Player Matchup

Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JayWalrus
Yemoja
Level 25
God Stats
12W - 13L
1,283 SR
Queue Stats
19W - 35L
1,198 Elo+
Party 1
Nemesis
Nemesis
Luimourao
Nemesis
Level 144
God Stats
5W - 8L
1,500 SR
Queue Stats
98W - 97L
1,535 Elo+
Solo
Nu Wa
Nu Wa
MageLight01
Nu Wa
Level 65
God Stats
0W - 2L
1,284 SR
Queue Stats
41W - 33L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Smallppt69
Danzaburou
Level 31
God Stats
8W - 8L
1,465 SR
Queue Stats
50W - 64L
1,306 Elo+
Party 1
Team Averages
Level 62
1,406 SR
1,400 Elo+

VS

Team Averages
Level 63
1,468 SR
1,400 Elo+
Raijin
Raijin
 
Raijin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BeanMiilk
Bellona
Level 97
God Stats
26W - 18L
1,459 SR
Queue Stats
147W - 154L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
Salad112
Guan Yu
Level 15
God Stats
8W - 8L
1,459 SR
Queue Stats
8W - 12L
1,315 Elo+
Party 2
Da Ji
Da Ji
SushiBee
Da Ji
Level 46
God Stats
9W - 8L
1,415 SR
Queue Stats
127W - 126L
1,430 Elo+
Party 2
Chiron
Chiron
Thisslestar
Chiron
Level 69
God Stats
25W - 26L
1,506 SR
Queue Stats
128W - 176L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 3 / 1
7,915
565
8,760
7,872
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
JayWalrus
Yemoja
10
0 / 3 / 2
6,248
446
4,039
8,510
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Luimourao
Nemesis
13
4 / 2 / 1
7,621
544
6,877
8,850
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 5 / 2
7,407
529
7,924
6,478
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Smallppt69
Danzaburou
10
2 / 4 / 0
6,332
452
4,954
8,155
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 1 / 3
8,790
628
4,810
8,484
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BeanMiilk
Bellona
12
2 / 2 / 8
7,541
539
8,515
13,341
10,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Salad112
Guan Yu
12
1 / 4 / 3
7,312
522
2,179
10,660
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
SushiBee
Da Ji
13
6 / 3 / 3
8,755
625
7,086
9,797
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
12
3 / 2 / 2
7,565
540
4,665
8,285
2,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
17
17
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
1
1.17
W
Raijin
 
Raijin
5
1
3
6.5
W
Bellona
BeanMiilk
Bellona
2
2
8
3
L
Yemoja
JayWalrus
Yemoja
0
3
2
0.33
L
Nemesis
Luimourao
Nemesis
4
2
1
2.25
L
3
5
2
0.8
W
Guan Yu
Salad112
Guan Yu
1
4
3
0.63
L
Danzaburou
Smallppt69
Danzaburou
2
4
0
0.5
W
Da Ji
SushiBee
Da Ji
6
3
3
2.5
W
Chiron
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,554
Damage
27,255
39,865
Taken
50,567
18,442
Mitigated
22,683
8,087
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,760
509
0
2,528
7,872
3,066
350
711
7,022
48,227
0
W
Raijin
 
Raijin
4,810
611
0
1,796
8,484
2,733
448
2,797
5,387
62,680
0
W
Bellona
BeanMiilk
Bellona
8,515
490
290
1,348
13,341
10,311
216
5,094
8,023
1,889
28,202
L
Yemoja
JayWalrus
Yemoja
4,039
1,103
420
812
8,510
7,189
0
721
7,789
15,817
0
L
Nemesis
Luimourao
Nemesis
6,877
2,062
0
2,164
8,850
4,054
0
759
8,065
0
45,190
L
7,924
758
0
500
6,478
1,355
147
3,775
2,665
30,152
0
W
Guan Yu
Salad112
Guan Yu
2,179
577
0
596
10,660
4,155
341
7,066
3,461
0
22,314
L
Danzaburou
Smallppt69
Danzaburou
4,954
2,426
0
1,663
8,155
2,778
0
467
7,688
0
35,861
W
Da Ji
SushiBee
Da Ji
7,086
1,511
0
227
9,797
3,120
557
3,830
5,729
0
41,645
W
Chiron
4,665
1,573
733
1,906
8,285
2,364
540
1,620
6,533
0
46,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
39,963
334
Minions Killed
375
0
Camps Cleared
0
1,296,614
Distance Traveled
1,349,747
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,915
565
102
7
0
224,602
0
W
Raijin
8,790
628
115
8
0
258,925
4
W
Bellona
7,541
539
46
3
0
283,358
3
L
Yemoja
6,248
446
27
2
0
238,040
0
L
Nemesis
7,621
544
78
6
0
318,232
2
L
Nu Wa
7,407
529
53
4
0
240,617
2
W
Guan Yu
7,312
522
58
4
0
243,806
0
L
Danzaburou
6,332
452
74
5
0
275,123
2
W
Da Ji
8,755
625
72
5
0
299,361
4
W
Chiron
7,565
540
84
6
0
264,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role