Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CrazyDavid701
Fenrir
Level 105
God Stats
10W - 9L
1,823 SR
Queue Stats
831W - 870L
1,469 Elo+
Solo
Khepri
Khepri
MrCrackHead666
Khepri
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 305L
1,393 Elo+
Party 1
Rama
Rama
Mrpogo666
Rama
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 117L
1,356 Elo+
Party 1
Tyr
Tyr
RevostAc
Tyr
Level 59
God Stats
4W - 8L
1,505 SR
Queue Stats
154W - 158L
1,362 Elo+
Party 1
Team Averages
Level 72
1,566 SR
1,416 Elo+

VS

Team Averages
Level 97
1,512 SR
1,443 Elo+
Cthulhu
Cthulhu
ManyTimesOver
Cthulhu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,393 Elo+
Solo
Bellona
Bellona
MrWalkUmDown995
Bellona
Level 83
God Stats
4W - 0L
1,561 SR
Queue Stats
153W - 140L
1,460 Elo+
Solo
Discordia
Discordia
Senpai_Toad
Discordia
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Terra
Terra
Vasariah98
Terra
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
124W - 127L
1,459 Elo+
Solo
Thoth
Thoth
me26
Thoth
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
81W - 78L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 8 / 13
8,967
641
10,221
25,332
16,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 5 / 7
10,721
766
15,106
17,918
8,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 4 / 10
9,267
662
11,759
17,340
26,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
17
3 / 5 / 10
9,414
672
15,570
12,911
5,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 11
8,934
638
8,157
18,323
25,434
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
5 / 2 / 16
11,078
791
20,180
24,500
29,084
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
10 / 3 / 13
11,744
839
23,807
18,179
25,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Senpai_Toad
Discordia
18
6 / 3 / 15
11,134
795
15,810
8,384
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
18
2 / 4 / 20
11,056
790
6,838
22,390
29,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
me26
Thoth
16
4 / 7 / 12
10,104
722
11,422
11,978
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
103
18
Kills
27
27
Deaths
19
51
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
13
0.94
L
9
5
7
2.5
W
Cthulhu
5
2
16
6.5
L
2
4
10
1.75
W
10
3
13
5.5
L
Rama
3
5
10
1.6
L
3
5
11
1.7
W
Discordia
Senpai_Toad
Discordia
6
3
15
4.5
W
Terra
2
4
20
3
W
Thoth
me26
Thoth
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,813
Damage
78,057
91,824
Taken
85,431
83,079
Mitigated
91,238
34,087
Healing
43,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,221
1,855
8,046
5,967
25,332
16,989
308
16,696
8,471
0
20,137
L
15,106
2,697
2,902
7,765
17,918
8,737
0
9,517
8,068
0
23,851
W
Cthulhu
20,180
1,234
1,839
7,875
24,500
29,084
335
3,280
21,220
45,351
0
L
11,759
1,075
582
1,818
17,340
26,076
0
9,886
7,176
27,117
0
W
23,807
7,614
700
3,156
18,179
25,205
554
1,955
16,224
0
33,853
L
Rama
15,570
13,446
1,028
1,830
12,911
5,843
585
8,382
4,399
0
29,314
L
8,157
585
1,125
3,024
18,323
25,434
400
9,769
8,175
0
13,477
W
Discordia
Senpai_Toad
Discordia
15,810
1,733
1,305
841
8,384
3,607
500
1,626
6,758
33,943
0
W
Terra
6,838
1,230
13,880
10,679
22,390
29,201
1,011
3,181
19,209
13,713
0
W
Thoth
me26
Thoth
11,422
1,506
2,699
1,014
11,978
4,141
1,173
1,717
10,261
18,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
55,116
107
Minions Killed
139
0
Camps Cleared
0
1,191,329
Distance Traveled
1,297,606
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,967
641
23
2
0
238,771
3
L
Fenrir
10,721
766
16
1
0
265,765
1
W
Cthulhu
11,078
791
52
4
0
272,330
0
L
Khepri
9,267
662
21
2
0
247,555
0
W
Bellona
11,744
839
25
2
0
245,547
0
L
Rama
9,414
672
42
3
0
193,181
0
L
Tyr
8,934
638
5
0
0
246,057
0
W
Discordia
11,134
795
32
2
0
269,823
0
W
Terra
11,056
790
14
1
0
273,567
0
W
Thoth
10,104
722
16
1
0
236,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role