QhQxWR3KAG3
Cliodhna
Level 63
God Stats
5W - 5L
1,595 SR
Queue Stats
362W - 390L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
Ytgrddw
Jormungandr
Level 129
God Stats
23W - 14L
1,561 SR
Queue Stats
119W - 116L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 2 / 3
9,914
551
6,818
10,138
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
EVIL-ROBBY_12
King Arthur
15
3 / 2 / 2
9,137
508
9,469
15,341
14,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
FRASKAH
Zeus
12
0 / 10 / 5
7,635
424
5,863
12,567
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
hygg307
Cerberus
11
5 / 10 / 1
8,124
451
5,889
19,050
7,139
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
thxtback
Neith
14
2 / 7 / 6
8,702
483
8,716
13,813
3,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 2 / 1
9,639
536
7,733
8,409
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Fearanoma
Skadi
17
12 / 5 / 5
10,921
607
16,754
13,470
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 0
10,225
568
11,151
14,491
15,971
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
QhQxWR3KAG3
Cliodhna
17
6 / 2 / 4
10,522
585
8,349
12,630
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
Ytgrddw
Jormungandr
15
4 / 1 / 13
9,856
548
7,063
12,345
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
13
Kills
30
31
Deaths
13
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
1
1.75
L
Tiamat
3
2
3
2.25
L
King Arthur
EVIL-ROBBY_12
King Arthur
3
2
2
2
L
Zeus
FRASKAH
Zeus
0
10
5
0.25
W
Skadi
Fearanoma
Skadi
12
5
5
2.9
W
5
3
0
1.67
W
Cliodhna
QhQxWR3KAG3
Cliodhna
6
2
4
4
W
Jormungandr
Ytgrddw
Jormungandr
4
1
13
10.5
L
Cerberus
hygg307
Cerberus
5
10
1
0.55
L
Neith
thxtback
Neith
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
51,050
70,909
Taken
61,345
33,719
Mitigated
40,284
13,717
Healing
20,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,733
716
0
3,330
8,409
3,053
1,914
4,937
3,166
57,494
0
L
Tiamat
6,818
923
0
2,782
10,138
5,158
962
5,532
4,286
48,930
0
L
King Arthur
EVIL-ROBBY_12
King Arthur
9,469
1,791
0
2,325
15,341
14,106
0
592
14,714
0
50,156
L
Zeus
FRASKAH
Zeus
5,863
0
46
714
12,567
3,593
0
3,436
9,011
46,841
0
W
Skadi
Fearanoma
Skadi
16,754
8,713
0
3,770
13,470
4,147
3,146
3,711
9,759
0
77,080
W
11,151
6,618
73
5,708
14,491
15,971
516
1,115
13,321
0
60,671
W
Cliodhna
QhQxWR3KAG3
Cliodhna
8,349
1,291
0
5,909
12,630
4,560
0
3,546
8,946
0
80,589
W
Jormungandr
Ytgrddw
Jormungandr
7,063
1,713
148
1,989
12,345
12,553
0
4,638
7,583
36,703
0
L
Cerberus
hygg307
Cerberus
5,889
480
166
3,235
19,050
7,139
0
3,852
15,158
22,096
0
L
Neith
thxtback
Neith
8,716
3,546
206
4,243
13,813
3,723
1,022
869
12,944
0
54,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
51,163
419
Minions Killed
562
0
Camps Cleared
0
1,519,823
Distance Traveled
1,628,878
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,639
536
139
8
0
289,822
7
L
Tiamat
9,914
551
113
6
0
299,873
4
L
King Arthur
9,137
508
89
5
0
331,200
6
L
Zeus
7,635
424
80
4
0
321,703
0
W
Skadi
10,921
607
107
6
0
300,298
6
W
Bellona
10,225
568
119
7
0
316,598
0
W
Cliodhna
10,522
585
134
7
0
386,457
3
W
Jormungandr
9,856
548
63
4
0
335,703
4
L
Cerberus
8,124
451
42
2
0
273,561
3
L
Neith
8,702
483
95
5
0
293,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role