Player Matchup

Ares
Ares
Nemes865
Ares
Level 66
God Stats
4W - 5L
1,415 SR
Queue Stats
42W - 51L
1,416 Elo+
Party 2
Nemesis
Nemesis
Saad-7575
Nemesis
Level 147
God Stats
4W - 3L
1,236 SR
Queue Stats
253W - 281L
1,447 Elo+
Solo
Danzaburou
Danzaburou
ViPS-ARMyN
Danzaburou
Level 127
God Stats
24W - 16L
1,400 SR
Queue Stats
169W - 174L
1,367 Elo+
Solo
Cerberus
Cerberus
nielzio1
Cerberus
Level 148
God Stats
9W - 1L
1,648 SR
Queue Stats
176W - 170L
1,509 Elo+
Solo
Vulcan
Vulcan
pitu_6-9
Vulcan
Level 101
God Stats
13W - 11L
1,312 SR
Queue Stats
99W - 101L
1,455 Elo+
Party 2
Team Averages
Level 118
1,402 SR
1,439 Elo+

VS

Team Averages
Level 61
1,546 SR
1,427 Elo+
Jormungandr
Jormungandr
CalouDemon27
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 75L
1,390 Elo+
Party 1
Shiva
Shiva
FazeOpticTTVPRO
Shiva
Level 17
God Stats
3W - 2L
1,722 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 3
Nu Wa
Nu Wa
GingerbreadBoiyz
Nu Wa
Level 52
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 96L
1,331 Elo+
Solo
Medusa
Medusa
Taz_Supreme
Medusa
Level 149
God Stats
3W - 4L
1,734 SR
Queue Stats
120W - 106L
1,546 Elo+
Party 3
Ullr
Ullr
Zoxen8523
Ullr
Level 60
God Stats
1W - 3L
1,275 SR
Queue Stats
165W - 171L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 3 / 6
7,847
561
5,845
12,271
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Saad-7575
Nemesis
13
7 / 0 / 5
7,928
566
7,672
8,617
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
ViPS-ARMyN
Danzaburou
14
8 / 5 / 6
8,867
633
9,794
11,091
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
nielzio1
Cerberus
14
2 / 0 / 2
7,970
569
4,612
10,899
8,866
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
pitu_6-9
Vulcan
14
1 / 1 / 4
7,847
561
5,962
6,192
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CalouDemon27
Jormungandr
10
3 / 4 / 4
7,408
529
5,533
11,987
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 2 / 0
7,506
536
5,800
9,042
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 0
7,197
514
6,421
8,755
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
11
3 / 7 / 3
6,976
498
7,700
10,646
2,417
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
10
1 / 3 / 1
6,295
450
2,739
9,313
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
8
9
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CalouDemon27
Jormungandr
3
4
4
1.25
L
0
2
0
0
L
1
6
0
0.17
W
Ares
4
3
6
2.33
W
Nemesis
Saad-7575
Nemesis
7
0
5
9.5
L
Medusa
3
7
3
0.64
W
Danzaburou
ViPS-ARMyN
Danzaburou
8
5
6
2.2
L
Ullr
1
3
1
0.5
W
Cerberus
nielzio1
Cerberus
2
0
2
3
W
Vulcan
pitu_6-9
Vulcan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
28,193
49,070
Taken
49,743
25,706
Mitigated
19,034
16,746
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CalouDemon27
Jormungandr
5,533
1,029
192
3,390
11,987
7,288
98
4,174
7,771
21,604
0
L
5,800
1,449
0
2,856
9,042
4,998
343
2,818
6,224
0
51,752
L
6,421
403
0
531
8,755
1,843
0
3,657
4,960
47,328
0
W
Ares
5,845
415
0
3,758
12,271
8,804
60
3,363
8,908
20,101
4,317
W
Nemesis
Saad-7575
Nemesis
7,672
2,643
0
2,606
8,617
3,035
0
1,044
7,573
0
34,799
L
Medusa
7,700
3,772
0
1,982
10,646
2,417
156
2,489
8,117
0
37,733
W
Danzaburou
ViPS-ARMyN
Danzaburou
9,794
2,922
0
3,998
11,091
2,942
459
2,806
8,285
0
53,138
L
Ullr
2,739
1,103
0
611
9,313
2,488
391
2,445
6,792
0
34,423
W
Cerberus
nielzio1
Cerberus
4,612
336
0
5,654
10,899
8,866
248
2,211
8,688
49,219
0
W
Vulcan
pitu_6-9
Vulcan
5,962
1,464
0
730
6,192
2,059
50
2,530
3,662
57,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
35,382
436
Minions Killed
373
0
Camps Cleared
0
1,469,080
Distance Traveled
1,264,504
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,408
529
47
3
0
253,348
4
L
Shiva
7,506
536
108
8
0
269,510
5
L
Nu Wa
7,197
514
94
7
0
245,997
3
W
Ares
7,847
561
36
3
0
286,398
0
W
Nemesis
7,928
566
61
4
0
322,905
2
L
Medusa
6,976
498
60
4
0
219,257
3
W
Danzaburou
8,867
633
90
6
0
279,151
2
L
Ullr
6,295
450
64
5
0
276,392
0
W
Cerberus
7,970
569
133
10
0
291,954
0
W
Vulcan
7,847
561
116
8
0
288,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role