Player Matchup

Xing Tian
Xing Tian
AI Proxy
Xing Tian
Level 123
God Stats
10W - 5L
1,292 SR
Queue Stats
134W - 131L
1,527 Elo+
Party 1
Discordia
Discordia
PrinceTye
Discordia
Level 107
God Stats
2W - 2L
1,670 SR
Queue Stats
8W - 11L
1,453 Elo+
Party 1
Chiron
Chiron
Texas Baller
Chiron
Level 78
God Stats
16W - 18L
1,485 SR
Queue Stats
122W - 114L
1,538 Elo+
Party 1
Team Averages
Level 103
1,482 SR
1,506 Elo+

VS

Team Averages
Level 109
1,433 SR
1,419 Elo+
Chang'e
Chang'e
QUEZZO19
Chang'e
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,256 Elo+
Solo
Charybdis
Charybdis
RH3Matt
Charybdis
Level 120
God Stats
0W - 1L
1,613 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
asianfochu
Kuzenbo
Level 129
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AI Proxy
Xing Tian
13
1 / 1 / 16
9,861
759
6,805
14,963
17,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
PrinceTye
Discordia
15
5 / 4 / 13
10,374
798
11,329
9,108
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
13 / 2 / 5
11,400
877
14,815
10,728
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
QUEZZO19
Chang'e
12
1 / 7 / 3
7,961
612
5,988
11,798
6,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
RH3Matt
Charybdis
14
2 / 8 / 5
9,606
739
10,996
11,854
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
asianfochu
Kuzenbo
13
4 / 4 / 3
9,942
765
6,192
15,050
19,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
19
Kills
7
7
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AI Proxy
Xing Tian
1
1
16
9
W
Discordia
PrinceTye
Discordia
5
4
13
2.88
L
Chang'e
QUEZZO19
Chang'e
1
7
3
0.36
L
Charybdis
RH3Matt
Charybdis
2
8
5
0.56
W
Chiron
13
2
5
7.75
L
Kuzenbo
asianfochu
Kuzenbo
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
23,176
34,799
Taken
38,702
25,468
Mitigated
30,539
6,045
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AI Proxy
Xing Tian
6,805
704
0
1,696
14,963
17,646
388
5,039
9,924
15,226
0
W
Discordia
PrinceTye
Discordia
11,329
919
95
1,159
9,108
3,475
643
3,299
5,809
37,507
0
L
Chang'e
QUEZZO19
Chang'e
5,988
341
1,843
2,540
11,798
6,540
0
6,477
5,321
22,375
0
L
Charybdis
RH3Matt
Charybdis
10,996
5,766
0
1,114
11,854
4,054
37
5,359
6,495
0
36,284
W
Chiron
14,815
6,519
434
2,661
10,728
4,347
1,895
4,450
6,278
0
46,879
L
Kuzenbo
asianfochu
Kuzenbo
6,192
1,890
0
2,769
15,050
19,945
0
6,438
8,612
15,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
27,509
139
Minions Killed
105
4
Camps Cleared
2
657,190
Distance Traveled
625,327
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,861
759
15
1
0
242,553
1
W
Discordia
10,374
798
56
4
4
201,989
1
L
Chang'e
7,961
612
38
3
0
202,171
2
L
Charybdis
9,606
739
48
4
1
181,973
1
W
Chiron
11,400
877
68
5
0
212,648
1
L
Kuzenbo
9,942
765
19
1
1
241,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role