Player Matchup

Set
Set
Silver IV
 
Set
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
AFGEMANO
Vamana
Silver IV
Level 160
God Stats
5W - 11L
1,264 SR
Queue Stats
139W - 170L
830 MMR
Solo
Geb
Geb
Silver V
KillSecure89
Geb
Silver V
Level 146
God Stats
3W - 3L
1,638 SR
Queue Stats
13W - 29L
858 MMR
Solo
Hou Yi
Hou Yi
Silver IV
zYoshimoto
Hou Yi
Silver IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 102L
1,032 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,480 SR
1,144 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,457 SR
998 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
ANILOMM
Gilgamesh
Silver II
Level 85
God Stats
7W - 3L
1,401 SR
Queue Stats
157W - 163L
1,112 MMR
Party 1
Shiva
Shiva
Silver V
Nunui
Shiva
Silver V
Level 82
God Stats
2W - 1L
1,736 SR
Queue Stats
39W - 68L
623 MMR
Solo
Chiron
Chiron
Silver I
Star34
Chiron
Silver I
Level 88
God Stats
5W - 3L
1,520 SR
Queue Stats
85W - 92L
1,096 MMR
Party 1
Ymir
Ymir
Silver V
xXVaLeXx-pikante
Ymir
Silver V
Level 107
God Stats
3W - 6L
1,126 SR
Queue Stats
96W - 129L
659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
5 / 7 / 1
10,788
514
6,965
20,097
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
 
Scylla
17
2 / 5 / 1
10,285
490
12,592
13,431
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
AFGEMANO
Vamana
14
0 / 6 / 2
8,519
406
5,019
21,073
11,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 8 / 3
8,201
391
6,337
24,951
23,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
zYoshimoto
Hou Yi
15
1 / 11 / 2
9,130
435
8,227
17,722
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
CliodhnaAthenaBellonaMulan

VS

Bans
AtlasCharybdisThothApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 4 / 10
13,429
639
21,142
19,231
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
ANILOMM
Gilgamesh
19
11 / 1 / 10
13,494
643
14,622
14,535
6,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
Nunui
Shiva
17
0 / 2 / 6
11,531
549
10,019
10,287
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Star34
Chiron
19
11 / 1 / 10
13,054
622
24,689
16,855
6,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 13
12,233
583
11,131
22,831
28,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
8
Kills
37
37
Deaths
10
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
7
1
0.79
L
Scylla
 
Scylla
2
5
1
0.5
W
Sol
 
Sol
9
4
10
3.5
L
Vamana
AFGEMANO
Vamana
0
6
2
0.17
W
Gilgamesh
ANILOMM
Gilgamesh
11
1
10
16
L
0
8
3
0.19
W
Shiva
Nunui
Shiva
0
2
6
1.5
W
Chiron
Star34
Chiron
11
1
10
16
W
6
2
13
6.25
L
Hou Yi
zYoshimoto
Hou Yi
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,140
Damage
81,603
97,274
Taken
83,739
53,189
Mitigated
64,651
12,439
Healing
33,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,965
3,668
0
2,414
20,097
8,715
0
7,895
12,104
0
60,648
L
Scylla
 
Scylla
12,592
618
0
664
13,431
3,710
0
4,260
9,171
69,689
0
W
Sol
 
Sol
21,142
9,733
0
10,004
19,231
8,759
4,403
5,377
13,854
103,908
13,266
L
Vamana
AFGEMANO
Vamana
5,019
1,172
0
5,784
21,073
11,805
0
4,024
16,593
4,588
46,892
W
Gilgamesh
ANILOMM
Gilgamesh
14,622
4,833
0
5,034
14,535
6,513
1,281
3,324
10,461
0
90,027
L
6,337
149
0
1,323
24,951
23,762
0
8,499
16,255
24,635
0
W
Shiva
Nunui
Shiva
10,019
1,771
248
2,253
10,287
14,364
958
2,105
8,182
0
67,277
W
Chiron
Star34
Chiron
24,689
12,317
1,306
6,087
16,855
6,460
4,883
5,600
11,255
0
95,412
W
11,131
2,083
3,088
5,672
22,831
28,555
164
7,493
15,338
43,101
0
L
Hou Yi
zYoshimoto
Hou Yi
8,227
4,312
0
2,254
17,722
5,197
0
5,657
12,024
0
54,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,923
Gold Earned
63,741
463
Minions Killed
625
0
Camps Cleared
0
1,819,087
Distance Traveled
2,040,920
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,788
514
106
5
0
409,835
5
L
Scylla
10,285
490
128
6
0
380,496
5
W
Sol
13,429
639
173
8
0
334,198
4
L
Vamana
8,519
406
105
5
0
351,867
8
W
Gilgamesh
13,494
643
139
7
0
458,099
9
L
Geb
8,201
391
31
1
0
374,313
4
W
Shiva
11,531
549
117
6
0
420,028
5
W
Chiron
13,054
622
136
6
0
419,374
6
W
Ymir
12,233
583
60
3
0
409,221
1
L
Hou Yi
9,130
435
93
4
0
302,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role