Player Matchup

Jormungandr
Jormungandr
RyanQTNH
Jormungandr
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
305W - 292L
1,563 Elo+
Party 1
Tiamat
Tiamat
TheCorpseCandle
Tiamat
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 339L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Thefluffypanda69
Xbalanque
Level 83
God Stats
7W - 10L
1,474 SR
Queue Stats
303W - 294L
1,590 Elo+
Party 1
Ra
Ra
Zarmp
Ra
Level 51
God Stats
1W - 1L
1,750 SR
Queue Stats
56W - 58L
1,486 Elo+
Solo
Loki
Loki
alcala_jimenez
Loki
Level 127
God Stats
6W - 2L
1,968 SR
Queue Stats
138W - 127L
1,549 Elo+
Solo
Team Averages
Level 104
1,638 SR
1,533 Elo+

VS

Team Averages
Level 110
1,521 SR
1,520 Elo+
Shiva
Shiva
DuskPanda2505
Shiva
Level 87
God Stats
5W - 5L
1,577 SR
Queue Stats
371W - 409L
1,498 Elo+
Solo
Cliodhna
Cliodhna
Yellow_Lau3
Cliodhna
Level 138
God Stats
18W - 25L
1,483 SR
Queue Stats
323W - 344L
1,508 Elo+
Solo
Nu Wa
Nu Wa
eLucifelle
Nu Wa
Level 117
God Stats
23W - 15L
1,548 SR
Queue Stats
70W - 60L
1,496 Elo+
Solo
Zeus
Zeus
iCloroxed
Zeus
Level 102
God Stats
3W - 3L
1,614 SR
Queue Stats
93W - 66L
1,653 Elo+
Solo
Anubis
Anubis
marcos_alvizo
Anubis
Level 105
God Stats
18W - 26L
1,382 SR
Queue Stats
292W - 317L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RyanQTNH
Jormungandr
16
2 / 9 / 3
10,396
945
15,519
29,587
20,931
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 2
10,142
922
3,033
13,765
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
17
0 / 5 / 9
10,881
989
18,092
19,827
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
2 / 5 / 5
10,959
996
9,434
11,629
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 4 / 3
10,922
993
9,235
16,002
5,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

104

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 19
12,463
1,133
16,622
17,290
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Yellow_Lau3
Cliodhna
17
2 / 0 / 11
10,952
996
11,334
8,365
3,102
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
17
2 / 1 / 12
11,187
1,017
12,588
4,353
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
18
18 / 0 / 4
14,538
1,322
35,514
15,928
5,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 12
11,025
1,002
9,232
13,906
6,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
9
Kills
27
27
Deaths
9
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
1
19
13.5
L
Jormungandr
RyanQTNH
Jormungandr
2
9
3
0.39
L
1
4
2
0.5
L
Xbalanque
0
5
9
0.9
W
Cliodhna
Yellow_Lau3
Cliodhna
2
0
11
7.5
L
Ra
2
5
5
0.9
L
4
4
3
1.38
W
Nu Wa
2
1
12
8
W
Zeus
18
0
4
20
W
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,313
Damage
85,290
90,810
Taken
59,842
41,123
Mitigated
30,448
6,734
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,622
2,428
497
2,315
17,290
14,111
0
6,147
11,143
4,163
27,186
L
Jormungandr
RyanQTNH
Jormungandr
15,519
1,468
0
584
29,587
20,931
0
20,092
9,047
33,181
0
L
3,033
566
0
2,022
13,765
5,026
0
9,022
4,610
19,830
0
L
Xbalanque
18,092
8,639
0
1,920
19,827
5,939
0
11,232
8,276
0
41,714
W
Cliodhna
Yellow_Lau3
Cliodhna
11,334
394
0
266
8,365
3,102
0
3,103
5,262
0
29,218
L
Ra
9,434
134
1,581
545
11,629
4,224
0
7,850
3,645
40,582
0
L
9,235
2,187
0
82
16,002
5,003
0
11,172
4,713
0
39,378
W
Nu Wa
12,588
2,281
412
320
4,353
1,594
0
3,851
502
41,474
0
W
Zeus
35,514
5,743
74
4,650
15,928
5,514
0
8,999
6,929
48,641
0
W
9,232
1,068
214
3,600
13,906
6,127
0
5,886
8,020
23,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,300
Gold Earned
60,165
250
Minions Killed
228
10
Camps Cleared
7
1,012,722
Distance Traveled
993,772
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,463
1,133
34
3
0
228,823
0
L
Jormungandr
10,396
945
26
2
2
167,945
0
L
Tiamat
10,142
922
43
4
0
181,869
0
L
Xbalanque
10,881
989
49
4
2
199,088
0
W
Cliodhna
10,952
996
46
4
3
226,149
2
L
Ra
10,959
996
80
7
1
227,249
0
L
Loki
10,922
993
52
5
5
236,571
0
W
Nu Wa
11,187
1,017
88
8
0
178,214
0
W
Zeus
14,538
1,322
33
3
3
198,667
0
W
Anubis
11,025
1,002
27
2
1
161,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role