Player Matchup

Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Expe626
Merlin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Natteee
Ah Muzen Cab
Level 109
God Stats
2W - 6L
1,483 SR
Queue Stats
360W - 399L
1,506 Elo+
Party 1
Fenrir
Fenrir
Wofih
Fenrir
Level 63
God Stats
12W - 20L
1,373 SR
Queue Stats
165W - 206L
1,296 Elo+
Solo
King Arthur
King Arthur
draåthelvete11
King Arthur
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 202L
1,528 Elo+
Party 1
Team Averages
Level 103
1,471 SR
1,478 Elo+

VS

Team Averages
Level 91
1,552 SR
1,493 Elo+
Nemesis
Nemesis
DrugBatmana
Nemesis
Level 154
God Stats
4W - 10L
1,509 SR
Queue Stats
305W - 331L
1,461 Elo+
Solo
Yemoja
Yemoja
Empyre
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 3
Rama
Rama
IGurgleMylk
Rama
Level 37
God Stats
3W - 4L
1,749 SR
Queue Stats
147W - 142L
1,715 Elo+
Party 3
Tyr
Tyr
Kebåb
Tyr
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Nox
Nox
kulpytas
Nox
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 423L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 2 / 4
6,587
549
4,045
10,788
7,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Expe626
Merlin
11
2 / 2 / 1
6,595
550
3,887
5,101
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Natteee
Ah Muzen Cab
12
1 / 0 / 2
6,447
537
5,763
6,743
1,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Wofih
Fenrir
11
2 / 2 / 0
6,064
505
3,195
7,361
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
draåthelvete11
King Arthur
11
2 / 2 / 1
6,481
540
4,660
8,847
3,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrugBatmana
Nemesis
11
2 / 2 / 0
6,328
527
4,955
8,986
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Empyre
Yemoja
9
0 / 1 / 2
5,620
468
3,395
5,428
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
5,958
497
7,502
11,447
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
Kebåb
Tyr
5
2 / 1 / 0
5,072
423
3,544
4,370
1,212
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 1 / 1
6,192
516
2,484
3,674
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
8
8
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
4
2
L
Nemesis
DrugBatmana
Nemesis
2
2
0
1
L
Yemoja
Empyre
Yemoja
0
1
2
1
W
Merlin
Expe626
Merlin
2
2
1
1.25
L
2
4
0
0.5
L
Tyr
Kebåb
Tyr
2
1
0
2
W
Ah Muzen Cab
Natteee
Ah Muzen Cab
1
0
2
2
W
Fenrir
Wofih
Fenrir
2
2
0
1
W
King Arthur
draåthelvete11
King Arthur
2
2
1
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
21,880
38,840
Taken
33,905
16,726
Mitigated
12,514
15,237
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,045
603
2,115
2,652
10,788
7,303
0
2,716
8,072
11,302
0
L
Nemesis
DrugBatmana
Nemesis
4,955
2,332
0
4,009
8,986
3,150
0
2,189
6,332
0
35,004
L
Yemoja
Empyre
Yemoja
3,395
1,359
1,527
847
5,428
4,068
0
1,231
4,135
11,371
0
W
Merlin
Expe626
Merlin
3,887
329
0
1,246
5,101
1,684
348
1,218
3,883
39,309
0
L
7,502
6,535
0
4,874
11,447
2,743
0
2,907
8,498
0
38,983
L
Tyr
Kebåb
Tyr
3,544
677
0
2,174
4,370
1,212
0
0
4,370
0
12,624
W
Ah Muzen Cab
Natteee
Ah Muzen Cab
5,763
3,288
0
4,564
6,743
1,980
0
648
6,095
0
45,609
W
Fenrir
Wofih
Fenrir
3,195
776
0
3,371
7,361
2,574
0
949
6,412
0
28,005
W
King Arthur
draåthelvete11
King Arthur
4,660
958
0
1,289
8,847
3,185
373
348
8,499
0
31,032
L
2,484
381
0
730
3,674
1,341
0
1,159
2,435
31,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
29,170
321
Minions Killed
258
0
Camps Cleared
0
1,113,854
Distance Traveled
961,922
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,587
549
12
1
0
213,221
1
L
Nemesis
6,328
527
77
6
0
253,979
1
L
Yemoja
5,620
468
11
1
0
205,230
2
W
Merlin
6,595
550
99
8
0
211,465
1
L
Rama
5,958
497
87
7
0
206,827
4
L
Tyr
5,072
423
24
2
0
75,629
0
W
Ah Muzen Cab
6,447
537
91
8
0
238,497
1
W
Fenrir
6,064
505
55
5
0
228,241
4
W
King Arthur
6,481
540
64
5
0
222,430
4
L
Nox
6,192
516
59
5
0
220,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role