Player Matchup

Nu Wa
Nu Wa
Bobbacles
Nu Wa
Level 108
God Stats
5W - 5L
1,663 SR
Queue Stats
73W - 76L
1,432 Elo+
Solo
Ganesha
Ganesha
DaddyDurdee
Ganesha
Level 107
God Stats
9W - 9L
1,534 SR
Queue Stats
34W - 45L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
EleventhUncle6
Sun Wukong
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Medusa
Medusa
GOOESQ
Medusa
Level 17
God Stats
8W - 9L
1,646 SR
Queue Stats
13W - 23L
1,318 Elo+
Party 2
Bakasura
Bakasura
KingAC1
Bakasura
Level 68
God Stats
32W - 28L
1,547 SR
Queue Stats
127W - 148L
1,467 Elo+
Party 1
Team Averages
Level 61
1,578 SR
1,422 Elo+

VS

Team Averages
Level 57
1,492 SR
1,332 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
Havie373
Shiva
Level 63
God Stats
2W - 3L
1,443 SR
Queue Stats
534W - 568L
1,396 Elo+
Party 3
Da Ji
Da Ji
Honniiee
Da Ji
Level 57
God Stats
10W - 18L
1,516 SR
Queue Stats
139W - 168L
1,409 Elo+
Party 4
Freya
Freya
USMCWall
Freya
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 172L
1,325 Elo+
Party 3
Cabrakan
Cabrakan
cursedarmhasan
Cabrakan
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 42L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bobbacles
Nu Wa
16
3 / 4 / 9
9,728
486
14,161
7,832
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
DaddyDurdee
Ganesha
14
2 / 8 / 15
9,668
483
8,640
19,982
14,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
EleventhUncle6
Sun Wukong
11
0 / 6 / 1
7,247
362
2,989
16,383
6,930
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
GOOESQ
Medusa
16
13 / 6 / 1
11,043
552
10,381
14,358
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KingAC1
Bakasura
17
6 / 7 / 2
10,640
532
12,063
16,763
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
9 / 4 / 9
11,862
593
15,352
11,431
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
Havie373
Shiva
18
6 / 2 / 8
10,732
537
13,052
14,877
16,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Honniiee
Da Ji
16
7 / 5 / 8
10,420
521
7,796
12,979
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
USMCWall
Freya
15
3 / 4 / 5
10,115
506
5,626
13,179
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
16
5 / 9 / 14
10,275
514
10,751
17,492
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
24
Kills
30
31
Deaths
24
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
4
9
3.38
L
Nu Wa
Bobbacles
Nu Wa
3
4
9
1.88
L
Ganesha
DaddyDurdee
Ganesha
2
8
15
1.19
L
Sun Wukong
EleventhUncle6
Sun Wukong
0
6
1
0.08
L
Medusa
GOOESQ
Medusa
13
6
1
2.25
W
Shiva
Havie373
Shiva
6
2
8
5
W
Da Ji
Honniiee
Da Ji
7
5
8
2.2
L
Bakasura
KingAC1
Bakasura
6
7
2
1
W
Freya
USMCWall
Freya
3
4
5
1.38
W
Cabrakan
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
52,577
75,318
Taken
69,958
37,391
Mitigated
40,578
13,743
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,352
7,831
0
5,848
11,431
3,227
763
2,960
8,254
0
85,108
L
Nu Wa
Bobbacles
Nu Wa
14,161
2,515
0
1,033
7,832
2,475
470
2,257
5,575
69,922
0
L
Ganesha
DaddyDurdee
Ganesha
8,640
1,580
1,783
3,007
19,982
14,955
466
6,536
13,370
37,135
0
L
Sun Wukong
EleventhUncle6
Sun Wukong
2,989
1,080
0
303
16,383
6,930
130
2,516
13,224
0
19,562
L
Medusa
GOOESQ
Medusa
10,381
4,387
0
2,749
14,358
4,358
1,155
2,662
11,492
0
57,828
W
Shiva
Havie373
Shiva
13,052
4,022
0
3,917
14,877
16,356
1,536
2,801
11,325
0
61,949
W
Da Ji
Honniiee
Da Ji
7,796
1,821
0
3,894
12,979
5,260
924
3,751
8,738
0
55,534
L
Bakasura
KingAC1
Bakasura
12,063
7,159
0
4,868
16,763
8,673
55
2,406
14,146
0
70,976
W
Freya
USMCWall
Freya
5,626
2,708
0
5,397
13,179
3,516
1,008
5,916
6,866
56,223
0
W
Cabrakan
10,751
1,574
0
3,079
17,492
12,219
0
7,373
9,286
40,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,326
Gold Earned
53,404
455
Minions Killed
504
0
Camps Cleared
0
1,789,867
Distance Traveled
1,764,630
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,862
593
145
7
0
339,112
1
L
Nu Wa
9,728
486
114
6
0
318,716
10
L
Ganesha
9,668
483
19
1
0
334,455
2
L
Sun Wukong
7,247
362
32
2
0
388,881
0
L
Medusa
11,043
552
136
7
0
335,248
4
W
Shiva
10,732
537
102
5
0
351,697
1
W
Da Ji
10,420
521
91
5
0
408,022
2
L
Bakasura
10,640
532
154
8
0
412,567
1
W
Freya
10,115
506
103
5
0
345,731
5
W
Cabrakan
10,275
514
63
3
0
320,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role