Player Matchup

Cerberus
Cerberus
Bloomiz
Cerberus
Level 13
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 2
Artemis
Artemis
Gcole033
Artemis
Level 4
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Terra
Terra
NEWHOOKZ
Terra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 2
Chang'e
Chang'e
Walrus Defender
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 2
Mercury
Mercury
vacateetscire
Mercury
Level 15
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 2
Team Averages
Level 69
1,397 SR
1,306 Elo+

VS

Team Averages
Level 67
1,515 SR
1,546 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HeavyCataclysm
Zeus
Level 155
God Stats
2W - 0L
1,765 SR
Queue Stats
7W - 5L
1,641 Elo+
Party 1
Jing Wei
Jing Wei
MajinVargas
Jing Wei
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 202L
1,406 Elo+
Party 3
Poseidon
Poseidon
ReportsDntMatter
Poseidon
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,786 Elo+
Party 1
Fenrir
Fenrir
nXTxMeTHoD
Fenrir
Level 29
God Stats
1W - 5L
1,308 SR
Queue Stats
31W - 41L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloomiz
Cerberus
6
0 / 4 / 0
4,063
406
1,665
6,864
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Gcole033
Artemis
4
0 / 9 / 1
3,925
393
1,288
7,097
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
NEWHOOKZ
Terra
8
0 / 2 / 1
4,286
429
1,347
7,860
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 5 / 2
5,717
572
2,798
7,473
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
7
2 / 5 / 1
4,671
467
2,140
6,483
1,572
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
8 / 1 / 5
6,579
658
6,897
6,982
3,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 2
7,077
708
4,894
2,892
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
MajinVargas
Jing Wei
11
7 / 1 / 8
7,307
731
7,689
6,378
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 1
6,727
673
3,996
3,544
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
nXTxMeTHoD
Fenrir
10
4 / 2 / 2
6,191
619
2,715
6,170
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
25
25
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
5
10.5
L
Cerberus
Bloomiz
Cerberus
0
4
0
0
L
Artemis
Gcole033
Artemis
0
9
1
0.06
W
3
1
2
4
W
Jing Wei
MajinVargas
Jing Wei
7
1
8
11
L
Terra
NEWHOOKZ
Terra
0
2
1
0.25
W
3
0
1
3.5
L
2
5
2
0.6
W
Fenrir
nXTxMeTHoD
Fenrir
4
2
2
2.5
L
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,238
Damage
26,191
35,777
Taken
25,966
11,239
Mitigated
9,094
5,663
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,897
1,385
115
2,295
6,982
3,198
630
1,359
5,623
24,841
0
L
Cerberus
Bloomiz
Cerberus
1,665
146
129
1,030
6,864
1,953
0
2,016
4,848
10,329
0
L
Artemis
Gcole033
Artemis
1,288
813
0
289
7,097
988
0
2,530
4,567
0
6,406
W
4,894
1,506
0
538
2,892
893
360
787
2,074
42,027
0
W
Jing Wei
MajinVargas
Jing Wei
7,689
5,617
220
2,757
6,378
2,168
2,394
955
5,423
0
39,129
L
Terra
NEWHOOKZ
Terra
1,347
247
0
2,422
7,860
5,001
0
4,594
3,266
15,517
0
W
3,996
1,297
0
817
3,544
934
1,306
1,403
1,986
37,994
0
L
2,798
484
121
1,585
7,473
1,725
0
2,622
4,851
21,982
0
W
Fenrir
nXTxMeTHoD
Fenrir
2,715
848
0
3,106
6,170
1,901
0
1,120
5,050
0
25,057
L
Mercury
2,140
1,153
0
87
6,483
1,572
0
4,025
2,458
0
10,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
33,881
110
Minions Killed
324
0
Camps Cleared
0
881,790
Distance Traveled
957,827
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,579
658
38
4
0
170,108
2
L
Cerberus
4,063
406
20
2
0
165,352
1
L
Artemis
3,925
393
11
1
0
157,896
0
W
Zeus
7,077
708
93
9
0
195,830
3
W
Jing Wei
7,307
731
72
7
0
180,515
1
L
Terra
4,286
429
20
2
0
191,548
4
W
Poseidon
6,727
673
73
7
0
196,045
0
L
Chang'e
5,717
572
33
3
0
173,571
3
W
Fenrir
6,191
619
48
5
0
215,329
0
L
Mercury
4,671
467
26
3
0
193,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role