Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Morgaina
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,785 Elo+
Party 1
Hera
Hera
SkullerC
Hera
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,610 Elo+
Party 1
Medusa
Medusa
SkullerK
Medusa
Level 133
God Stats
3W - 1L
1,831 SR
Queue Stats
17W - 8L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
SkullerT
Guan Yu
Level 149
God Stats
1W - 0L
1,810 SR
Queue Stats
4W - 2L
1,660 Elo+
Party 1
Team Averages
Level 122
1,628 SR
1,633 Elo+

VS

Team Averages
Level 72
1,464 SR
1,577 Elo+
Scylla
Scylla
PurebredDoggo
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 89L
1,609 Elo+
Party 3
Cabrakan
Cabrakan
QuantumEuro
Cabrakan
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,583 Elo+
Party 3
Ymir
Ymir
Raltash
Ymir
Level 68
God Stats
0W - 1L
1,196 SR
Queue Stats
93W - 80L
1,613 Elo+
Party 3
Apollo
Apollo
darkzero1408
Apollo
Level 160
God Stats
10W - 3L
1,624 SR
Queue Stats
475W - 388L
1,571 Elo+
Party 2
Nemesis
Nemesis
jotaosvaldo
Nemesis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 175L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
7 / 4 / 25
12,565
1,257
20,983
13,817
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
Morgaina
He Bo
18
15 / 3 / 10
12,880
1,288
20,222
8,821
2,517
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
18
4 / 0 / 28
11,918
1,192
23,429
4,946
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
SkullerK
Medusa
18
8 / 2 / 22
12,577
1,258
24,236
11,504
3,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
SkullerT
Guan Yu
18
2 / 2 / 24
11,123
1,112
12,192
13,650
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

259

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
10,862
1,086
15,603
20,066
4,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
QuantumEuro
Cabrakan
16
3 / 9 / 4
11,479
1,148
6,221
20,610
29,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Raltash
Ymir
16
2 / 7 / 6
10,426
1,043
5,950
21,504
14,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Apollo
16
3 / 5 / 3
10,872
1,087
6,517
24,116
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
jotaosvaldo
Nemesis
16
3 / 11 / 5
10,660
1,066
11,323
18,303
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
36
36
Kills
11
11
Deaths
36
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
4
25
4.88
W
He Bo
Morgaina
He Bo
15
3
10
6.67
L
0
4
7
0.88
L
Cabrakan
QuantumEuro
Cabrakan
3
9
4
0.56
L
Ymir
Raltash
Ymir
2
7
6
0.71
W
Hera
4
0
28
18
W
Medusa
SkullerK
Medusa
8
2
22
9.5
W
Guan Yu
SkullerT
Guan Yu
2
2
24
7
L
Apollo
3
5
3
0.9
L
Nemesis
jotaosvaldo
Nemesis
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,062
Damage
45,614
52,738
Taken
104,599
28,420
Mitigated
59,957
20,156
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
20,983
2,314
0
4,235
13,817
6,543
0
8,553
5,264
0
32,964
W
He Bo
Morgaina
He Bo
20,222
1,476
492
2,470
8,821
2,517
0
5,098
3,389
37,329
0
L
15,603
3,128
0
1,923
20,066
4,633
0
9,346
10,362
51,652
0
L
Cabrakan
QuantumEuro
Cabrakan
6,221
734
0
496
20,610
29,034
0
9,837
10,280
14,253
0
L
Ymir
Raltash
Ymir
5,950
1,893
0
805
21,504
14,251
0
7,851
13,081
9,340
0
W
Hera
23,429
4,960
0
766
4,946
1,726
0
2,022
2,924
40,838
0
W
Medusa
SkullerK
Medusa
24,236
14,443
0
3,945
11,504
3,648
0
3,975
7,529
0
51,806
W
Guan Yu
SkullerT
Guan Yu
12,192
1,233
3,130
5,118
13,650
13,986
0
8,126
5,524
7,341
17,054
L
Apollo
6,517
3,402
0
4,416
24,116
5,873
0
12,023
11,806
0
37,721
L
Nemesis
jotaosvaldo
Nemesis
11,323
5,305
0
1,579
18,303
6,166
0
7,241
10,826
0
20,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,063
Gold Earned
54,299
203
Minions Killed
183
5
Camps Cleared
10
1,075,470
Distance Traveled
849,378
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,565
1,257
33
3
0
225,542
0
W
He Bo
12,880
1,288
44
4
2
184,228
0
L
Scylla
10,862
1,086
82
8
2
178,040
0
L
Cabrakan
11,479
1,148
11
1
0
144,435
0
L
Ymir
10,426
1,043
4
0
1
172,342
0
W
Hera
11,918
1,192
45
5
1
215,141
0
W
Medusa
12,577
1,258
61
6
2
227,224
0
W
Guan Yu
11,123
1,112
20
2
0
223,335
0
L
Apollo
10,872
1,087
77
8
3
186,356
1
L
Nemesis
10,660
1,066
9
1
4
168,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role