Player Matchup

Danzaburou
Danzaburou
EdogaMidori
Danzaburou
Level 87
God Stats
1W - 3L
1,435 SR
Queue Stats
463W - 484L
1,432 Elo+
Solo
Jormungandr
Jormungandr
Gabmister07
Jormungandr
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 140L
1,398 Elo+
Solo
Nemesis
Nemesis
Old__Grumpy__Man
Nemesis
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 330L
1,314 Elo+
Solo
Ne Zha
Ne Zha
Shtogie
Ne Zha
Level 104
God Stats
48W - 39L
1,500 SR
Queue Stats
534W - 588L
1,387 Elo+
Solo
Nu Wa
Nu Wa
starisdabest
Nu Wa
Level 75
God Stats
12W - 5L
1,626 SR
Queue Stats
33W - 21L
1,575 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,421 Elo+

VS

Team Averages
Level 97
1,455 SR
1,439 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AntiVit-
Zhong Kui
Level 58
God Stats
7W - 2L
1,735 SR
Queue Stats
216W - 207L
1,440 Elo+
Solo
Kali
Kali
MagistrMortalis
Kali
Level 102
God Stats
1W - 2L
1,092 SR
Queue Stats
77W - 82L
1,395 Elo+
Solo
Ymir
Ymir
Mochisdioro
Ymir
Level 85
God Stats
4W - 2L
1,693 SR
Queue Stats
60W - 51L
1,423 Elo+
Solo
Cerberus
Cerberus
TheOGSims
Cerberus
Level 83
God Stats
4W - 3L
1,253 SR
Queue Stats
237W - 232L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdogaMidori
Danzaburou
9
2 / 5 / 0
5,397
491
3,741
7,424
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Gabmister07
Jormungandr
4
0 / 2 / 0
4,107
373
1,370
4,156
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,222
475
1,684
8,003
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Shtogie
Ne Zha
9
2 / 4 / 0
5,643
513
3,760
9,194
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
5,075
461
7,081
5,149
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 6
6,236
567
4,035
5,309
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
AntiVit-
Zhong Kui
11
3 / 0 / 0
6,625
602
7,547
6,452
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,930
539
3,290
8,703
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 0 / 1
6,862
624
4,713
9,179
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
TheOGSims
Cerberus
11
3 / 1 / 2
6,592
599
3,679
5,831
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
14
14
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
6
2
W
Zhong Kui
AntiVit-
Zhong Kui
3
0
0
3
L
Danzaburou
EdogaMidori
Danzaburou
2
5
0
0.4
L
Jormungandr
Gabmister07
Jormungandr
0
2
0
0
W
1
1
3
2.5
W
6
0
1
6.5
L
0
1
0
0
L
Ne Zha
Shtogie
Ne Zha
2
4
0
0.5
W
Cerberus
TheOGSims
Cerberus
3
1
2
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,636
Damage
23,264
33,926
Taken
35,474
13,949
Mitigated
16,329
7,460
Healing
12,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,035
420
0
1,596
5,309
1,292
175
895
4,414
29,389
0
W
Zhong Kui
AntiVit-
Zhong Kui
7,547
638
0
2,966
6,452
3,880
1,576
3,424
2,964
40,713
0
L
Danzaburou
EdogaMidori
Danzaburou
3,741
1,825
0
1,505
7,424
2,154
0
5,558
1,824
0
23,439
L
Jormungandr
Gabmister07
Jormungandr
1,370
658
79
455
4,156
2,203
0
1,965
2,191
8,412
0
W
3,290
1,429
0
3,069
8,703
2,503
0
1,207
7,352
0
31,308
W
4,713
1,511
135
4,064
9,179
4,318
378
1,839
7,307
23,571
0
L
1,684
451
0
2,831
8,003
2,423
0
3,233
4,547
0
24,563
L
Ne Zha
Shtogie
Ne Zha
3,760
1,098
0
2,590
9,194
5,679
0
4,649
4,118
0
22,690
W
Cerberus
TheOGSims
Cerberus
3,679
268
0
1,092
5,831
4,336
178
1,086
4,478
27,433
0
L
7,081
2,018
0
0
5,149
1,490
108
3,653
1,272
25,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
32,245
202
Minions Killed
299
0
Camps Cleared
0
885,142
Distance Traveled
1,025,809
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,236
567
60
5
0
202,610
3
W
Zhong Kui
6,625
602
81
7
0
190,493
1
L
Danzaburou
5,397
491
42
4
0
203,682
2
L
Jormungandr
4,107
373
9
1
0
98,637
0
W
Kali
5,930
539
51
5
0
228,536
2
W
Ymir
6,862
624
34
3
0
206,510
2
L
Nemesis
5,222
475
57
5
0
209,779
1
L
Ne Zha
5,643
513
53
5
0
179,932
2
W
Cerberus
6,592
599
73
7
0
197,660
1
L
Nu Wa
5,075
461
41
4
0
193,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role