Player Matchup

Fenrir
Fenrir
BoyYaLater
Fenrir
Level 108
God Stats
0W - 1L
1,524 SR
Queue Stats
59W - 46L
1,720 Elo+
Party 1
Achilles
Achilles
Selissi
Achilles
Level 114
God Stats
0W - 1L
1,493 SR
Queue Stats
32W - 16L
1,760 Elo+
Party 1
Eset
Eset
SiegeFactory
Eset
Level 139
God Stats
1W - 1L
1,160 SR
Queue Stats
81W - 63L
1,783 Elo+
Party 1
Team Averages
Level 120
1,392 SR
1,754 Elo+

VS

Team Averages
Level 87
1,534 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Firefist141
Gilgamesh
Level 66
God Stats
14W - 9L
1,751 SR
Queue Stats
25W - 22L
1,673 Elo+
Party 2
Zeus
Zeus
Jvitor18
Zeus
Level 109
God Stats
14W - 25L
1,351 SR
Queue Stats
31W - 52L
1,338 Elo+
Solo
Cernunnos
Cernunnos
TheCostaRica00
Cernunnos
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 41L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoyYaLater
Fenrir
15
4 / 5 / 5
10,405
743
5,892
15,675
11,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Selissi
Achilles
15
3 / 6 / 6
9,992
714
7,255
20,350
19,702
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 6 / 3
9,496
678
6,800
10,974
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Firefist141
Gilgamesh
16
2 / 3 / 15
10,944
782
10,291
12,753
13,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
15
3 / 3 / 13
10,419
744
13,957
6,543
2,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheCostaRica00
Cernunnos
17
12 / 4 / 4
12,151
868
17,705
12,435
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
17
17
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoyYaLater
Fenrir
4
5
5
1.3
W
Gilgamesh
Firefist141
Gilgamesh
2
3
15
3.17
W
Zeus
3
3
13
3.17
L
Achilles
Selissi
Achilles
3
6
6
1
L
3
6
3
0.75
W
Cernunnos
TheCostaRica00
Cernunnos
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
41,953
46,999
Taken
31,731
38,440
Mitigated
21,461
5,509
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoyYaLater
Fenrir
5,892
1,118
0
1,753
15,675
11,169
0
7,373
8,302
0
19,404
W
Gilgamesh
Firefist141
Gilgamesh
10,291
2,182
495
1,424
12,753
13,410
84
1,939
10,814
7,310
25,353
W
Zeus
13,957
843
0
756
6,543
2,240
1,137
2,273
4,270
38,620
0
L
Achilles
Selissi
Achilles
7,255
193
0
2,288
20,350
19,702
0
5,040
15,310
0
29,202
L
6,800
176
733
735
10,974
7,569
0
3,163
7,811
34,802
0
W
Cernunnos
TheCostaRica00
Cernunnos
17,705
9,421
0
2,803
12,435
5,811
1,404
2,897
9,538
0
54,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
33,514
128
Minions Killed
163
4
Camps Cleared
9
698,461
Distance Traveled
765,665
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,405
743
31
2
3
252,633
1
W
Gilgamesh
10,944
782
30
2
0
289,768
4
W
Zeus
10,419
744
52
4
2
235,925
0
L
Achilles
9,992
714
39
3
1
254,757
2
L
Eset
9,496
678
58
4
0
191,071
2
W
Cernunnos
12,151
868
81
6
7
239,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role