Player Matchup

Aphrodite
Aphrodite
EngulfedMage
Aphrodite
Level 140
God Stats
1W - 0L
1,448 SR
Queue Stats
19W - 17L
1,513 Elo+
Party 2
Scylla
Scylla
Himewari-kun
Scylla
Level 61
God Stats
15W - 6L
1,398 SR
Queue Stats
103W - 68L
1,601 Elo+
Party 3
Thor
Thor
TJHICKLAND
Thor
Level 123
God Stats
3W - 1L
1,427 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 2
Medusa
Medusa
TheButtCrust
Medusa
Level 20
God Stats
6W - 6L
1,579 SR
Queue Stats
9W - 14L
1,377 Elo+
Party 2
Hercules
Hercules
qohlo
Hercules
Level 40
God Stats
4W - 1L
1,249 SR
Queue Stats
133W - 81L
1,535 Elo+
Party 3
Team Averages
Level 77
1,420 SR
1,502 Elo+

VS

Team Averages
Level 62
1,524 SR
1,494 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
A Wet Meatball
Cerberus
Level 86
God Stats
7W - 3L
1,627 SR
Queue Stats
235W - 177L
1,537 Elo+
Party 1
Ra
Ra
Lanky75
Ra
Level 59
God Stats
9W - 6L
1,744 SR
Queue Stats
198W - 158L
1,523 Elo+
Party 1
Olorun
Olorun
SlowMotionThat
Olorun
Level 30
God Stats
0W - 2L
1,249 SR
Queue Stats
47W - 62L
1,327 Elo+
Solo
Guan Yu
Guan Yu
andym4242
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EngulfedMage
Aphrodite
18
3 / 3 / 23
11,997
1,200
14,096
14,667
7,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
17
6 / 2 / 16
11,721
1,172
13,243
6,093
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
17 / 4 / 12
14,232
1,423
16,706
15,341
7,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
0 / 2 / 21
10,305
1,031
12,187
9,175
2,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
qohlo
Hercules
19
13 / 2 / 18
13,089
1,309
28,137
14,584
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

258

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 10 / 5
10,388
1,039
9,528
18,491
6,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
16
2 / 4 / 10
10,397
1,040
11,761
25,826
18,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 11 / 6
12,100
1,210
18,865
16,662
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 6 / 9
9,775
978
8,771
13,272
11,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
andym4242
Guan Yu
16
3 / 8 / 4
10,065
1,007
5,320
17,975
20,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
47
39
Kills
13
13
Deaths
39
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
10
5
0.45
L
Cerberus
2
4
10
1.75
W
Aphrodite
EngulfedMage
Aphrodite
3
3
23
4.83
W
Scylla
6
2
16
7
L
6
11
6
0.82
L
0
6
9
0.75
W
17
4
12
5.75
W
Medusa
0
2
21
5.25
L
Guan Yu
andym4242
Guan Yu
3
8
4
0.63
W
Hercules
qohlo
Hercules
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,369
Damage
54,245
59,860
Taken
92,226
25,841
Mitigated
63,333
23,962
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,528
6,494
0
1,479
18,491
6,433
0
5,644
12,656
0
29,665
L
Cerberus
11,761
485
257
9,274
25,826
18,584
0
7,166
18,434
27,842
0
W
Aphrodite
EngulfedMage
Aphrodite
14,096
1,749
8,543
7,862
14,667
7,362
0
9,168
5,225
32,016
0
W
Scylla
13,243
982
0
0
6,093
1,688
0
3,702
2,391
32,178
0
L
18,865
1,105
1,405
1,129
16,662
5,778
0
6,146
10,417
41,949
0
L
8,771
3,576
1,137
1,255
13,272
11,974
0
3,320
9,621
21,730
0
W
16,706
4,353
0
2,216
15,341
7,039
0
10,529
4,728
0
30,794
W
Medusa
12,187
5,980
0
442
9,175
2,526
0
6,106
2,152
0
33,817
L
Guan Yu
andym4242
Guan Yu
5,320
541
135
1,510
17,975
20,564
0
5,063
12,589
0
13,597
W
Hercules
qohlo
Hercules
28,137
11,925
0
4,899
14,584
7,226
0
9,892
4,474
0
37,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,344
Gold Earned
52,725
178
Minions Killed
177
11
Camps Cleared
5
931,420
Distance Traveled
858,585
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,388
1,039
43
4
1
148,759
0
L
Cerberus
10,397
1,040
34
3
0
185,181
0
W
Aphrodite
11,997
1,200
49
5
0
188,823
0
W
Scylla
11,721
1,172
50
5
2
169,961
1
L
Ra
12,100
1,210
57
6
1
191,024
0
L
Olorun
9,775
978
24
2
2
136,452
2
W
Thor
14,232
1,423
25
3
1
178,121
0
W
Medusa
10,305
1,031
44
4
4
175,093
0
L
Guan Yu
10,065
1,007
19
2
1
197,169
2
W
Hercules
13,089
1,309
10
1
4
219,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role