Player Matchup

King Arthur
King Arthur
BackDoorMan562
King Arthur
Level 44
God Stats
11W - 22L
1,349 SR
Queue Stats
106W - 130L
1,461 Elo+
Solo
Hades
Hades
Poloboy1345
Hades
Level 48
God Stats
24W - 24L
1,567 SR
Queue Stats
136W - 144L
1,407 Elo+
Party 2
Horus
Horus
TurtleHurdle987
Horus
Level 31
God Stats
1W - 4L
1,735 SR
Queue Stats
11W - 24L
1,402 Elo+
Party 2
Neith
Neith
awesomegirl9098
Neith
Level 95
God Stats
0W - 3L
1,607 SR
Queue Stats
147W - 141L
1,408 Elo+
Party 2
Nemesis
Nemesis
rubic rocket
Nemesis
Level 102
God Stats
1W - 1L
1,724 SR
Queue Stats
164W - 180L
1,401 Elo+
Party 2
Team Averages
Level 64
1,596 SR
1,416 Elo+

VS

Team Averages
Level 61
1,622 SR
1,448 Elo+
Zhong Kui
Zhong Kui
DrScamper
Zhong Kui
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,507 Elo+
Party 1
Ganesha
Ganesha
Trhey
Ganesha
Level 89
God Stats
24W - 16L
1,730 SR
Queue Stats
115W - 123L
1,446 Elo+
Party 3
Anhur
Anhur
WCA_55
Anhur
Level 88
God Stats
11W - 13L
1,606 SR
Queue Stats
161W - 174L
1,456 Elo+
Party 3
Osiris
Osiris
iStayWinningg
Osiris
Level 15
God Stats
9W - 2L
1,666 SR
Queue Stats
10W - 3L
1,415 Elo+
Party 1
Persephone
Persephone
seajay419
Persephone
Level 29
God Stats
13W - 8L
1,609 SR
Queue Stats
108W - 128L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BackDoorMan562
King Arthur
15
4 / 5 / 2
10,014
501
8,479
17,273
12,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 7 / 4
9,119
456
12,864
19,854
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 4
8,856
443
8,152
19,680
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 5 / 2
10,237
512
15,565
15,519
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
rubic rocket
Nemesis
14
2 / 8 / 5
9,085
454
7,223
17,216
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrScamper
Zhong Kui
18
7 / 5 / 12
11,537
577
17,349
18,792
20,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Trhey
Ganesha
15
2 / 3 / 16
9,850
493
9,064
18,019
19,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
WCA_55
Anhur
17
6 / 3 / 8
10,461
523
14,199
17,476
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 2 / 10
11,465
573
10,760
12,763
18,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
seajay419
Persephone
19
10 / 4 / 9
12,424
621
19,264
11,876
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
17
Kills
32
32
Deaths
17
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BackDoorMan562
King Arthur
4
5
2
1
W
Zhong Kui
DrScamper
Zhong Kui
7
5
12
2.6
L
2
7
4
0.57
W
Ganesha
Trhey
Ganesha
2
3
16
3.33
L
1
7
4
0.43
W
Anhur
WCA_55
Anhur
6
3
8
3.33
L
8
5
2
1.8
W
7
2
10
6
L
Nemesis
rubic rocket
Nemesis
2
8
5
0.56
W
Persephone
seajay419
Persephone
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,283
Damage
70,636
89,542
Taken
78,926
41,636
Mitigated
68,704
20,068
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BackDoorMan562
King Arthur
8,479
1,489
0
2,414
17,273
12,083
180
11,366
5,740
0
47,903
W
Zhong Kui
DrScamper
Zhong Kui
17,349
1,879
215
7,774
18,792
20,501
1,039
2,635
16,157
65,854
0
L
12,864
452
147
4,015
19,854
7,556
0
12,619
7,235
45,915
0
W
Ganesha
Trhey
Ganesha
9,064
583
0
2,620
18,019
19,961
142
2,629
15,390
29,986
0
L
8,152
5,262
2,473
3,986
19,680
10,727
390
6,433
13,247
0
30,503
W
Anhur
WCA_55
Anhur
14,199
6,774
0
5,923
17,476
6,122
1,616
1,504
15,972
0
74,755
L
15,565
5,845
485
3,797
15,519
5,016
823
7,039
8,291
0
65,435
W
10,760
4,613
0
2,385
12,763
18,286
995
538
12,225
0
71,705
L
Nemesis
rubic rocket
Nemesis
7,223
2,007
0
2,751
17,216
6,254
0
8,053
9,163
0
44,037
W
Persephone
seajay419
Persephone
19,264
86
0
1,656
11,876
3,834
82
5,557
6,315
92,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
55,737
399
Minions Killed
498
0
Camps Cleared
0
1,765,562
Distance Traveled
1,901,827
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,014
501
98
5
0
320,150
7
W
Zhong Kui
11,537
577
110
6
0
291,097
11
L
Hades
9,119
456
77
4
0
327,447
4
W
Ganesha
9,850
493
17
1
0
383,151
2
L
Horus
8,856
443
53
3
0
375,468
0
W
Anhur
10,461
523
117
6
0
363,774
2
L
Neith
10,237
512
98
5
0
332,504
1
W
Osiris
11,465
573
124
6
0
462,770
2
L
Nemesis
9,085
454
73
4
0
409,993
4
W
Persephone
12,424
621
130
7
0
401,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role