Player Matchup

Serqet
Serqet
GlaciumVulpes
Serqet
Level 124
God Stats
3W - 3L
1,476 SR
Queue Stats
402W - 437L
1,419 Elo+
Party 1
Izanami
Izanami
SargeTom10
Izanami
Level 70
God Stats
17W - 10L
1,467 SR
Queue Stats
350W - 335L
1,492 Elo+
Party 2
Mulan
Mulan
Shymeek
Mulan
Level 62
God Stats
0W - 1L
2,005 SR
Queue Stats
88W - 81L
1,559 Elo+
Solo
Nu Wa
Nu Wa
VENOM_0800
Nu Wa
Level 59
God Stats
2W - 5L
1,119 SR
Queue Stats
142W - 155L
1,485 Elo+
Party 2
Eset
Eset
shmLegacy
Eset
Level 141
God Stats
15W - 14L
1,335 SR
Queue Stats
191W - 207L
1,454 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,482 Elo+

VS

Team Averages
Level 73
1,725 SR
1,561 Elo+
Heimdallr
Heimdallr
Asbestus
Heimdallr
Level 123
God Stats
10W - 2L
1,894 SR
Queue Stats
306W - 309L
1,508 Elo+
Solo
Chang'e
Chang'e
RhisisOrion
Chang'e
Level 30
God Stats
2W - 0L
1,754 SR
Queue Stats
3W - 1L
1,713 Elo+
Solo
Thanatos
Thanatos
Tphilly21
Thanatos
Level 101
God Stats
15W - 15L
1,571 SR
Queue Stats
133W - 104L
1,593 Elo+
Party 3
Pele
Pele
VxRODOLFOxV
Pele
Level 105
God Stats
14W - 15L
1,586 SR
Queue Stats
145W - 118L
1,493 Elo+
Solo
Atlas
Atlas
swampysis
Atlas
Level 7
God Stats
1W - 0L
1,821 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 13 / 4
12,629
421
7,396
27,725
10,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SargeTom10
Izanami
20
13 / 7 / 1
18,228
608
36,716
25,883
11,371
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
Shymeek
Mulan
19
3 / 8 / 6
13,335
445
22,455
38,211
36,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
18
0 / 13 / 10
11,919
397
16,243
20,885
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
17
0 / 13 / 7
12,101
403
11,022
31,016
36,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asbestus
Heimdallr
20
2 / 4 / 17
15,966
532
12,053
21,522
8,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
RhisisOrion
Chang'e
20
7 / 2 / 15
17,106
570
19,870
24,239
18,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Tphilly21
Thanatos
20
17 / 5 / 18
17,915
597
25,660
28,176
12,352
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
21 / 4 / 16
17,740
591
33,689
41,584
25,103
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
swampysis
Atlas
20
6 / 2 / 31
15,939
531
18,907
30,773
44,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
150
17
Kills
53
54
Deaths
17
28
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Asbestus
Heimdallr
2
4
17
2.63
L
1
13
4
0.23
W
Chang'e
RhisisOrion
Chang'e
7
2
15
7.25
L
Izanami
SargeTom10
Izanami
13
7
1
1.93
L
Mulan
Shymeek
Mulan
3
8
6
0.75
W
Thanatos
Tphilly21
Thanatos
17
5
18
5.2
L
Nu Wa
0
13
10
0.38
W
21
4
16
7.25
L
Eset
0
13
7
0.27
W
Atlas
swampysis
Atlas
6
2
31
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,832
Damage
110,179
143,720
Taken
146,294
100,468
Mitigated
108,785
34,917
Healing
72,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Asbestus
Heimdallr
12,053
5,485
0
5,036
21,522
8,391
2,516
2,457
18,893
0
122,524
L
7,396
2,171
0
5,613
27,725
10,244
509
7,632
20,006
0
81,343
W
Chang'e
RhisisOrion
Chang'e
19,870
1,393
7,178
18,681
24,239
18,440
1,684
5,211
17,331
109,448
0
L
Izanami
SargeTom10
Izanami
36,716
18,583
0
8,785
25,883
11,371
1,324
7,687
17,983
0
198,825
L
Mulan
Shymeek
Mulan
22,455
2,926
429
11,278
38,211
36,347
161
13,359
24,393
0
66,297
W
Thanatos
Tphilly21
Thanatos
25,660
4,498
0
22,311
28,176
12,352
803
5,397
22,542
0
150,622
L
Nu Wa
16,243
3,508
0
2,808
20,885
5,858
248
4,823
15,767
62,768
0
W
33,689
8,443
0
13,579
41,584
25,103
3,783
9,321
31,446
0
138,852
L
Eset
11,022
972
1,669
4,335
31,016
36,648
126
9,235
21,536
53,957
0
W
Atlas
swampysis
Atlas
18,907
5,696
0
5,762
30,773
44,499
720
4,879
24,647
78,833
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,212
Gold Earned
84,666
625
Minions Killed
778
0
Camps Cleared
0
2,637,591
Distance Traveled
2,953,974
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,966
532
178
6
0
543,562
11
L
Serqet
12,629
421
129
4
0
484,086
2
W
Chang'e
17,106
570
190
6
0
617,448
5
L
Izanami
18,228
608
259
9
0
589,930
0
L
Mulan
13,335
445
119
4
0
558,433
3
W
Thanatos
17,915
597
146
5
0
634,437
4
L
Nu Wa
11,919
397
66
2
0
484,001
16
W
Pele
17,740
591
177
6
0
588,654
8
L
Eset
12,101
403
52
2
0
521,141
2
W
Atlas
15,939
531
87
3
0
569,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role