Player Matchup

Rama
Rama
CallMeCaveman
Rama
Level 81
God Stats
19W - 7L
1,502 SR
Queue Stats
345W - 154L
1,743 Elo+
Party 1
Ra
Ra
Dilation
Ra
Level 68
God Stats
13W - 3L
1,500 SR
Queue Stats
121W - 36L
1,766 Elo+
Party 1
Fenrir
Fenrir
ImGreatOkay
Fenrir
Level 24
God Stats
7W - 6L
1,657 SR
Queue Stats
369W - 204L
1,745 Elo+
Party 1
Osiris
Osiris
Minecraftpro02
Osiris
Level 10
God Stats
1W - 2L
1,577 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Ganesha
Ganesha
xXCarbonFiberXx
Ganesha
Level 14
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 1
Team Averages
Level 39
1,514 SR
1,705 Elo+

VS

Team Averages
Level 48
1,462 SR
1,480 Elo+
Danzaburou
Danzaburou
DarkNinla
Danzaburou
Level 22
God Stats
2W - 1L
1,239 SR
Queue Stats
54W - 72L
1,439 Elo+
Party 2
Nemesis
Nemesis
DemonicMaster2
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
ForgonConclusion
Ao Kuang
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 16L
1,500 Elo+
Party 3
Ares
Ares
FrostNinla
Ares
Level 122
God Stats
13W - 8L
1,570 SR
Queue Stats
122W - 132L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
P2DaIckles
Sun Wukong
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
163W - 82L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
8,894
494
12,992
17,798
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 3 / 6
9,807
545
7,346
6,913
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
8 / 3 / 2
10,122
562
13,083
18,670
9,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 8 / 3
7,768
432
4,255
13,314
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 9
8,175
454
5,714
17,250
15,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkNinla
Danzaburou
16
7 / 3 / 6
10,736
596
15,250
11,343
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 3
12,364
687
5,214
11,061
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 2 / 3
10,828
602
14,249
16,170
13,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 9
9,932
552
13,565
15,044
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
P2DaIckles
Sun Wukong
18
3 / 4 / 6
11,212
623
10,344
15,612
7,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
14
Kills
27
27
Deaths
14
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Danzaburou
DarkNinla
Danzaburou
7
3
6
3.33
W
6
3
3
2.5
L
1
3
6
1.33
W
9
2
3
5.25
W
2
2
9
3.25
L
Fenrir
8
3
2
3
L
0
8
3
0.19
W
Sun Wukong
P2DaIckles
Sun Wukong
3
4
6
1.5
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,390
Damage
58,622
73,945
Taken
69,230
44,186
Mitigated
46,020
18,599
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,992
11,126
0
6,678
17,798
6,832
377
7,025
10,773
0
62,352
W
Danzaburou
DarkNinla
Danzaburou
15,250
7,079
0
3,658
11,343
3,565
2,359
3,838
7,407
0
68,439
W
5,214
2,693
0
2,303
11,061
5,652
2,374
623
10,166
0
125,157
L
7,346
1,147
751
1,463
6,913
3,803
608
254
6,659
78,815
0
W
14,249
3,225
0
8,398
16,170
13,398
1,004
1,194
14,922
59,824
0
W
13,565
1,217
0
2,952
15,044
15,632
645
2,527
12,517
31,067
0
L
Fenrir
13,083
5,322
0
5,778
18,670
9,681
43
5,777
12,893
0
61,928
L
4,255
1,793
0
2,272
13,314
8,484
0
8,853
4,461
0
38,487
W
Sun Wukong
P2DaIckles
Sun Wukong
10,344
2,610
0
2,493
15,612
7,773
0
4,410
10,962
0
80,342
L
5,714
644
0
1,657
17,250
15,386
46
5,905
11,345
12,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
55,072
473
Minions Killed
592
0
Camps Cleared
0
1,678,270
Distance Traveled
1,840,223
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,894
494
123
7
0
291,128
1
W
Danzaburou
10,736
596
117
7
0
298,837
0
W
Nemesis
12,364
687
211
12
0
456,135
2
L
Ra
9,807
545
167
9
0
359,247
5
W
Ao Kuang
10,828
602
88
5
0
376,986
2
W
Ares
9,932
552
25
1
0
339,899
3
L
Fenrir
10,122
562
93
5
0
386,187
0
L
Osiris
7,768
432
86
5
0
316,872
3
W
Sun Wukong
11,212
623
151
8
0
368,366
2
L
Ganesha
8,175
454
4
0
0
324,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role