Player Matchup

Bastet
Bastet
Gokuzzera
Bastet
Level 86
God Stats
19W - 3L
1,907 SR
Queue Stats
752W - 236L
1,769 Elo+
Party 1
Olorun
Olorun
Jedazz
Olorun
Level 119
God Stats
11W - 2L
1,534 SR
Queue Stats
744W - 232L
1,769 Elo+
Party 1
Sylvanus
Sylvanus
Phinhao
Sylvanus
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
369W - 117L
1,807 Elo+
Party 1
Team Averages
Level 90
1,647 SR
1,782 Elo+

VS

Team Averages
Level 74
1,421 SR
1,487 Elo+
Discordia
Discordia
 
Discordia
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kuzembozo
Ymir
Level 16
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Mathues
Thor
Level 122
God Stats
0W - 2L
1,491 SR
Queue Stats
11W - 18L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gokuzzera
Bastet
15
12 / 2 / 6
10,488
874
16,240
10,484
4,377
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Jedazz
Olorun
13
4 / 1 / 12
9,386
782
8,465
7,744
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Phinhao
Sylvanus
14
4 / 2 / 14
9,524
794
7,514
14,879
16,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 8 / 3
7,796
650
8,821
11,383
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
2 / 2 / 3
8,400
700
4,703
13,927
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Mathues
Thor
12
2 / 10 / 1
8,363
697
6,525
13,466
4,672
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
5
5
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
8
3
0.31
W
Bastet
Gokuzzera
Bastet
12
2
6
7.5
W
Olorun
Jedazz
Olorun
4
1
12
10
L
Ymir
2
2
3
1.75
L
Thor
Mathues
Thor
2
10
1
0.25
W
Sylvanus
Phinhao
Sylvanus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,219
Damage
20,049
33,107
Taken
38,776
25,008
Mitigated
18,338
11,169
Healing
1,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,821
740
0
170
11,383
2,815
0
4,649
6,734
34,605
0
W
Bastet
Gokuzzera
Bastet
16,240
3,734
0
1,688
10,484
4,377
621
4,925
5,559
0
40,074
W
Olorun
Jedazz
Olorun
8,465
4,431
316
1,958
7,744
3,668
1,106
3,753
3,991
37,632
3,529
L
Ymir
4,703
1,502
0
1,153
13,927
10,851
0
5,207
8,720
14,602
0
L
Thor
Mathues
Thor
6,525
1,464
0
250
13,466
4,672
0
4,577
8,889
0
21,247
W
Sylvanus
Phinhao
Sylvanus
7,514
2,019
1,601
5,606
14,879
16,963
323
5,560
9,319
17,315
4,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
24,559
134
Minions Killed
93
9
Camps Cleared
3
646,988
Distance Traveled
601,306
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,796
650
42
4
2
194,222
5
W
Bastet
10,488
874
47
4
1
246,869
3
W
Olorun
9,386
782
65
5
5
211,821
0
L
Ymir
8,400
700
21
2
0
240,036
4
L
Thor
8,363
697
30
3
1
167,048
1
W
Sylvanus
9,524
794
22
2
3
188,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role