Player Matchup

Xing Tian
Xing Tian
CosmicPanda0
Xing Tian
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
datswatzup
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 4L
1,803 Elo+
Party 2
Loki
Loki
dontworryilfeed
Loki
Level 23
God Stats
2W - 0L
1,694 SR
Queue Stats
17W - 3L
1,795 Elo+
Party 2
Team Averages
Level 57
1,565 SR
1,699 Elo+

VS

Team Averages
Level 70
1,506 SR
1,453 Elo+
Chronos
Chronos
 
Chronos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sarmonus
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 155L
1,438 Elo+
Party 1
Neith
Neith
Xeddikus
Neith
Level 65
God Stats
2W - 11L
1,517 SR
Queue Stats
92W - 121L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CosmicPanda0
Xing Tian
15
0 / 0 / 4
10,756
672
3,597
10,351
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 1 / 0
11,115
695
6,860
16,000
14,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 4 / 1
11,228
702
14,590
15,910
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
0 / 0 / 0
7,524
470
106
615
212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Sarmonus
Bacchus
16
4 / 2 / 1
11,256
704
17,627
16,603
27,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Xeddikus
Neith
15
1 / 5 / 3
10,085
630
8,342
12,904
4,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
5
5
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
W
Xing Tian
CosmicPanda0
Xing Tian
0
0
4
2
L
Bacchus
Sarmonus
Bacchus
4
2
1
2.25
L
Neith
Xeddikus
Neith
1
5
3
0.5
W
3
1
0
3
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
26,075
42,261
Taken
30,122
30,300
Mitigated
32,418
11,220
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
106
0
0
255
615
212
0
0
615
324
0
W
Xing Tian
CosmicPanda0
Xing Tian
3,597
350
486
3,101
10,351
10,158
0
4,244
6,107
13,031
0
L
Bacchus
Sarmonus
Bacchus
17,627
2,156
0
3,769
16,603
27,262
0
2,863
13,740
33,503
0
L
Neith
Xeddikus
Neith
8,342
1,641
62
2,564
12,904
4,944
0
784
12,120
0
45,805
W
6,860
1,156
142
3,232
16,000
14,799
1,300
6,354
9,646
0
39,214
W
14,590
5,944
0
4,259
15,910
5,343
1,129
8,004
7,906
0
70,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
28,865
176
Minions Killed
121
12
Camps Cleared
3
891,936
Distance Traveled
537,993
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,524
470
0
0
0
14,356
1
W
Xing Tian
10,756
672
13
1
0
277,171
0
L
Bacchus
11,256
704
38
2
1
285,653
3
L
Neith
10,085
630
83
5
2
237,984
2
W
Tyr
11,115
695
73
5
6
311,033
1
W
Loki
11,228
702
90
6
6
303,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role