Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BloatedxPenguin
Ganesha
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
185W - 147L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
ManWithBigNeck
Cthulhu
Level 17
God Stats
2W - 2L
1,632 SR
Queue Stats
202W - 171L
1,496 Elo+
Party 1
Guan Yu
Guan Yu
Manuelito_games
Guan Yu
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
137W - 172L
1,468 Elo+
Solo
Chaac
Chaac
deepdoodoobird
Chaac
Level 101
God Stats
11W - 7L
1,514 SR
Queue Stats
188W - 167L
1,457 Elo+
Party 1
Team Averages
Level 50
1,529 SR
1,486 Elo+

VS

Team Averages
Level 65
1,417 SR
1,520 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
CharlieTango24
Chiron
Level 28
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 7L
1,452 Elo+
Solo
Poseidon
Poseidon
Telcantar
Poseidon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 41L
1,587 Elo+
Party 3
Medusa
Medusa
carbacala
Medusa
Level 89
God Stats
2W - 2L
1,315 SR
Queue Stats
136W - 128L
1,520 Elo+
Party 3
Chronos
Chronos
piscesanime
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 8 / 3
8,905
891
9,068
12,815
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 7 / 4
8,433
843
14,219
12,286
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 2
9,226
923
8,358
13,422
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 1
7,922
792
5,294
15,307
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 1 / 2
5,977
598
0
1,004
225

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 0 / 20
9,642
964
4,284
11,250
10,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 3 / 20
9,168
917
9,737
9,930
3,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Telcantar
Poseidon
14
6 / 4 / 12
9,278
928
7,834
8,900
2,359
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
carbacala
Medusa
17
8 / 3 / 14
10,057
1,006
10,097
9,311
3,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
piscesanime
Chronos
17
10 / 4 / 14
10,596
1,060
15,003
12,036
4,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
14
Kills
28
28
Deaths
14
12
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
8
3
0.69
W
Terra
 
Terra
2
0
20
12
L
5
7
4
1
W
2
3
20
4
L
4
6
2
0.83
L
1
6
1
0.25
W
Poseidon
Telcantar
Poseidon
6
4
12
3
W
Medusa
carbacala
Medusa
8
3
14
5
L
0
1
2
1
W
Chronos
piscesanime
Chronos
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,939
Damage
46,955
54,834
Taken
51,427
42,664
Mitigated
24,939
8,349
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,068
3,496
371
1,041
12,815
5,121
0
6,901
5,914
0
22,579
W
Terra
 
Terra
4,284
159
2,939
5,707
11,250
10,581
78
5,761
5,249
9,657
0
L
14,219
401
672
398
12,286
6,049
0
7,624
4,662
24,328
0
W
9,737
2,949
2,486
3,658
9,930
3,545
1,765
4,289
5,576
0
21,680
L
8,358
319
0
623
13,422
14,668
0
6,744
6,678
15,040
0
L
5,294
366
1,379
3,865
15,307
16,601
0
5,852
9,455
0
16,318
W
Poseidon
Telcantar
Poseidon
7,834
1,997
386
378
8,900
2,359
255
3,904
4,730
15,763
0
W
Medusa
carbacala
Medusa
10,097
5,996
1,381
1,774
9,311
3,698
2,390
3,611
5,534
0
25,162
L
0
0
0
0
1,004
225
0
0
1,004
0
0
W
Chronos
piscesanime
Chronos
15,003
9,277
575
1,940
12,036
4,756
1,658
4,303
7,557
29,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
48,741
77
Minions Killed
111
0
Camps Cleared
0
650,446
Distance Traveled
991,269
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,905
891
29
3
0
150,057
1
W
Terra
9,642
964
6
1
0
204,335
1
L
Ganesha
8,433
843
2
0
0
138,534
0
W
Chiron
9,168
917
22
2
0
205,305
1
L
Cthulhu
9,226
923
17
2
0
184,944
0
L
Guan Yu
7,922
792
29
3
0
176,874
1
W
Poseidon
9,278
928
17
2
0
189,436
1
W
Medusa
10,057
1,006
34
3
0
200,745
0
L
Chaac
5,977
598
0
0
0
37
0
W
Chronos
10,596
1,060
32
3
0
191,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role