Player Matchup

Sun Wukong
Sun Wukong
HyperNautix
Sun Wukong
Level 98
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 18L
1,115 Elo+
Party 2
Persephone
Persephone
Luvicos
Persephone
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Turret Gnome
Cthulhu
Level 21
God Stats
2W - 4L
1,537 SR
Queue Stats
4W - 17L
1,194 Elo+
Party 2
Team Averages
Level 63
1,442 SR
1,185 Elo+

VS

Team Averages
Level 44
1,581 SR
1,336 Elo+
Bellona
Bellona
SgtChico069
Bellona
Level 61
God Stats
39W - 38L
1,519 SR
Queue Stats
77W - 101L
1,355 Elo+
Party 1
Zeus
Zeus
XxLazyDwarfxX
Zeus
Level 29
God Stats
29W - 28L
1,723 SR
Queue Stats
79W - 103L
1,408 Elo+
Party 1
Anhur
Anhur
abot
Anhur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 78L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HyperNautix
Sun Wukong
18
2 / 5 / 6
13,126
656
12,703
28,513
25,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Luvicos
Persephone
18
3 / 7 / 6
14,225
711
16,307
14,970
5,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Turret Gnome
Cthulhu
17
6 / 10 / 3
14,260
713
14,184
30,548
38,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SgtChico069
Bellona
19
7 / 4 / 11
14,762
738
13,465
22,647
20,373
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 3 / 7
14,435
722
29,491
13,489
4,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
abot
Anhur
19
6 / 4 / 12
14,553
728
19,061
18,881
5,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
23
22
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
HyperNautix
Sun Wukong
2
5
6
1
L
Persephone
Luvicos
Persephone
3
7
6
0.86
W
Bellona
SgtChico069
Bellona
7
4
11
3.13
L
Cthulhu
Turret Gnome
Cthulhu
6
10
3
0.75
W
10
3
7
4.5
W
Anhur
abot
Anhur
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,194
Damage
62,017
74,031
Taken
55,017
69,611
Mitigated
30,506
10,784
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
HyperNautix
Sun Wukong
12,703
3,757
726
4,851
28,513
25,677
0
9,866
18,647
0
50,961
L
Persephone
Luvicos
Persephone
16,307
695
0
887
14,970
5,520
0
7,346
7,617
48,348
0
W
Bellona
SgtChico069
Bellona
13,465
5,924
170
7,405
22,647
20,373
1,468
10,919
11,728
0
49,791
L
Cthulhu
Turret Gnome
Cthulhu
14,184
874
430
3,890
30,548
38,414
0
13,547
17,001
30,501
0
W
29,491
1,596
1,250
2,412
13,489
4,528
59
9,106
4,383
79,257
0
W
Anhur
abot
Anhur
19,061
12,390
617
8,278
18,881
5,605
1,404
11,580
7,301
0
52,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
43,750
139
Minions Killed
210
2
Camps Cleared
14
1,040,484
Distance Traveled
1,074,599
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,126
656
51
3
1
385,657
5
L
Persephone
14,225
711
63
3
0
349,296
1
W
Bellona
14,762
738
63
3
5
378,700
1
L
Cthulhu
14,260
713
25
1
1
305,531
0
W
Zeus
14,435
722
79
4
7
364,139
0
W
Anhur
14,553
728
68
3
2
331,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role