Player Matchup

Horus
Horus
Diamond I
Bifrost
Horus
Diamond I
Level 159
God Stats
19W - 7L
1,814 SR
Queue Stats
74W - 49L
2,434 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond II
ClocksOfTime
Ao Kuang
Diamond II
Level 160
God Stats
5W - 1L
1,745 SR
Queue Stats
223W - 220L
2,371 MMR
Solo
Chiron
Chiron
Diamond III
Ignís
Chiron
Diamond III
Level 149
God Stats
7W - 5L
1,857 SR
Queue Stats
362W - 352L
2,226 MMR
Solo
Ra
Ra
Diamond IV
LuasGoodMan
Ra
Diamond IV
Level 158
God Stats
13W - 16L
1,841 SR
Queue Stats
305W - 279L
2,211 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
QuietTheMind
Gilgamesh
Diamond V
Level 127
God Stats
3W - 0L
1,884 SR
Queue Stats
48W - 29L
2,234 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,828 SR
2,295 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,588 SR
2,138 MMR
Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond III
AlternativeF4
Camazotz
Diamond III
Level 159
God Stats
14W - 9L
1,593 SR
Queue Stats
188W - 165L
2,352 MMR
Solo
Ullr
Ullr
Diamond II
CataataC
Ullr
Diamond II
Level 160
God Stats
7W - 10L
1,632 SR
Queue Stats
349W - 339L
2,430 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
HabibiHamood
Sun Wukong
Diamond III
Level 106
God Stats
35W - 33L
1,717 SR
Queue Stats
211W - 206L
2,296 MMR
Solo
Nemesis
Nemesis
Diamond IV
OnlyMythical
Nemesis
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 156L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bifrost
Horus
6
2 / 1 / 0
3,696
739
2,643
4,986
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
ClocksOfTime
Ao Kuang
6
0 / 0 / 1
3,594
719
1,235
3,224
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Ignís
Chiron
6
0 / 1 / 2
3,491
698
2,504
2,832
504
7
0 / 0 / 0
3,789
758
1,369
2,192
542
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
QuietTheMind
Gilgamesh
7
2 / 1 / 0
3,974
795
800
2,295
993
Mace

Mace

+10
Physical Power

Bans
ShivaSusanoThoth

VS

Bans
AtlasCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 0 / 0
3,859
772
1,199
2,464
654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
AlternativeF4
Camazotz
1
0 / 1 / 0
2,484
497
240
816
266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
5
0 / 1 / 2
3,445
689
3,341
3,311
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
HabibiHamood
Sun Wukong
5
1 / 1 / 0
3,607
721
1,068
4,606
1,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
OnlyMythical
Nemesis
6
1 / 1 / 0
3,443
689
2,229
2,567
626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
0
0
1
L
Camazotz
AlternativeF4
Camazotz
0
1
0
0
W
Horus
Bifrost
Horus
2
1
0
2
L
Ullr
0
1
2
1
W
Ao Kuang
ClocksOfTime
Ao Kuang
0
0
1
0.5
L
Sun Wukong
HabibiHamood
Sun Wukong
1
1
0
1
W
Chiron
Ignís
Chiron
0
1
2
1
W
0
0
0
0
L
Nemesis
OnlyMythical
Nemesis
1
1
0
1
W
Gilgamesh
QuietTheMind
Gilgamesh
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,551
Damage
8,077
15,529
Taken
13,764
5,811
Mitigated
3,733
6,900
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,199
397
0
1,103
2,464
654
102
1,103
1,295
19,258
0
L
Camazotz
AlternativeF4
Camazotz
240
0
0
156
816
266
0
370
446
0
198
W
Horus
Bifrost
Horus
2,643
1,394
106
1,852
4,986
3,013
0
0
4,986
0
9,058
L
Ullr
3,341
1,764
0
1,364
3,311
508
0
0
3,311
0
14,575
W
Ao Kuang
ClocksOfTime
Ao Kuang
1,235
458
0
2,265
3,224
759
0
141
3,062
11,793
0
L
Sun Wukong
HabibiHamood
Sun Wukong
1,068
329
0
1,349
4,606
1,679
0
246
4,344
0
11,038
W
Chiron
Ignís
Chiron
2,504
1,356
316
962
2,832
504
0
0
2,832
0
17,614
W
1,369
96
87
994
2,192
542
0
821
1,371
19,880
0
L
Nemesis
OnlyMythical
Nemesis
2,229
1,317
0
295
2,567
626
0
779
1,764
0
14,425
W
Gilgamesh
QuietTheMind
Gilgamesh
800
225
0
318
2,295
993
0
237
2,037
0
18,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,544
Gold Earned
16,838
183
Minions Killed
124
0
Camps Cleared
0
546,291
Distance Traveled
444,204
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,859
772
46
9
0
103,007
2
L
Camazotz
2,484
497
0
0
0
9,781
1
W
Horus
3,696
739
9
2
0
108,118
0
L
Ullr
3,445
689
30
6
0
92,460
0
W
Ao Kuang
3,594
719
39
8
0
126,841
0
L
Sun Wukong
3,607
721
14
3
0
108,466
3
W
Chiron
3,491
698
43
9
0
88,540
0
W
Ra
3,789
758
54
11
0
102,306
3
L
Nemesis
3,443
689
34
7
0
130,490
2
W
Gilgamesh
3,974
795
38
8
0
120,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role