Player Matchup

Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DaelicPyromancer
Cthulhu
Level 26
God Stats
0W - 2L
1,227 SR
Queue Stats
4W - 4L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
STATiC DiAMONDZ
Aphrodite
Level 54
God Stats
2W - 1L
1,790 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 1
Susano
Susano
SadDobs
Susano
Level 39
God Stats
0W - 5L
1,255 SR
Queue Stats
141W - 173L
1,355 Elo+
Party 3
Sol
Sol
nezthepez
Sol
Level 51
God Stats
1W - 1L
1,648 SR
Queue Stats
95W - 118L
1,368 Elo+
Party 3
Team Averages
Level 47
1,484 SR
1,391 Elo+

VS

Team Averages
Level 63
1,545 SR
1,395 Elo+
Nu Wa
Nu Wa
Kixxy Nv
Nu Wa
Level 25
God Stats
6W - 6L
1,431 SR
Queue Stats
46W - 65L
1,302 Elo+
Party 2
Shiva
Shiva
Shawny_oni-chan
Shiva
Level 69
God Stats
20W - 9L
1,590 SR
Queue Stats
358W - 389L
1,447 Elo+
Party 4
Terra
Terra
Zizuba
Terra
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 89L
1,327 Elo+
Party 4
Medusa
Medusa
iSvul
Medusa
Level 68
God Stats
5W - 3L
1,703 SR
Queue Stats
374W - 521L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
pilinam3ga
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
6 / 11 / 4
12,970
540
24,416
17,714
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 8 / 1
11,087
462
12,488
19,620
18,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
STATiC DiAMONDZ
Aphrodite
16
1 / 9 / 6
9,752
406
6,733
18,407
15,140
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
SadDobs
Susano
13
2 / 6 / 3
9,566
399
5,723
14,734
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 6 / 1
9,208
384
10,565
14,184
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kixxy Nv
Nu Wa
17
5 / 5 / 15
11,863
494
16,396
15,413
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
3 / 2 / 15
12,082
503
11,957
23,689
23,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Zizuba
Terra
15
0 / 3 / 7
10,134
422
1,334
21,048
18,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
iSvul
Medusa
20
17 / 2 / 9
14,529
605
15,295
18,212
7,914
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
pilinam3ga
Hou Yi
20
15 / 5 / 6
13,466
561
20,831
22,744
9,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
16
Kills
40
40
Deaths
17
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
11
4
0.73
L
3
8
1
0.44
W
Nu Wa
Kixxy Nv
Nu Wa
5
5
15
2.5
L
Aphrodite
STATiC DiAMONDZ
Aphrodite
1
9
6
0.44
L
Susano
SadDobs
Susano
2
6
3
0.58
W
3
2
15
5.25
W
Terra
Zizuba
Terra
0
3
7
1.17
W
Medusa
iSvul
Medusa
17
2
9
10.75
L
4
6
1
0.75
W
Hou Yi
pilinam3ga
Hou Yi
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,925
Damage
65,813
84,659
Taken
101,106
44,493
Mitigated
67,380
21,060
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,416
2,615
165
740
17,714
5,233
414
5,148
12,144
87,462
5,412
L
12,488
665
126
1,607
19,620
18,562
703
4,116
15,177
45,663
6,734
W
Nu Wa
Kixxy Nv
Nu Wa
16,396
2,675
0
1,052
15,413
7,049
973
10,641
4,734
68,035
0
L
Aphrodite
STATiC DiAMONDZ
Aphrodite
6,733
874
3,352
6,064
18,407
15,140
415
3,210
14,916
39,216
0
L
Susano
SadDobs
Susano
5,723
1,203
0
4,999
14,734
3,727
0
2,630
11,806
0
40,792
W
11,957
1,781
835
2,119
23,689
23,568
892
8,639
14,604
0
83,747
W
Terra
Zizuba
Terra
1,334
349
3,414
4,304
21,048
18,925
935
10,109
10,745
21,173
0
W
Medusa
iSvul
Medusa
15,295
6,713
0
3,908
18,212
7,914
2,793
7,961
9,506
0
112,514
L
10,565
3,683
0
4,007
14,184
1,831
1,628
1,160
12,886
44,100
0
W
Hou Yi
pilinam3ga
Hou Yi
20,831
12,519
0
6,040
22,744
9,924
4,949
14,114
8,589
0
84,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
62,074
411
Minions Killed
529
0
Camps Cleared
0
1,697,291
Distance Traveled
2,153,045
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,970
540
141
6
0
366,556
5
L
Cthulhu
11,087
462
78
3
0
413,181
1
W
Nu Wa
11,863
494
96
4
0
371,872
3
L
Aphrodite
9,752
406
51
2
0
361,435
0
L
Susano
9,566
399
72
3
0
303,022
0
W
Shiva
12,082
503
121
5
0
470,507
1
W
Terra
10,134
422
26
1
0
436,094
1
W
Medusa
14,529
605
156
7
0
475,765
1
L
Sol
9,208
384
69
3
0
253,097
0
W
Hou Yi
13,466
561
130
5
0
398,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role