Player Matchup

Osiris
Osiris
ClappyD1
Osiris
Level 18
God Stats
1W - 1L
1,280 SR
Queue Stats
23W - 12L
1,631 Elo+
Party 1
Arachne
Arachne
Free Red9780
Arachne
Level 20
God Stats
3W - 0L
1,692 SR
Queue Stats
26W - 8L
1,708 Elo+
Party 1
Discordia
Discordia
RektbyMadara
Discordia
Level 136
God Stats
9W - 4L
1,752 SR
Queue Stats
197W - 149L
1,565 Elo+
Party 1
Izanami
Izanami
Sytr0
Izanami
Level 128
God Stats
11W - 9L
1,686 SR
Queue Stats
61W - 54L
1,600 Elo+
Party 1
Artio
Artio
drew hvcks
Artio
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 170L
1,639 Elo+
Party 1
Team Averages
Level 92
1,582 SR
1,629 Elo+

VS

Team Averages
Level 97
1,484 SR
1,593 Elo+
Geb
Geb
BronzBear
Geb
Level 138
God Stats
21W - 17L
1,673 SR
Queue Stats
164W - 133L
1,582 Elo+
Party 2
Fafnir
Fafnir
HeRoSh1
Fafnir
Level 36
God Stats
14W - 10L
1,817 SR
Queue Stats
111W - 55L
1,676 Elo+
Party 2
Da Ji
Da Ji
MAWLemon
Da Ji
Level 85
God Stats
0W - 2L
1,309 SR
Queue Stats
151W - 118L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
Mug Guzzler
Baron Samedi
Level 100
God Stats
13W - 7L
1,380 SR
Queue Stats
309W - 304L
1,486 Elo+
Party 2
Apollo
Apollo
TricolorLemon22
Apollo
Level 124
God Stats
4W - 4L
1,240 SR
Queue Stats
109W - 74L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ClappyD1
Osiris
11
1 / 0 / 3
6,397
640
3,081
7,476
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Free Red9780
Arachne
13
11 / 0 / 2
8,058
806
7,386
7,354
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RektbyMadara
Discordia
11
4 / 3 / 5
6,538
654
7,949
5,748
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Sytr0
Izanami
10
2 / 1 / 2
6,172
617
4,525
5,476
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
9
1 / 3 / 6
6,022
602
5,639
11,555
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 4
4,994
499
4,820
8,874
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
HeRoSh1
Fafnir
8
1 / 4 / 0
5,226
523
6,207
8,567
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
MAWLemon
Da Ji
7
0 / 7 / 0
4,733
473
1,253
8,426
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mug Guzzler
Baron Samedi
11
3 / 3 / 1
6,235
624
4,283
7,653
3,578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 2 / 1
5,399
540
5,837
5,911
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
7
7
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Osiris
ClappyD1
Osiris
1
0
3
2.5
W
Arachne
Free Red9780
Arachne
11
0
2
12
L
Fafnir
HeRoSh1
Fafnir
1
4
0
0.25
L
Da Ji
MAWLemon
Da Ji
0
7
0
0
L
Baron Samedi
Mug Guzzler
Baron Samedi
3
3
1
1.17
W
Discordia
RektbyMadara
Discordia
4
3
5
2.17
W
Izanami
Sytr0
Izanami
2
1
2
3
L
3
2
1
1.75
W
Artio
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
22,400
37,609
Taken
39,431
17,217
Mitigated
18,313
13,898
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,820
786
282
2,584
8,874
4,700
0
4,061
4,813
13,705
0
W
Osiris
ClappyD1
Osiris
3,081
1,316
0
3,130
7,476
4,396
552
4,088
3,040
0
30,717
W
Arachne
Free Red9780
Arachne
7,386
4,678
0
3,942
7,354
2,903
314
1,789
5,505
0
47,348
L
Fafnir
HeRoSh1
Fafnir
6,207
1,389
0
2,260
8,567
4,970
0
1,173
7,394
22,365
0
L
Da Ji
MAWLemon
Da Ji
1,253
145
0
1,110
8,426
3,057
0
1,814
6,612
0
21,471
L
Baron Samedi
Mug Guzzler
Baron Samedi
4,283
353
199
2,825
7,653
3,578
96
4,531
3,122
33,254
0
W
Discordia
RektbyMadara
Discordia
7,949
780
0
934
5,748
1,643
190
3,675
2,049
32,967
0
W
Izanami
Sytr0
Izanami
4,525
3,109
0
1,458
5,476
1,491
1,488
1,456
3,992
0
31,474
L
5,837
2,547
0
1,093
5,911
2,008
0
2,009
3,902
0
27,460
W
Artio
5,639
1,044
738
3,696
11,555
6,784
0
3,802
7,713
18,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
26,587
322
Minions Killed
220
0
Camps Cleared
0
1,061,193
Distance Traveled
1,001,625
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,994
499
16
2
0
216,848
1
W
Osiris
6,397
640
79
8
0
214,602
2
W
Arachne
8,058
806
83
8
0
243,000
2
L
Fafnir
5,226
523
33
3
0
189,977
3
L
Da Ji
4,733
473
51
5
0
209,128
0
L
Baron Samedi
6,235
624
68
7
0
193,411
2
W
Discordia
6,538
654
66
7
0
194,237
0
W
Izanami
6,172
617
76
8
0
190,842
3
L
Apollo
5,399
540
52
5
0
192,261
3
W
Artio
6,022
602
18
2
0
218,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role