Player Matchup

Shiva
Shiva
KvngWasabi
Shiva
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,345 Elo+
Party 1
Ullr
Ullr
Nationside
Ullr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,451 Elo+
Solo
Ah Puch
Ah Puch
VLQNQ
Ah Puch
Level 81
God Stats
3W - 3L
1,605 SR
Queue Stats
26W - 28L
1,345 Elo+
Party 1
Team Averages
Level 66
1,535 SR
1,380 Elo+

VS

Team Averages
Level 123
1,472 SR
1,502 Elo+
Zeus
Zeus
Gustavoafp191
Zeus
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 107L
1,522 Elo+
Solo
Thor
Thor
Th4BUSHI
Thor
Level 145
God Stats
2W - 5L
1,196 SR
Queue Stats
6W - 10L
1,328 Elo+
Solo
Chaac
Chaac
Treydaddy3
Chaac
Level 66
God Stats
2W - 0L
1,719 SR
Queue Stats
21W - 18L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 9 / 2
6,947
579
3,746
12,737
6,640
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 0
8,177
681
7,741
14,215
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
VLQNQ
Ah Puch
11
0 / 9 / 3
7,467
622
7,010
11,794
3,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 6
10,727
894
21,077
7,026
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
7 / 0 / 11
9,940
828
7,250
10,289
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
12
1 / 1 / 13
8,750
729
5,077
10,424
4,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
20
20
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
Shiva
0
9
2
0.11
L
3
2
0
1.5
W
Thor
7
0
11
12.5
W
Chaac
1
1
13
7.5
L
Ah Puch
VLQNQ
Ah Puch
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,497
Damage
33,404
38,746
Taken
27,739
14,959
Mitigated
12,867
5,451
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,077
928
0
354
7,026
2,418
234
2,215
4,811
53,157
0
L
Shiva
3,746
1,624
293
923
12,737
6,640
0
6,293
6,235
0
11,283
L
7,741
2,888
0
3,329
14,215
4,905
0
9,988
4,130
0
22,117
W
Thor
7,250
995
297
970
10,289
5,941
799
3,255
7,034
0
30,530
W
Chaac
5,077
112
484
4,505
10,424
4,508
1,067
2,047
8,377
0
18,997
L
Ah Puch
VLQNQ
Ah Puch
7,010
146
273
633
11,794
3,414
0
4,972
6,602
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,591
Gold Earned
29,417
90
Minions Killed
159
2
Camps Cleared
8
606,800
Distance Traveled
711,540
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,727
894
79
7
3
232,086
7
L
Shiva
6,947
579
11
1
0
178,391
4
L
Ullr
8,177
681
29
2
1
252,984
4
W
Thor
9,940
828
48
4
4
259,669
1
W
Chaac
8,750
729
32
3
1
219,785
2
L
Ah Puch
7,467
622
50
4
1
175,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role