Player Matchup

Mercury
Mercury
CaptainCracky
Mercury
Level 68
God Stats
1W - 1L
1,308 SR
Queue Stats
62W - 51L
1,501 Elo+
Party 2
Hercules
Hercules
HelPanda
Hercules
Level 107
God Stats
9W - 4L
1,772 SR
Queue Stats
445W - 396L
1,641 Elo+
Party 2
Artemis
Artemis
MasterYodaKid
Artemis
Level 65
God Stats
9W - 2L
1,747 SR
Queue Stats
261W - 203L
1,615 Elo+
Party 2
Baba Yaga
Baba Yaga
RezCDN
Baba Yaga
Level 145
God Stats
3W - 0L
1,700 SR
Queue Stats
147W - 101L
1,619 Elo+
Party 2
Anhur
Anhur
xxMortbide
Anhur
Level 159
God Stats
16W - 17L
1,500 SR
Queue Stats
1,939W - 1,953L
1,515 Elo+
Solo
Team Averages
Level 109
1,605 SR
1,578 Elo+

VS

Team Averages
Level 48
1,544 SR
1,492 Elo+
Danzaburou
Danzaburou
Braxtonamous
Danzaburou
Level 17
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 7L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GrimGrinder
Cu Chulainn
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
HamonchiS GT
Zhong Kui
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 209L
1,465 Elo+
Solo
Kukulkan
Kukulkan
NowYouSeeMe1995
Kukulkan
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 72L
1,570 Elo+
Solo
Set
Set
deminion
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 145L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
1 / 10 / 12
10,061
629
5,779
14,788
6,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
HelPanda
Hercules
20
3 / 8 / 17
12,642
790
14,926
30,387
47,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
20
9 / 4 / 12
12,913
807
21,989
15,063
6,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
RezCDN
Baba Yaga
20
11 / 4 / 11
14,692
918
26,373
19,401
10,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
20
4 / 7 / 15
11,979
749
11,447
24,068
10,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Braxtonamous
Danzaburou
20
6 / 3 / 17
12,943
809
13,969
14,430
5,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
GrimGrinder
Cu Chulainn
18
6 / 6 / 19
12,370
773
17,378
24,349
24,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
HamonchiS GT
Zhong Kui
19
7 / 9 / 17
12,797
800
24,517
23,546
24,501
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
17
4 / 5 / 16
11,134
696
18,268
12,008
4,965
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 5 / 15
12,142
759
14,578
16,202
7,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
116
28
Kills
32
33
Deaths
28
67
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Braxtonamous
Danzaburou
6
3
17
4.83
W
Mercury
1
10
12
0.7
L
Cu Chulainn
GrimGrinder
Cu Chulainn
6
6
19
2.58
L
Zhong Kui
HamonchiS GT
Zhong Kui
7
9
17
1.72
W
Hercules
HelPanda
Hercules
3
8
17
1.44
W
Artemis
9
4
12
3.75
L
Kukulkan
4
5
16
2.4
W
Baba Yaga
RezCDN
Baba Yaga
11
4
11
4.13
L
9
5
15
3.3
W
Anhur
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,514
Damage
88,710
103,707
Taken
90,535
81,952
Mitigated
67,222
35,661
Healing
33,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Braxtonamous
Danzaburou
13,969
3,557
1,765
5,787
14,430
5,380
2,100
6,509
7,921
0
35,509
W
Mercury
5,779
1,220
741
752
14,788
6,640
895
6,687
8,101
0
13,365
L
Cu Chulainn
GrimGrinder
Cu Chulainn
17,378
2,141
545
5,275
24,349
24,940
216
4,430
19,919
6,794
20,936
L
Zhong Kui
HamonchiS GT
Zhong Kui
24,517
725
1,387
6,953
23,546
24,501
364
5,726
17,820
35,903
0
W
Hercules
HelPanda
Hercules
14,926
4,019
3,081
9,081
30,387
47,192
254
12,048
18,339
0
28,997
W
Artemis
21,989
11,879
1,816
5,242
15,063
6,717
3,113
9,228
5,835
0
39,108
L
Kukulkan
18,268
1,655
1,001
2,902
12,008
4,965
320
4,215
7,793
38,456
0
W
Baba Yaga
RezCDN
Baba Yaga
26,373
1,685
2,579
6,192
19,401
10,808
642
7,059
12,342
57,010
0
L
14,578
5,659
2,039
6,229
16,202
7,436
2,116
5,493
10,709
0
25,070
W
Anhur
11,447
4,690
729
5,448
24,068
10,595
1,218
11,591
12,477
0
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,287
Gold Earned
61,386
176
Minions Killed
160
0
Camps Cleared
0
1,397,525
Distance Traveled
1,447,911
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,943
809
42
3
0
310,970
0
W
Mercury
10,061
629
19
1
0
293,306
0
L
Cu Chulainn
12,370
773
13
1
0
299,483
0
L
Zhong Kui
12,797
800
35
2
0
240,961
2
W
Hercules
12,642
790
21
1
0
246,960
4
W
Artemis
12,913
807
40
3
0
296,467
0
L
Kukulkan
11,134
696
48
3
0
266,608
0
W
Baba Yaga
14,692
918
58
4
0
311,786
0
L
Set
12,142
759
22
1
0
329,889
0
W
Anhur
11,979
749
38
2
0
249,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role