Player Matchup

Janus
Janus
Prox974
Janus
Level 123
God Stats
2W - 1L
1,407 SR
Queue Stats
88W - 77L
1,516 Elo+
Party 1
Apollo
Apollo
QLMMaster
Apollo
Level 125
God Stats
8W - 1L
1,643 SR
Queue Stats
145W - 146L
1,523 Elo+
Party 1
Chaac
Chaac
Stahlkin
Chaac
Level 107
God Stats
10W - 0L
1,744 SR
Queue Stats
173W - 162L
1,499 Elo+
Party 1
Arachne
Arachne
VeepingVivienne
Arachne
Level 17
God Stats
9W - 4L
1,474 SR
Queue Stats
32W - 24L
1,461 Elo+
Party 1
Ymir
Ymir
thefoggyfox
Ymir
Level 5
God Stats
1W - 1L
1,470 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Team Averages
Level 75
1,548 SR
1,455 Elo+

VS

Team Averages
Level 74
1,639 SR
1,411 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DiddlyDipp
Scylla
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
48W - 42L
1,501 Elo+
Party 3
Sun Wukong
Sun Wukong
SmiteLigmaBull
Sun Wukong
Level 46
God Stats
9W - 12L
1,814 SR
Queue Stats
340W - 343L
1,411 Elo+
Solo
Thanatos
Thanatos
XSubjectedSinsX
Thanatos
Level 49
God Stats
2W - 5L
1,633 SR
Queue Stats
28W - 42L
1,338 Elo+
Party 3
Yemoja
Yemoja
kimoshiikarin
Yemoja
Level 17
God Stats
9W - 9L
1,500 SR
Queue Stats
96W - 136L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Prox974
Janus
17
9 / 1 / 6
11,533
641
16,925
8,551
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
QLMMaster
Apollo
17
6 / 2 / 8
11,188
622
17,911
12,043
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Stahlkin
Chaac
18
6 / 1 / 9
11,463
637
6,673
13,998
10,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 9
10,867
604
10,344
12,176
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 3
9,490
527
2,106
9,722
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 4 / 0
7,805
434
7,989
14,847
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
DiddlyDipp
Scylla
13
3 / 6 / 1
8,062
448
6,045
10,008
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SmiteLigmaBull
Sun Wukong
12
1 / 5 / 0
7,788
433
6,121
16,308
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
13
1 / 7 / 3
7,945
441
5,391
15,660
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 2
7,140
397
3,435
14,933
14,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
26
Kills
7
7
Deaths
28
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
0
0.5
L
Scylla
DiddlyDipp
Scylla
3
6
1
0.58
W
Janus
Prox974
Janus
9
1
6
12
W
Apollo
QLMMaster
Apollo
6
2
8
5
L
Sun Wukong
SmiteLigmaBull
Sun Wukong
1
5
0
0.2
W
Chaac
Stahlkin
Chaac
6
1
9
10.5
W
5
1
9
9.5
L
Thanatos
1
7
3
0.36
L
0
6
2
0.17
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,959
Damage
28,981
56,490
Taken
71,756
30,061
Mitigated
37,666
21,489
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,989
2,572
0
3,239
14,847
4,826
910
2,489
12,358
0
48,607
L
Scylla
DiddlyDipp
Scylla
6,045
387
0
440
10,008
2,974
365
5,620
4,388
41,398
0
W
Janus
Prox974
Janus
16,925
854
0
1,017
8,551
2,693
1,539
2,268
6,176
81,474
0
W
Apollo
QLMMaster
Apollo
17,911
11,700
0
5,578
12,043
4,087
2,393
1,859
10,148
0
99,553
L
Sun Wukong
SmiteLigmaBull
Sun Wukong
6,121
1,966
0
1,596
16,308
8,806
0
3,790
12,518
0
40,244
W
Chaac
Stahlkin
Chaac
6,673
2,158
0
6,533
13,998
10,372
2,524
1,249
12,467
0
72,609
W
10,344
8,992
0
5,738
12,176
4,340
1,650
2,602
9,541
0
64,897
L
Thanatos
5,391
1,778
0
7,845
15,660
6,686
502
2,942
12,718
0
58,364
L
3,435
381
1,251
2,037
14,933
14,374
186
4,190
10,743
17,805
0
W
2,106
691
0
2,623
9,722
8,569
491
1,502
8,112
22,624
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,541
Gold Earned
38,740
571
Minions Killed
393
0
Camps Cleared
0
1,918,307
Distance Traveled
1,641,419
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,805
434
97
5
0
329,584
4
L
Scylla
8,062
448
91
5
0
339,801
5
W
Janus
11,533
641
133
7
0
403,586
4
W
Apollo
11,188
622
171
10
0
379,747
2
L
Sun Wukong
7,788
433
87
5
0
326,515
4
W
Chaac
11,463
637
133
7
0
361,754
1
W
Arachne
10,867
604
97
5
0
423,922
2
L
Thanatos
7,945
441
88
5
0
351,125
3
L
Yemoja
7,140
397
30
2
0
294,394
2
W
Ymir
9,490
527
37
2
0
349,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role