Player Matchup

Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
NoOneIsHereLeave
Poseidon
Platinum IV
Level 127
God Stats
1W - 3L
1,479 SR
Queue Stats
107W - 97L
1,925 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Rah_Bands4X
Hou Yi
Platinum II
Level 149
God Stats
7W - 10L
1,815 SR
Queue Stats
384W - 367L
1,872 MMR
Solo
Ganesha
Ganesha
Platinum II
SES44
Ganesha
Platinum II
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
856W - 828L
1,847 MMR
Solo
Odin
Odin
Platinum V
othervoice
Odin
Platinum V
Level 160
God Stats
12W - 7L
1,740 SR
Queue Stats
180W - 185L
1,897 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,607 SR
1,808 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,506 SR
1,887 MMR
Shiva
Shiva
Platinum I
Kugetuuu
Shiva
Platinum I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 210L
1,859 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
SadOogieBoogie
Tsukuyomi
Platinum I
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 99L
1,845 MMR
Solo
Bacchus
Bacchus
Platinum II
TGM Clutch
Bacchus
Platinum II
Level 159
God Stats
15W - 8L
1,720 SR
Queue Stats
160W - 145L
1,867 MMR
Solo
Kukulkan
Kukulkan
Platinum III
vCask
Kukulkan
Platinum III
Level 125
God Stats
13W - 14L
1,530 SR
Queue Stats
213W - 194L
1,868 MMR
Solo
Chiron
Chiron
Platinum I
youdongoofed
Chiron
Platinum I
Level 109
God Stats
107W - 76L
1,281 SR
Queue Stats
477W - 456L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 6 / 5
11,389
456
11,675
22,492
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 5 / 3
13,230
529
16,583
16,088
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
9 / 4 / 4
13,815
553
19,299
19,919
8,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SES44
Ganesha
17
0 / 4 / 10
11,471
459
9,405
26,464
32,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 8
11,564
463
8,418
18,863
25,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshPersephoneCliodhna

VS

Bans
LokiKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kugetuuu
Shiva
19
2 / 3 / 5
13,215
529
13,385
21,295
29,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
SadOogieBoogie
Tsukuyomi
20
8 / 5 / 6
15,920
637
22,017
24,768
11,335
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
TGM Clutch
Bacchus
17
1 / 3 / 11
11,976
479
10,331
24,190
35,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
vCask
Kukulkan
20
6 / 2 / 5
14,809
592
21,370
10,920
5,433
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
20
4 / 7 / 9
14,455
578
12,392
21,308
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
20
Kills
21
21
Deaths
20
30
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
6
5
1.08
W
Shiva
Kugetuuu
Shiva
2
3
5
1.5
L
6
5
3
1.5
L
Hou Yi
9
4
4
2.75
L
Ganesha
SES44
Ganesha
0
4
10
1.25
W
Tsukuyomi
SadOogieBoogie
Tsukuyomi
8
5
6
2.2
W
Bacchus
TGM Clutch
Bacchus
1
3
11
2.17
L
1
2
8
2.5
W
Kukulkan
vCask
Kukulkan
6
2
5
4.25
W
Chiron
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,380
Damage
79,495
103,826
Taken
102,481
80,560
Mitigated
88,454
24,060
Healing
29,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,675
3,952
0
7,576
22,492
7,913
0
4,477
17,789
0
69,981
W
Shiva
Kugetuuu
Shiva
13,385
2,981
101
5,779
21,295
29,986
550
7,038
13,664
0
79,913
L
16,583
2,576
0
907
16,088
5,744
957
3,654
12,225
107,703
0
L
Hou Yi
19,299
12,942
0
7,533
19,919
8,578
1,305
3,604
16,315
0
123,804
L
Ganesha
SES44
Ganesha
9,405
1,421
0
2,400
26,464
32,697
0
14,974
11,403
39,647
0
W
Tsukuyomi
SadOogieBoogie
Tsukuyomi
22,017
5,277
0
8,450
24,768
11,335
216
4,068
20,488
0
139,900
W
Bacchus
TGM Clutch
Bacchus
10,331
2,408
482
4,929
24,190
35,585
194
8,670
15,185
24,905
0
L
8,418
1,546
0
5,644
18,863
25,628
0
4,992
13,382
926
63,049
W
Kukulkan
vCask
Kukulkan
21,370
430
0
1,234
10,920
5,433
4,330
3,405
7,436
127,978
0
W
Chiron
12,392
3,579
1,197
7,263
21,308
6,115
6,022
3,494
17,677
0
121,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,469
Gold Earned
70,375
703
Minions Killed
709
0
Camps Cleared
0
2,331,842
Distance Traveled
2,424,592
38
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,389
456
115
5
0
516,579
4
W
Shiva
13,215
529
123
5
0
491,453
2
L
Poseidon
13,230
529
210
8
0
459,908
8
L
Hou Yi
13,815
553
189
8
0
431,017
10
L
Ganesha
11,471
459
42
2
0
462,907
10
W
Tsukuyomi
15,920
637
186
7
0
531,728
1
W
Bacchus
11,976
479
21
1
0
458,810
9
L
Odin
11,564
463
147
6
0
461,431
6
W
Kukulkan
14,809
592
211
8
0
515,751
1
W
Chiron
14,455
578
168
7
0
426,850
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role