Player Matchup

Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Derku
Thoth
Level 34
God Stats
2W - 8L
1,599 SR
Queue Stats
354W - 330L
1,578 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PhilipMentzinger
Kumbhakarna
Level 86
God Stats
8W - 6L
1,477 SR
Queue Stats
153W - 172L
1,475 Elo+
Party 2
Bakasura
Bakasura
Ravioliii
Bakasura
Level 41
God Stats
30W - 38L
1,568 SR
Queue Stats
558W - 528L
1,528 Elo+
Party 3
Charybdis
Charybdis
UzCidracks
Charybdis
Level 126
God Stats
5W - 4L
1,677 SR
Queue Stats
224W - 232L
1,508 Elo+
Party 2
Team Averages
Level 83
1,564 SR
1,518 Elo+

VS

Team Averages
Level 125
1,573 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AWcary23
Loki
Level 141
God Stats
10W - 7L
1,680 SR
Queue Stats
109W - 123L
1,460 Elo+
Party 1
Horus
Horus
KINGACE352
Horus
Level 123
God Stats
4W - 4L
1,350 SR
Queue Stats
108W - 121L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
Soaphie007
Jing Wei
Level 93
God Stats
7W - 9L
1,530 SR
Queue Stats
46W - 42L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
bigcat188
Cabrakan
Level 109
God Stats
7W - 5L
1,807 SR
Queue Stats
187W - 192L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 8 / 5
8,115
541
7,204
12,769
10,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Derku
Thoth
13
4 / 7 / 8
7,850
523
7,857
10,320
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
PhilipMentzinger
Kumbhakarna
12
1 / 2 / 9
7,586
506
2,967
13,020
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Ravioliii
Bakasura
15
7 / 3 / 4
9,225
615
10,353
14,183
5,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
UzCidracks
Charybdis
12
3 / 4 / 4
7,498
500
9,224
9,422
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 3 / 7
9,426
628
10,766
9,492
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
12
3 / 5 / 5
7,787
519
6,377
10,718
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
13
4 / 2 / 4
8,309
554
4,710
14,649
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Soaphie007
Jing Wei
11
1 / 5 / 5
7,044
470
6,006
9,065
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
bigcat188
Cabrakan
16
9 / 4 / 3
9,680
645
12,927
12,617
8,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
19
Kills
24
24
Deaths
19
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
8
5
0.81
W
Baron Samedi
 
Baron Samedi
7
3
7
3.5
W
Loki
3
5
5
1.1
L
Thoth
Derku
Thoth
4
7
8
1.14
W
Horus
4
2
4
3
L
Kumbhakarna
PhilipMentzinger
Kumbhakarna
1
2
9
2.75
L
Bakasura
Ravioliii
Bakasura
7
3
4
3
W
Jing Wei
Soaphie007
Jing Wei
1
5
5
0.7
L
Charybdis
UzCidracks
Charybdis
3
4
4
1.25
W
Cabrakan
bigcat188
Cabrakan
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,605
Damage
40,786
59,714
Taken
56,541
35,089
Mitigated
27,281
15,526
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,204
3,370
0
2,189
12,769
10,473
360
7,141
5,176
0
39,428
W
Baron Samedi
 
Baron Samedi
10,766
587
1,863
3,999
9,492
3,857
0
2,692
6,302
53,331
0
W
Loki
6,377
2,506
0
1,084
10,718
3,431
196
1,742
8,829
0
37,061
L
Thoth
Derku
Thoth
7,857
412
0
1,339
10,320
3,294
490
5,518
4,273
42,877
0
W
Horus
4,710
2,845
1,341
4,272
14,649
8,569
234
3,651
10,668
0
23,394
L
Kumbhakarna
PhilipMentzinger
Kumbhakarna
2,967
64
186
4,328
13,020
12,882
0
2,832
10,110
24,181
0
L
Bakasura
Ravioliii
Bakasura
10,353
8,538
0
4,500
14,183
5,672
474
4,188
9,784
0
47,238
W
Jing Wei
Soaphie007
Jing Wei
6,006
4,635
0
585
9,065
2,768
302
2,675
6,335
0
36,502
L
Charybdis
UzCidracks
Charybdis
9,224
4,284
0
2,984
9,422
2,768
708
2,670
6,678
0
45,413
W
Cabrakan
bigcat188
Cabrakan
12,927
2,014
0
3,384
12,617
8,656
74
64
12,277
60,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
42,246
371
Minions Killed
400
0
Camps Cleared
0
1,450,580
Distance Traveled
1,409,278
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,115
541
78
5
0
248,811
1
W
Baron Samedi
9,426
628
105
7
0
284,553
3
W
Loki
7,787
519
59
4
0
307,248
0
L
Thoth
7,850
523
65
4
0
268,201
3
W
Horus
8,309
554
34
2
0
300,236
6
L
Kumbhakarna
7,586
506
33
2
0
291,276
4
L
Bakasura
9,225
615
100
7
0
364,658
3
W
Jing Wei
7,044
470
74
5
0
262,637
3
L
Charybdis
7,498
500
95
6
0
277,634
1
W
Cabrakan
9,680
645
128
9
0
254,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role