Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Fuzzyslipper213
Sylvanus
Level 128
God Stats
6W - 3L
1,180 SR
Queue Stats
114W - 101L
1,497 Elo+
Solo
Mulan
Mulan
Raiden_PRx
Mulan
Level 124
God Stats
21W - 21L
1,550 SR
Queue Stats
99W - 91L
1,491 Elo+
Solo
Neith
Neith
Tearindisup
Neith
Level 86
God Stats
50W - 18L
1,849 SR
Queue Stats
433W - 305L
1,545 Elo+
Solo
Mercury
Mercury
cX Jake
Mercury
Level 126
God Stats
4W - 2L
1,524 SR
Queue Stats
50W - 52L
1,479 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,502 Elo+

VS

Team Averages
Level 101
1,310 SR
1,463 Elo+
Kuzenbo
Kuzenbo
Hoshke
Kuzenbo
Level 104
God Stats
5W - 11L
1,261 SR
Queue Stats
58W - 58L
1,465 Elo+
Solo
Bakasura
Bakasura
Retro-Lix-
Bakasura
Level 95
God Stats
10W - 9L
1,223 SR
Queue Stats
187W - 174L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Zam_89
Cthulhu
Level 137
God Stats
13W - 18L
1,455 SR
Queue Stats
114W - 120L
1,470 Elo+
Solo
Merlin
Merlin
connorsec
Merlin
Level 99
God Stats
2W - 4L
1,217 SR
Queue Stats
111W - 136L
1,432 Elo+
Solo
Charybdis
Charybdis
rockstarreese13
Charybdis
Level 69
God Stats
9W - 19L
1,393 SR
Queue Stats
208W - 220L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 1 / 10
10,005
589
9,610
11,879
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
15
3 / 4 / 5
9,846
579
10,340
14,493
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
15
6 / 2 / 10
9,759
574
10,990
14,107
8,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 1 / 4
10,493
617
7,437
6,820
2,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
cX Jake
Mercury
15
10 / 3 / 5
10,126
596
9,000
12,051
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hoshke
Kuzenbo
12
2 / 5 / 2
8,160
480
6,235
15,104
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Retro-Lix-
Bakasura
13
4 / 6 / 1
8,535
502
8,284
16,403
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Zam_89
Cthulhu
14
3 / 4 / 1
8,330
490
7,579
13,462
9,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
connorsec
Merlin
11
0 / 5 / 1
6,982
411
7,121
9,010
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
rockstarreese13
Charybdis
14
2 / 8 / 1
8,523
501
6,788
12,669
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
11
11
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
1
10
8
W
Sylvanus
3
4
5
1.38
L
Kuzenbo
Hoshke
Kuzenbo
2
5
2
0.6
W
Mulan
6
2
10
5.5
L
Bakasura
Retro-Lix-
Bakasura
4
6
1
0.75
W
6
1
4
8
L
Cthulhu
Zam_89
Cthulhu
3
4
1
0.88
W
Mercury
cX Jake
Mercury
10
3
5
4.17
L
Merlin
connorsec
Merlin
0
5
1
0.1
L
Charybdis
rockstarreese13
Charybdis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,377
Damage
36,007
59,350
Taken
66,648
26,164
Mitigated
34,147
21,462
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,610
3,475
0
3,254
11,879
3,403
1,935
5,007
6,081
61,300
0
W
Sylvanus
10,340
3,119
1,746
6,401
14,493
7,349
2,281
5,478
8,629
46,510
10,956
L
Kuzenbo
Hoshke
Kuzenbo
6,235
2,168
267
2,509
15,104
12,854
0
2,781
12,008
21,020
0
W
Mulan
10,990
1,954
0
4,541
14,107
8,743
866
4,806
9,235
1,088
46,239
L
Bakasura
Retro-Lix-
Bakasura
8,284
5,987
0
5,227
16,403
6,228
0
4,932
11,294
0
40,964
W
7,437
2,202
0
1,677
6,820
2,143
1,461
1,483
5,337
0
73,580
L
Cthulhu
Zam_89
Cthulhu
7,579
599
123
3,025
13,462
9,310
0
6,796
6,595
37,517
3,965
W
Mercury
cX Jake
Mercury
9,000
3,548
0
3,843
12,051
4,526
1,920
3,953
8,078
0
46,153
L
Merlin
connorsec
Merlin
7,121
311
0
690
9,010
2,806
0
3,953
5,017
45,794
0
L
Charybdis
rockstarreese13
Charybdis
6,788
4,371
0
2,991
12,669
2,949
0
786
11,707
0
55,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,229
Gold Earned
40,530
522
Minions Killed
383
0
Camps Cleared
0
1,621,118
Distance Traveled
1,451,230
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,005
589
123
7
0
368,252
5
W
Sylvanus
9,846
579
107
6
0
244,661
2
L
Kuzenbo
8,160
480
27
2
0
278,472
8
W
Mulan
9,759
574
90
5
0
306,449
5
L
Bakasura
8,535
502
94
6
0
342,215
4
W
Neith
10,493
617
126
7
0
309,806
7
L
Cthulhu
8,330
490
88
5
0
294,317
2
W
Mercury
10,126
596
76
4
0
391,950
0
L
Merlin
6,982
411
74
4
0
272,562
2
L
Charybdis
8,523
501
100
6
0
263,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role