Player Matchup

King Arthur
King Arthur
Beardslington
King Arthur
Level 26
God Stats
0W - 4L
1,093 SR
Queue Stats
114W - 103L
1,494 Elo+
Party 1
Pele
Pele
Im2won
Pele
Level 127
God Stats
5W - 8L
1,397 SR
Queue Stats
157W - 165L
1,484 Elo+
Solo
Mulan
Mulan
SuaveAsErkel
Mulan
Level 141
God Stats
1W - 1L
1,447 SR
Queue Stats
128W - 102L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
donley111
Nu Wa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 60L
1,642 Elo+
Party 1
Olorun
Olorun
poIock93
Olorun
Level 156
God Stats
7W - 8L
1,370 SR
Queue Stats
836W - 803L
1,562 Elo+
Solo
Team Averages
Level 119
1,361 SR
1,550 Elo+

VS

Team Averages
Level 74
1,475 SR
1,604 Elo+
Tiamat
Tiamat
FroDoubleG
Tiamat
Level 125
God Stats
6W - 7L
1,340 SR
Queue Stats
259W - 230L
1,621 Elo+
Party 2
Geb
Geb
MereCoyote29637
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,539 Elo+
Party 2
Agni
Agni
Neanderthal5
Agni
Level 87
God Stats
3W - 2L
1,305 SR
Queue Stats
116W - 108L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
YueCR97
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,579 Elo+
Solo
Shiva
Shiva
llorTAmAI3165
Shiva
Level 24
God Stats
3W - 1L
1,728 SR
Queue Stats
130W - 60L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beardslington
King Arthur
17
2 / 4 / 7
9,765
651
6,260
17,680
22,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
Im2won
Pele
17
7 / 8 / 5
10,436
696
13,617
16,672
9,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 6 / 5
10,607
707
10,208
19,856
25,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
donley111
Nu Wa
19
4 / 2 / 10
10,628
709
26,091
12,641
5,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
poIock93
Olorun
15
0 / 6 / 9
9,282
619
11,045
15,852
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FroDoubleG
Tiamat
20
7 / 4 / 10
12,674
845
19,870
14,677
13,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 17
11,074
738
8,509
16,321
17,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 4 / 12
12,234
816
19,966
13,373
5,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YueCR97
Sun Wukong
17
5 / 3 / 15
10,933
729
14,651
14,739
12,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 4 / 13
10,746
716
13,413
21,289
21,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
17
Kills
26
26
Deaths
17
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beardslington
King Arthur
2
4
7
1.38
W
Tiamat
FroDoubleG
Tiamat
7
4
10
3
L
Pele
Im2won
Pele
7
8
5
1.19
W
2
2
17
5.25
W
7
4
12
3.25
L
4
6
5
1.08
W
Sun Wukong
YueCR97
Sun Wukong
5
3
15
4.17
L
Nu Wa
donley111
Nu Wa
4
2
10
4.5
W
5
4
13
2.88
L
Olorun
poIock93
Olorun
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,221
Damage
76,409
82,701
Taken
80,399
71,246
Mitigated
71,015
21,605
Healing
29,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beardslington
King Arthur
6,260
795
525
2,452
17,680
22,164
0
11,798
5,773
0
9,840
W
Tiamat
FroDoubleG
Tiamat
19,870
399
819
4,415
14,677
13,798
271
7,066
7,462
57,976
0
L
Pele
Im2won
Pele
13,617
1,621
773
1,695
16,672
9,483
46
10,191
6,290
0
27,983
W
8,509
447
420
1,641
16,321
17,570
505
6,004
10,032
18,441
0
W
19,966
226
984
2,488
13,373
5,504
286
5,239
8,067
44,482
0
L
10,208
665
1,296
3,014
19,856
25,643
137
9,394
9,981
1,307
17,400
W
Sun Wukong
YueCR97
Sun Wukong
14,651
1,570
3,776
4,056
14,739
12,990
1,258
6,833
7,697
0
21,600
L
Nu Wa
donley111
Nu Wa
26,091
6,849
2,447
2,689
12,641
5,926
624
7,109
5,414
53,202
0
W
13,413
1,695
4,677
5,996
21,289
21,153
385
11,634
9,451
0
24,078
L
Olorun
poIock93
Olorun
11,045
4,841
3,383
3,331
15,852
8,030
1,071
9,853
5,923
24,717
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,718
Gold Earned
57,661
149
Minions Killed
194
0
Camps Cleared
0
1,245,012
Distance Traveled
1,370,781
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,765
651
7
0
0
265,634
0
W
Tiamat
12,674
845
97
6
0
264,548
2
L
Pele
10,436
696
24
2
0
250,050
0
W
Geb
11,074
738
21
1
0
278,023
0
W
Agni
12,234
816
50
3
0
284,564
3
L
Mulan
10,607
707
18
1
0
267,083
1
W
Sun Wukong
10,933
729
7
0
0
276,039
3
L
Nu Wa
10,628
709
55
4
0
245,668
0
W
Shiva
10,746
716
19
1
0
267,607
0
L
Olorun
9,282
619
45
3
0
216,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role