Player Matchup

Ymir
Ymir
Jmg566
Ymir
Level 105
God Stats
31W - 11L
1,892 SR
Queue Stats
140W - 116L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
Kayerith01
Baron Samedi
Level 114
God Stats
7W - 6L
1,712 SR
Queue Stats
127W - 108L
1,588 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TouchMyRooster
Ah Muzen Cab
Level 101
God Stats
18W - 7L
1,763 SR
Queue Stats
129W - 119L
1,527 Elo+
Party 1
Team Averages
Level 107
1,789 SR
1,573 Elo+

VS

Team Averages
Level 88
1,612 SR
1,539 Elo+
Shiva
Shiva
FrancescoxX5
Shiva
Level 109
God Stats
11W - 6L
1,604 SR
Queue Stats
482W - 432L
1,527 Elo+
Party 2
Merlin
Merlin
Giantdado
Merlin
Level 89
God Stats
1W - 2L
1,612 SR
Queue Stats
20W - 15L
1,657 Elo+
Solo
Athena
Athena
Nin0xc
Athena
Level 66
God Stats
1W - 3L
1,622 SR
Queue Stats
1W - 4L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jmg566
Ymir
17
5 / 3 / 13
13,947
775
11,239
27,108
40,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Kayerith01
Baron Samedi
18
6 / 4 / 12
13,300
739
12,507
14,317
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
TouchMyRooster
Ah Muzen Cab
20
10 / 4 / 10
14,253
792
37,340
19,227
8,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 2
13,883
771
19,630
27,470
28,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Giantdado
Merlin
17
3 / 5 / 4
12,406
689
22,568
16,641
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Nin0xc
Athena
14
0 / 10 / 2
10,054
559
3,027
27,005
28,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
11
11
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
Merlin
Giantdado
Merlin
3
5
4
1
W
Ymir
Jmg566
Ymir
5
3
13
3.83
W
Baron Samedi
Kayerith01
Baron Samedi
6
4
12
3
L
Athena
Nin0xc
Athena
0
10
2
0.1
W
Ah Muzen Cab
TouchMyRooster
Ah Muzen Cab
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,086
Damage
45,225
60,652
Taken
71,116
56,024
Mitigated
62,113
24,346
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,630
1,671
38
2,452
27,470
28,556
0
8,738
18,732
0
48,214
L
Merlin
Giantdado
Merlin
22,568
880
0
2,015
16,641
5,071
0
7,075
9,566
73,007
0
W
Ymir
Jmg566
Ymir
11,239
4,032
204
5,996
27,108
40,399
87
13,369
12,526
23,951
0
W
Baron Samedi
Kayerith01
Baron Samedi
12,507
804
3,438
6,168
14,317
6,877
756
4,801
8,873
36,975
0
L
Athena
Nin0xc
Athena
3,027
385
75
265
27,005
28,486
0
8,264
18,741
7,433
0
W
Ah Muzen Cab
TouchMyRooster
Ah Muzen Cab
37,340
16,681
0
8,540
19,227
8,748
2,490
6,280
12,137
0
115,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
36,343
217
Minions Killed
212
11
Camps Cleared
5
968,474
Distance Traveled
936,487
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,883
771
61
3
0
330,408
3
L
Merlin
12,406
689
138
8
5
317,163
5
W
Ymir
13,947
775
18
1
2
315,670
0
W
Baron Samedi
13,300
739
46
3
5
313,288
1
L
Athena
10,054
559
13
1
0
288,916
1
W
Ah Muzen Cab
14,253
792
153
9
4
339,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role