Player Matchup

Bacchus
Bacchus
HereStretchy
Bacchus
Level 48
God Stats
1W - 1L
1,290 SR
Queue Stats
67W - 55L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
Xx69maximus69xX
Cabrakan
Level 95
God Stats
5W - 4L
2,010 SR
Queue Stats
69W - 55L
1,554 Elo+
Party 2
Apollo
Apollo
coconutsauce
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,603 Elo+
Party 2
Team Averages
Level 54
1,600 SR
1,563 Elo+

VS

Team Averages
Level 35
1,401 SR
1,751 Elo+
Hades
Hades
BoiledGatorade
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 27L
1,763 Elo+
Party 1
Artio
Artio
KuzenboSimp
Artio
Level 21
God Stats
7W - 2L
1,398 SR
Queue Stats
448W - 230L
1,785 Elo+
Party 1
Artemis
Artemis
lilkeeb
Artemis
Level 18
God Stats
4W - 2L
1,305 SR
Queue Stats
230W - 116L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HereStretchy
Bacchus
11
0 / 5 / 4
7,229
602
7,556
8,338
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
12
1 / 2 / 3
8,460
705
4,715
9,660
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
12
3 / 3 / 1
8,181
682
6,189
6,626
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,892
741
9,504
8,454
7,739
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 1 / 7
7,860
655
2,298
9,045
8,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
lilkeeb
Artemis
14
4 / 2 / 5
9,005
750
8,659
5,633
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Bacchus
HereStretchy
Bacchus
0
5
4
0.4
W
1
1
7
4.5
L
Cabrakan
1
2
3
1.25
L
Apollo
3
3
1
1.17
W
Artemis
lilkeeb
Artemis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,460
Damage
20,461
24,624
Taken
23,132
17,428
Mitigated
18,422
2,797
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,504
1,090
1,067
2,891
8,454
7,739
344
5,179
2,903
33,586
0
L
Bacchus
HereStretchy
Bacchus
7,556
960
481
586
8,338
5,299
0
4,827
3,511
18,963
0
W
2,298
204
1,214
2,164
9,045
8,261
0
3,207
5,612
9,051
0
L
Cabrakan
4,715
592
0
1,520
9,660
9,636
0
4,561
5,099
10,124
0
L
Apollo
6,189
3,772
0
210
6,626
2,493
0
2,645
3,981
0
34,024
W
Artemis
lilkeeb
Artemis
8,659
3,750
0
374
5,633
2,422
1,222
3,444
2,037
0
36,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,870
Gold Earned
25,757
117
Minions Killed
134
4
Camps Cleared
7
604,422
Distance Traveled
668,063
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,892
741
65
5
2
223,984
2
L
Bacchus
7,229
602
29
2
2
205,406
4
W
Artio
7,860
655
9
1
1
232,608
6
L
Cabrakan
8,460
705
3
0
0
206,416
5
L
Apollo
8,181
682
85
7
2
192,600
0
W
Artemis
9,005
750
60
5
4
211,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role