Player Matchup

Anubis
Anubis
 
Anubis
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CHA0S REAP3RZz
Olorun
Level 104
God Stats
5W - 8L
1,295 SR
Queue Stats
179W - 230L
1,356 Elo+
Party 2
The Morrigan
The Morrigan
CHAOS KINGzz
The Morrigan
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
165W - 184L
1,346 Elo+
Party 2
Sol
Sol
ERSS HyDrAZz
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 58L
1,338 Elo+
Party 2
Poseidon
Poseidon
SpartanSphere
Poseidon
Level 63
God Stats
11W - 6L
1,531 SR
Queue Stats
89W - 117L
1,385 Elo+
Party 2
Team Averages
Level 71
1,465 SR
1,385 Elo+

VS

Team Averages
Level 68
1,568 SR
1,438 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Helios_Javi
Thanatos
Level 45
God Stats
9W - 6L
1,526 SR
Queue Stats
84W - 113L
1,387 Elo+
Party 1
Zeus
Zeus
Hyper-94-
Zeus
Level 28
God Stats
10W - 10L
1,769 SR
Queue Stats
88W - 124L
1,387 Elo+
Party 1
Ares
Ares
gabri_cabo
Ares
Level 64
God Stats
27W - 13L
1,547 SR
Queue Stats
279W - 284L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 5 / 2
8,725
513
6,191
14,627
6,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 3
7,627
449
7,990
11,469
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
CHAOS KINGzz
The Morrigan
3
0 / 3 / 0
5,083
299
877
2,390
619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,149
421
2,266
7,882
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
SpartanSphere
Poseidon
15
7 / 5 / 0
8,989
529
11,198
11,584
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 3 / 1
10,065
592
5,317
13,532
8,794
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
 
Neith
15
2 / 1 / 3
8,749
515
5,475
7,029
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Helios_Javi
Thanatos
16
8 / 3 / 2
9,689
570
5,919
15,348
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
15
3 / 3 / 7
9,226
543
12,883
8,504
2,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 1 / 5
8,454
497
4,485
14,085
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
11
Kills
21
21
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
2
0.8
W
Horus
 
Horus
5
3
1
1.83
W
Neith
 
Neith
2
1
3
3.5
L
1
4
3
0.63
L
The Morrigan
CHAOS KINGzz
The Morrigan
0
3
0
0
L
0
4
2
0.25
W
Thanatos
Helios_Javi
Thanatos
8
3
2
3
W
Zeus
3
3
7
2.17
L
Poseidon
SpartanSphere
Poseidon
7
5
0
1.4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
34,079
47,952
Taken
58,498
15,690
Mitigated
33,913
10,925
Healing
23,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,191
53
0
2,386
14,627
6,084
0
7,261
7,366
51,908
0
W
Horus
 
Horus
5,317
2,321
167
1,713
13,532
8,794
803
4,052
9,480
0
65,176
W
Neith
 
Neith
5,475
1,864
563
3,089
7,029
3,151
513
4,449
2,580
0
57,139
L
7,990
3,217
430
3,909
11,469
3,937
0
5,460
6,009
43,448
4,896
L
The Morrigan
CHAOS KINGzz
The Morrigan
877
412
0
290
2,390
619
0
0
2,390
5,999
1,352
L
2,266
788
0
1,994
7,882
2,230
0
2,309
5,573
27,543
6,783
W
Thanatos
Helios_Javi
Thanatos
5,919
950
0
11,971
15,348
5,256
374
5,336
10,012
0
46,312
W
Zeus
12,883
1,123
0
2,736
8,504
2,659
152
5,574
2,930
58,404
0
L
Poseidon
SpartanSphere
Poseidon
11,198
1,463
335
1,581
11,584
2,820
0
2,338
9,246
55,494
0
W
4,485
188
0
3,456
14,085
14,053
149
7,631
6,454
23,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
46,183
356
Minions Killed
468
0
Camps Cleared
0
1,249,897
Distance Traveled
1,628,691
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,725
513
95
6
0
282,840
3
W
Horus
10,065
592
123
7
0
320,332
3
W
Neith
8,749
515
120
7
0
316,291
4
L
Olorun
7,627
449
72
4
0
307,132
3
L
The Morrigan
5,083
299
15
1
0
71,182
2
L
Sol
7,149
421
74
4
0
256,329
2
W
Thanatos
9,689
570
82
5
0
352,232
1
W
Zeus
9,226
543
109
6
0
310,185
0
L
Poseidon
8,989
529
100
6
0
332,414
7
W
Ares
8,454
497
34
2
0
329,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role