Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DemonSpawn23
Shiva
Level 84
God Stats
9W - 4L
1,737 SR
Queue Stats
63W - 45L
1,565 Elo+
Party 1
Eset
Eset
IFoundaBug
Eset
Level 126
God Stats
5W - 2L
1,835 SR
Queue Stats
140W - 99L
1,642 Elo+
Party 1
Skadi
Skadi
ItsChester
Skadi
Level 20
God Stats
13W - 10L
1,573 SR
Queue Stats
17W - 20L
1,469 Elo+
Solo
Discordia
Discordia
Madilyn123
Discordia
Level 39
God Stats
19W - 15L
1,567 SR
Queue Stats
141W - 133L
1,599 Elo+
Party 1
Team Averages
Level 77
1,642 SR
1,555 Elo+

VS

Team Averages
Level 45
1,520 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
NurseBean7655
Hercules
Level 58
God Stats
16W - 13L
1,602 SR
Queue Stats
263W - 258L
1,525 Elo+
Party 3
Nox
Nox
Solzu
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,394 Elo+
Party 2
Ares
Ares
SurfGorilla
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,401 Elo+
Party 3
Skadi
Skadi
YesHairline
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 1 / 14
8,939
894
4,470
8,483
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 3 / 10
9,044
904
11,338
13,115
12,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 4 / 13
9,373
937
11,113
9,539
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
16
5 / 3 / 13
9,159
916
14,458
10,291
4,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
Madilyn123
Discordia
16
4 / 3 / 8
8,935
894
10,677
6,415
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 7 / 5
7,823
782
5,209
11,583
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
NurseBean7655
Hercules
13
2 / 6 / 5
7,243
724
4,212
11,274
10,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Solzu
Nox
13
1 / 3 / 6
7,129
713
6,081
7,391
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 6
7,957
796
5,422
14,412
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 6 / 2
8,519
852
8,713
12,136
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
28
Kills
13
14
Deaths
28
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
14
10
L
Izanami
 
Izanami
3
7
5
0.79
W
8
3
10
4.33
W
8
4
13
3.63
W
Skadi
5
3
13
3.83
W
Discordia
Madilyn123
Discordia
4
3
8
2.67
L
Hercules
NurseBean7655
Hercules
2
6
5
0.75
L
Nox
Solzu
Nox
1
3
6
1.33
L
2
6
6
0.83
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,056
Damage
29,637
47,843
Taken
56,796
31,939
Mitigated
35,520
18,529
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,470
882
3,414
3,510
8,483
8,953
433
2,975
5,508
12,020
0
L
Izanami
 
Izanami
5,209
2,406
0
1,262
11,583
4,622
594
2,641
8,688
0
26,861
W
11,338
1,311
403
3,388
13,115
12,265
163
3,599
9,516
0
20,110
W
11,113
309
1,720
2,448
9,539
4,289
722
1,501
8,038
21,504
0
W
Skadi
14,458
6,564
0
2,395
10,291
4,103
4,560
2,519
7,772
0
39,545
W
Discordia
Madilyn123
Discordia
10,677
171
351
900
6,415
2,329
0
909
5,506
33,724
0
L
Hercules
NurseBean7655
Hercules
4,212
1,024
496
1,451
11,274
10,283
0
6,037
4,698
0
10,695
L
Nox
Solzu
Nox
6,081
658
93
902
7,391
2,737
116
3,447
3,753
8,866
0
L
5,422
256
0
1,740
14,412
13,834
0
6,752
7,381
9,962
0
L
8,713
4,124
0
1,698
12,136
4,044
0
6,595
5,282
0
30,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
38,671
178
Minions Killed
140
0
Camps Cleared
0
1,092,209
Distance Traveled
933,688
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,939
894
12
1
0
230,090
1
L
Izanami
7,823
782
51
5
0
177,536
1
W
Shiva
9,044
904
16
2
0
226,328
0
W
Eset
9,373
937
27
3
0
226,235
0
W
Skadi
9,159
916
63
6
0
199,159
1
W
Discordia
8,935
894
60
6
0
210,397
3
L
Hercules
7,243
724
12
1
0
195,232
2
L
Nox
7,129
713
11
1
0
187,464
1
L
Ares
7,957
796
9
1
0
189,549
2
L
Skadi
8,519
852
57
6
0
183,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role