Player Matchup

Ullr
Ullr
BrutusTFN
Ullr
Level 102
God Stats
4W - 3L
1,663 SR
Queue Stats
196W - 118L
1,654 Elo+
Party 1
Bacchus
Bacchus
WeLoveJohnFinch
Bacchus
Level 88
God Stats
7W - 3L
1,993 SR
Queue Stats
61W - 36L
1,664 Elo+
Party 1
Fenrir
Fenrir
oakfam3
Fenrir
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 114L
1,673 Elo+
Party 1
Team Averages
Level 111
1,719 SR
1,663 Elo+

VS

Team Averages
Level 89
1,795 SR
1,780 Elo+
Zeus
Zeus
PhiGhost
Zeus
Level 126
God Stats
12W - 2L
1,915 SR
Queue Stats
149W - 84L
1,756 Elo+
Party 2
Cernunnos
Cernunnos
PhiRobin
Cernunnos
Level 117
God Stats
52W - 18L
1,756 SR
Queue Stats
127W - 60L
1,768 Elo+
Party 2
Gilgamesh
Gilgamesh
rh1n005
Gilgamesh
Level 24
God Stats
6W - 2L
1,712 SR
Queue Stats
6W - 2L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
6 / 1 / 15
12,010
801
13,211
10,876
3,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 4 / 14
11,923
795
9,628
17,904
19,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
oakfam3
Fenrir
17
12 / 5 / 12
12,480
832
15,151
16,032
12,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 7 / 4
11,633
776
13,596
11,203
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
PhiRobin
Cernunnos
13
1 / 9 / 6
9,288
619
10,179
14,749
3,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
rh1n005
Gilgamesh
15
4 / 8 / 4
10,901
727
7,486
15,422
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
24
Kills
10
10
Deaths
24
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
1
15
13.5
L
Zeus
5
7
4
1
L
Cernunnos
PhiRobin
Cernunnos
1
9
6
0.44
W
6
4
14
3.25
W
Fenrir
oakfam3
Fenrir
12
5
12
3.6
L
Gilgamesh
rh1n005
Gilgamesh
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,990
Damage
31,261
44,812
Taken
41,374
35,515
Mitigated
19,443
4,557
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
13,211
4,676
0
683
10,876
3,749
980
3,816
6,932
0
59,721
L
Zeus
13,596
1,890
0
966
11,203
3,324
672
3,812
7,391
35,177
0
L
Cernunnos
PhiRobin
Cernunnos
10,179
4,190
0
1,784
14,749
3,955
0
2,776
11,973
0
31,478
W
9,628
1,032
0
1,358
17,904
19,585
152
6,282
11,308
25,478
0
W
Fenrir
oakfam3
Fenrir
15,151
4,083
0
2,516
16,032
12,181
1,517
4,300
11,545
0
45,126
L
Gilgamesh
rh1n005
Gilgamesh
7,486
2,114
0
665
15,422
12,164
0
3,148
12,274
0
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
31,822
179
Minions Killed
134
9
Camps Cleared
4
825,714
Distance Traveled
754,703
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,010
801
114
8
3
277,274
3
L
Zeus
11,633
776
62
4
1
244,606
2
L
Cernunnos
9,288
619
52
3
3
236,825
3
W
Bacchus
11,923
795
18
1
1
266,359
1
W
Fenrir
12,480
832
47
3
5
282,081
1
L
Gilgamesh
10,901
727
20
1
0
273,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role