Player Matchup

Merlin
Merlin
Adapt122
Merlin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Khepri
Khepri
Adgar23
Khepri
Level 136
God Stats
5W - 4L
1,562 SR
Queue Stats
66W - 68L
1,333 Elo+
Solo
Hou Yi
Hou Yi
TheIronMaiden666
Hou Yi
Level 109
God Stats
5W - 5L
1,684 SR
Queue Stats
188W - 221L
1,543 Elo+
Solo
Team Averages
Level 124
1,582 SR
1,459 Elo+

VS

Team Averages
Level 104
1,420 SR
1,526 Elo+
Thoth
Thoth
Awesome0libra
Thoth
Level 144
God Stats
3W - 4L
1,555 SR
Queue Stats
47W - 43L
1,768 Elo+
Solo
Da Ji
Da Ji
I_DM_Moms
Da Ji
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 258L
1,408 Elo+
Party 1
Shiva
Shiva
stroupertrooper
Shiva
Level 86
God Stats
4W - 7L
1,205 SR
Queue Stats
144W - 123L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adapt122
Merlin
15
3 / 3 / 9
10,131
724
9,021
7,616
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Adgar23
Khepri
15
0 / 2 / 13
10,356
740
4,877
10,711
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
12 / 2 / 3
11,929
852
17,582
7,418
2,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,775
627
6,141
11,455
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
I_DM_Moms
Da Ji
12
4 / 4 / 3
9,185
656
6,198
11,812
2,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 3
8,937
638
8,043
13,846
10,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
15
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Adapt122
Merlin
3
3
9
2.5
W
Khepri
Adgar23
Khepri
0
2
13
3.25
L
1
6
5
0.58
L
Da Ji
I_DM_Moms
Da Ji
4
4
3
1.38
W
12
2
3
6.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
20,382
25,745
Taken
37,113
16,589
Mitigated
15,477
7,775
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Adapt122
Merlin
9,021
332
143
1,324
7,616
2,386
652
1,727
5,635
49,685
0
W
Khepri
Adgar23
Khepri
4,877
279
85
4,038
10,711
11,646
0
3,321
7,187
21,629
0
L
6,141
33
0
968
11,455
2,041
0
4,090
7,365
38,691
0
L
Da Ji
I_DM_Moms
Da Ji
6,198
1,263
0
0
11,812
2,822
0
3,816
7,996
0
11,122
W
17,582
5,562
0
2,185
7,418
2,557
2,427
1,391
5,825
0
48,757
L
8,043
659
241
1,816
13,846
10,614
0
6,419
7,427
0
25,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
26,897
172
Minions Killed
122
8
Camps Cleared
5
745,272
Distance Traveled
750,079
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,131
724
77
6
6
229,646
6
W
Khepri
10,356
740
35
3
1
270,767
3
L
Thoth
8,775
627
70
5
3
245,392
2
L
Da Ji
9,185
656
8
1
1
257,898
0
W
Hou Yi
11,929
852
60
4
1
244,859
1
L
Shiva
8,937
638
44
3
1
246,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role